Player Matchup

Janus
Janus
RelampagoFuego
Janus
Level 97
God Stats
4W - 1L
1,543 SR
Queue Stats
60W - 59L
1,449 Elo+
Solo
Atlas
Atlas
Sion-RocKen
Atlas
Level 68
God Stats
1W - 8L
1,214 SR
Queue Stats
44W - 108L
1,193 Elo+
Party 2
Neith
Neith
rimuru96
Neith
Level 49
God Stats
7W - 12L
1,301 SR
Queue Stats
47W - 101L
1,193 Elo+
Party 2
Team Averages
Level 71
1,352 SR
1,279 Elo+

VS

Team Averages
Level 59
1,555 SR
1,367 Elo+
Zhong Kui
Zhong Kui
Chartoy
Zhong Kui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
TalentedValor
Danzaburou
Level 12
God Stats
4W - 8L
1,471 SR
Queue Stats
9W - 17L
1,301 Elo+
Party 1
Gilgamesh
Gilgamesh
Yevgeney
Gilgamesh
Level 85
God Stats
3W - 6L
1,694 SR
Queue Stats
42W - 69L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 11
10,753
827
11,277
9,280
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 17
10,431
802
10,216
14,616
13,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
rimuru96
Neith
15
9 / 3 / 12
10,863
836
17,903
12,593
5,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chartoy
Zhong Kui
13
4 / 7 / 2
9,285
714
15,807
19,279
13,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
TalentedValor
Danzaburou
14
2 / 8 / 3
9,018
694
12,065
13,824
5,877
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Yevgeney
Gilgamesh
13
0 / 7 / 4
7,989
615
5,571
17,870
14,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
22
Kills
6
6
Deaths
22
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Chartoy
Zhong Kui
4
7
2
0.71
W
9
3
11
4.83
W
4
0
17
12.5
L
Danzaburou
TalentedValor
Danzaburou
2
8
3
0.44
L
Gilgamesh
Yevgeney
Gilgamesh
0
7
4
0.29
W
Neith
rimuru96
Neith
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,396
Damage
33,443
36,489
Taken
50,973
22,727
Mitigated
34,421
7,195
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Chartoy
Zhong Kui
15,807
2,169
70
1,803
19,279
13,795
1,055
6,954
12,325
33,851
0
W
11,277
519
0
470
9,280
3,635
680
4,303
4,669
36,349
0
W
10,216
3,904
1,357
1,322
14,616
13,376
0
6,229
8,013
26,753
0
L
Danzaburou
TalentedValor
Danzaburou
12,065
5,472
0
1,171
13,824
5,877
0
6,670
7,154
0
36,067
L
Gilgamesh
Yevgeney
Gilgamesh
5,571
515
586
3,175
17,870
14,749
0
8,188
9,682
3,391
18,716
W
Neith
rimuru96
Neith
17,903
9,845
702
3,344
12,593
5,716
367
5,097
7,226
0
33,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
26,292
147
Minions Killed
132
2
Camps Cleared
6
696,672
Distance Traveled
634,848
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,285
714
47
4
3
197,682
4
W
Janus
10,753
827
67
5
0
212,121
2
W
Atlas
10,431
802
25
2
0
256,616
0
L
Danzaburou
9,018
694
62
5
2
194,256
2
L
Gilgamesh
7,989
615
23
2
1
242,910
3
W
Neith
10,863
836
55
4
2
227,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role