Player Matchup

Danzaburou
Danzaburou
DershBag
Danzaburou
Level 125
God Stats
13W - 19L
1,262 SR
Queue Stats
602W - 586L
1,494 Elo+
Solo
Fafnir
Fafnir
Gutterfiend88
Fafnir
Level 69
God Stats
78W - 80L
1,546 SR
Queue Stats
391W - 418L
1,433 Elo+
Solo
Hel
Hel
Jormmungand
Hel
Level 160
God Stats
9W - 6L
1,558 SR
Queue Stats
512W - 493L
1,726 Elo+
Solo
King Arthur
King Arthur
Preddy1
King Arthur
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 34L
1,397 Elo+
Solo
Nemesis
Nemesis
THEDANTE99
Nemesis
Level 56
God Stats
0W - 2L
1,284 SR
Queue Stats
73W - 73L
1,479 Elo+
Solo
Team Averages
Level 94
1,430 SR
1,506 Elo+

VS

Team Averages
Level 129
1,481 SR
1,451 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JosephBaIIi
Janus
Level 77
God Stats
15W - 20L
1,394 SR
Queue Stats
126W - 147L
1,439 Elo+
Solo
Xbalanque
Xbalanque
LadyKlutch
Xbalanque
Level 144
God Stats
15W - 19L
1,502 SR
Queue Stats
613W - 731L
1,415 Elo+
Party 1
Achilles
Achilles
LigmaKlutch
Achilles
Level 143
God Stats
11W - 18L
1,347 SR
Queue Stats
501W - 623L
1,457 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XProfBadAceX
Kumbhakarna
Level 121
God Stats
3W - 2L
1,663 SR
Queue Stats
179W - 242L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DershBag
Danzaburou
16
1 / 4 / 0
9,968
525
7,961
14,167
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 1
7,185
378
2,384
14,540
13,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 2 / 0
9,846
518
12,180
10,790
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Preddy1
King Arthur
15
1 / 3 / 1
8,505
448
11,402
19,438
20,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
THEDANTE99
Nemesis
13
0 / 4 / 0
7,639
402
5,052
16,003
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
9 / 0 / 5
11,678
615
14,460
15,456
10,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 4
9,462
498
5,332
12,001
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
LadyKlutch
Xbalanque
17
4 / 1 / 3
10,645
560
12,524
12,662
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
LigmaKlutch
Achilles
16
0 / 2 / 3
10,316
543
9,694
15,465
18,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
XProfBadAceX
Kumbhakarna
14
1 / 0 / 4
9,081
478
5,007
13,658
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
15
15
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
0
5
11.5
L
Danzaburou
DershBag
Danzaburou
1
4
0
0.25
L
0
2
1
0.25
L
3
2
0
1.5
W
1
2
4
1.5
W
Xbalanque
LadyKlutch
Xbalanque
4
1
3
5.5
W
Achilles
LigmaKlutch
Achilles
0
2
3
0.75
L
King Arthur
Preddy1
King Arthur
1
3
1
0.5
L
Nemesis
THEDANTE99
Nemesis
0
4
0
0
W
Kumbhakarna
XProfBadAceX
Kumbhakarna
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,979
Damage
47,017
74,938
Taken
69,242
51,097
Mitigated
53,185
25,468
Healing
25,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,460
7,403
0
10,053
15,456
10,679
0
2,304
13,010
0
124,892
L
Danzaburou
DershBag
Danzaburou
7,961
4,563
0
5,392
14,167
6,032
0
975
13,192
0
97,049
L
2,384
439
176
2,407
14,540
13,972
0
2,955
11,501
20,598
0
L
12,180
1,888
2,633
5,393
10,790
4,572
0
3,147
7,481
93,911
0
W
5,332
435
0
4,085
12,001
4,957
506
7,461
4,134
78,214
0
W
Xbalanque
LadyKlutch
Xbalanque
12,524
5,522
0
4,617
12,662
5,354
260
1,092
11,494
0
100,977
W
Achilles
LigmaKlutch
Achilles
9,694
2,541
0
2,333
15,465
18,871
0
681
14,748
0
74,870
L
King Arthur
Preddy1
King Arthur
11,402
1,606
0
3,771
19,438
20,550
0
0
19,438
0
66,092
L
Nemesis
THEDANTE99
Nemesis
5,052
2,243
0
5,696
16,003
5,971
0
2,910
12,987
0
69,430
W
Kumbhakarna
XProfBadAceX
Kumbhakarna
5,007
525
550
3,711
13,658
13,324
404
2,950
10,609
31,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,143
Gold Earned
51,182
567
Minions Killed
647
0
Camps Cleared
0
1,828,628
Distance Traveled
1,907,968
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,678
615
161
8
0
461,262
8
L
Danzaburou
9,968
525
150
8
0
316,812
7
L
Fafnir
7,185
378
36
2
0
362,932
1
L
Hel
9,846
518
188
10
0
380,354
6
W
Janus
9,462
498
142
7
0
341,477
4
W
Xbalanque
10,645
560
163
9
0
373,818
10
W
Achilles
10,316
543
128
7
0
334,154
3
L
King Arthur
8,505
448
89
5
0
391,635
2
L
Nemesis
7,639
402
104
5
0
376,895
3
W
Kumbhakarna
9,081
478
53
3
0
397,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role