Player Matchup

Cerberus
Cerberus
EXM_Cry
Cerberus
Level 103
God Stats
1W - 0L
1,394 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
EXM_JAYP
Cliodhna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
EXM_somewheresad
Chernobog
Level 27
God Stats
1W - 0L
1,458 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
ThrillAndApathy
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
vrokari
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,471 SR
1,512 Elo+

VS

Team Averages
Level 88
1,393 SR
1,410 Elo+
Cliodhna
Cliodhna
ArtemmysOnyxNova
Cliodhna
Level 129
God Stats
0W - 4L
1,296 SR
Queue Stats
358W - 396L
1,373 Elo+
Solo
Bacchus
Bacchus
ChrisNukedem
Bacchus
Level 132
God Stats
2W - 4L
1,169 SR
Queue Stats
96W - 111L
1,411 Elo+
Solo
Thanatos
Thanatos
Dae99
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,268 Elo+
Solo
Agni
Agni
Kamag
Agni
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,676 Elo+
Solo
Odin
Odin
Mediation22
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EXM_Cry
Cerberus
18
7 / 3 / 13
10,636
886
10,352
17,634
23,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
EXM_JAYP
Cliodhna
16
2 / 4 / 11
8,977
748
9,428
11,977
5,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
15
3 / 5 / 13
9,006
751
6,991
10,177
5,587
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
20
11 / 1 / 12
12,035
1,003
17,539
24,849
25,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
vrokari
Zhong Kui
13
2 / 8 / 10
8,352
696
9,099
12,627
7,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 6
8,951
746
13,585
14,592
6,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
ChrisNukedem
Bacchus
15
4 / 7 / 12
8,887
741
13,824
15,498
18,374
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Dae99
Thanatos
18
8 / 5 / 8
10,445
870
13,306
11,890
6,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Kamag
Agni
14
1 / 4 / 10
7,828
652
14,933
9,332
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 12
8,580
715
4,239
11,351
11,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
69
25
Kills
21
21
Deaths
25
59
Assists
48
Player
Kills
Deaths
Assists
KDA
L
7
5
6
2
L
Bacchus
ChrisNukedem
Bacchus
4
7
12
1.43
L
Thanatos
Dae99
Thanatos
8
5
8
2.4
W
Cerberus
EXM_Cry
Cerberus
7
3
13
4.5
W
Cliodhna
EXM_JAYP
Cliodhna
2
4
11
1.88
W
Chernobog
3
5
13
1.9
L
Agni
Kamag
Agni
1
4
10
1.5
L
1
4
12
1.75
W
Hercules
11
1
12
17
W
Zhong Kui
vrokari
Zhong Kui
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
59,887
77,264
Taken
62,663
67,752
Mitigated
47,679
30,010
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,585
2,148
1,431
4,307
14,592
6,738
0
5,338
9,070
0
22,009
L
Bacchus
ChrisNukedem
Bacchus
13,824
895
731
1,445
15,498
18,374
0
4,503
10,749
25,964
0
L
Thanatos
Dae99
Thanatos
13,306
1,463
450
6,239
11,890
6,776
0
2,567
9,309
0
18,093
W
Cerberus
EXM_Cry
Cerberus
10,352
584
114
4,778
17,634
23,398
78
7,009
10,625
20,470
0
W
Cliodhna
EXM_JAYP
Cliodhna
9,428
1,573
745
3,964
11,977
5,718
0
4,310
7,667
0
18,668
W
Chernobog
6,991
5,040
158
331
10,177
5,587
679
5,834
4,343
0
16,798
L
Agni
Kamag
Agni
14,933
809
1,352
1,933
9,332
4,051
0
2,887
6,355
27,325
0
L
4,239
1,044
0
0
11,351
11,740
0
3,316
7,729
0
9,348
W
Hercules
17,539
5,859
1,486
16,785
24,849
25,812
173
7,328
17,521
0
30,623
W
Zhong Kui
vrokari
Zhong Kui
9,099
1,627
953
696
12,627
7,237
481
4,276
8,351
12,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
44,691
110
Minions Killed
94
0
Camps Cleared
0
1,109,279
Distance Traveled
1,099,707
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,951
746
17
1
0
238,116
0
L
Bacchus
8,887
741
24
2
0
189,451
0
L
Thanatos
10,445
870
14
1
0
236,116
0
W
Cerberus
10,636
886
27
2
0
244,887
0
W
Cliodhna
8,977
748
24
2
0
226,316
0
W
Chernobog
9,006
751
23
2
0
199,977
0
L
Agni
7,828
652
31
3
0
226,927
0
L
Odin
8,580
715
8
1
0
209,097
0
W
Hercules
12,035
1,003
24
2
0
265,766
2
W
Zhong Kui
8,352
696
12
1
0
172,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role