Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CHNyyds
Sobek
Level 7
God Stats
2W - 1L
1,752 SR
Queue Stats
6W - 5L
1,557 Elo+
Party 1
Nemesis
Nemesis
acgcc
Nemesis
Level 33
God Stats
3W - 0L
1,591 SR
Queue Stats
13W - 22L
1,278 Elo+
Party 1
Anhur
Anhur
eldersmash
Anhur
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 54L
1,430 Elo+
Solo
Freya
Freya
xluiskx
Freya
Level 113
God Stats
8W - 8L
1,360 SR
Queue Stats
2,032W - 2,151L
1,347 Elo+
Solo
Team Averages
Level 67
1,541 SR
1,422 Elo+

VS

Team Averages
Level 45
1,328 SR
1,361 Elo+
Odin
Odin
Alex87hockey
Odin
Level 5
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 6L
1,160 Elo+
Party 2
Neith
Neith
KuBa19pl
Neith
Level 48
God Stats
1W - 5L
1,283 SR
Queue Stats
57W - 63L
1,497 Elo+
Solo
Jormungandr
Jormungandr
Yra228
Jormungandr
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 85L
1,484 Elo+
Solo
Ra
Ra
oscar0903
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,330 Elo+
Party 2
Da Ji
Da Ji
Гена1996
Da Ji
Level 39
God Stats
2W - 4L
1,157 SR
Queue Stats
19W - 36L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 1 / 4
9,131
1,141
8,442
9,141
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
CHNyyds
Sobek
14
1 / 0 / 12
9,177
1,147
6,447
12,176
17,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
acgcc
Nemesis
14
2 / 0 / 6
8,554
1,069
10,140
11,110
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
14
2 / 2 / 10
8,376
1,047
12,324
8,499
4,242
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
xluiskx
Freya
14
2 / 0 / 9
8,487
1,061
7,905
5,395
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

362

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,743
968
3,126
10,664
6,005
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
KuBa19pl
Neith
13
0 / 2 / 1
7,257
907
2,889
3,276
1,189
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Yra228
Jormungandr
13
0 / 2 / 2
8,197
1,025
13,157
16,786
19,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 3 / 2
7,749
969
13,382
6,767
2,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
8,163
1,020
7,667
12,279
5,634

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
13
Kills
3
3
Deaths
13
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
4
8
L
1
4
1
0.38
W
Sobek
CHNyyds
Sobek
1
0
12
7
L
Neith
KuBa19pl
Neith
0
2
1
0.25
L
Jormungandr
Yra228
Jormungandr
0
2
2
0.5
W
Nemesis
acgcc
Nemesis
2
0
6
5
W
Anhur
2
2
10
3.5
L
0
3
2
0.33
W
Freya
xluiskx
Freya
2
0
9
6.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,258
Damage
40,221
46,321
Taken
49,772
41,329
Mitigated
35,615
8,259
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,442
982
0
897
9,141
11,631
0
4,199
4,942
0
11,529
L
3,126
1,085
0
0
10,664
6,005
0
2,545
7,950
0
6,792
W
Sobek
CHNyyds
Sobek
6,447
413
0
3,190
12,176
17,052
0
6,451
5,725
17,816
0
L
Neith
KuBa19pl
Neith
2,889
694
0
370
3,276
1,189
0
1,477
1,799
0
6,850
L
Jormungandr
Yra228
Jormungandr
13,157
3,207
0
693
16,786
19,809
0
4,955
11,597
37,002
0
W
Nemesis
acgcc
Nemesis
10,140
4,481
0
835
11,110
5,580
0
6,947
4,163
0
29,039
W
Anhur
12,324
8,166
0
1,665
8,499
4,242
0
5,199
3,300
0
26,239
L
13,382
2,198
1,628
621
6,767
2,978
0
1,774
4,958
28,954
0
W
Freya
xluiskx
Freya
7,905
3,412
0
1,672
5,395
2,824
0
3,743
1,652
17,161
0
L
7,667
1,076
0
1,366
12,279
5,634
0
3,601
8,513
0
12,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,725
Gold Earned
39,109
135
Minions Killed
104
4
Camps Cleared
3
781,999
Distance Traveled
657,683
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,131
1,141
11
1
2
154,180
0
L
Odin
7,743
968
6
1
0
127,666
1
W
Sobek
9,177
1,147
19
2
0
157,388
0
L
Neith
7,257
907
8
1
0
69,673
0
L
Jormungandr
8,197
1,025
46
6
0
156,932
1
W
Nemesis
8,554
1,069
58
7
1
173,287
1
W
Anhur
8,376
1,047
34
4
1
125,759
0
L
Ra
7,749
969
37
5
1
148,160
0
W
Freya
8,487
1,061
13
2
0
171,385
0
L
Da Ji
8,163
1,020
7
1
2
155,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role