Player Matchup

Rama
Rama
AutoIX
Rama
Level 78
God Stats
34W - 23L
1,631 SR
Queue Stats
372W - 263L
1,578 Elo+
Party 1
Osiris
Osiris
LynPendragon
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 152L
1,347 Elo+
Party 3
Poseidon
Poseidon
Malfite
Poseidon
Level 74
God Stats
6W - 4L
1,616 SR
Queue Stats
246W - 299L
1,386 Elo+
Party 3
Cthulhu
Cthulhu
Mistylteinn
Cthulhu
Level 14
God Stats
4W - 3L
1,389 SR
Queue Stats
5W - 14L
1,214 Elo+
Party 3
Ne Zha
Ne Zha
TurretAkagi
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,535 Elo+
Party 1
Team Averages
Level 41
1,527 SR
1,412 Elo+

VS

Team Averages
Level 58
1,472 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
ArataYuji
Cabrakan
Level 47
God Stats
23W - 17L
1,601 SR
Queue Stats
101W - 98L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pelicaness
Ah Muzen Cab
Level 47
God Stats
22W - 28L
1,440 SR
Queue Stats
202W - 266L
1,431 Elo+
Party 4
Chernobog
Chernobog
Sir Harlemnite
Chernobog
Level 17
God Stats
43W - 44L
1,632 SR
Queue Stats
81W - 82L
1,571 Elo+
Party 2
Fenrir
Fenrir
SportModeCrocs
Fenrir
Level 45
God Stats
2W - 3L
1,189 SR
Queue Stats
92W - 92L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AutoIX
Rama
16
5 / 3 / 2
9,528
529
13,439
16,945
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
10
0 / 8 / 1
6,505
361
3,597
18,211
11,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Malfite
Poseidon
13
2 / 8 / 4
7,971
443
10,413
14,391
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Mistylteinn
Cthulhu
11
0 / 6 / 5
6,604
367
5,690
18,845
9,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ne Zha
16
6 / 6 / 1
9,958
553
6,952
15,926
9,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 5 / 15
9,325
518
10,632
15,697
9,613
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
ArataYuji
Cabrakan
18
8 / 0 / 4
11,869
659
13,059
10,906
7,206
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Pelicaness
Ah Muzen Cab
15
6 / 3 / 5
9,933
552
10,898
13,236
6,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Sir Harlemnite
Chernobog
15
7 / 3 / 7
9,891
550
13,332
13,447
5,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
7 / 3 / 6
10,212
567
10,923
15,676
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
13
Kills
30
31
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
5
15
1.9
W
Cabrakan
ArataYuji
Cabrakan
8
0
4
10
L
Rama
AutoIX
Rama
5
3
2
2
L
Osiris
0
8
1
0.06
L
Poseidon
Malfite
Poseidon
2
8
4
0.5
L
Cthulhu
Mistylteinn
Cthulhu
0
6
5
0.42
W
Ah Muzen Cab
Pelicaness
Ah Muzen Cab
6
3
5
2.83
W
Chernobog
Sir Harlemnite
Chernobog
7
3
7
3.5
W
7
3
6
3.33
L
Ne Zha
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,091
Damage
58,844
84,318
Taken
68,962
41,944
Mitigated
35,925
22,491
Healing
26,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,632
1,383
1,940
5,663
15,697
9,613
96
3,652
12,045
33,767
0
W
Cabrakan
ArataYuji
Cabrakan
13,059
1,758
0
4,569
10,906
7,206
0
1,545
9,361
86,269
0
L
Rama
AutoIX
Rama
13,439
9,813
0
8,011
16,945
6,836
162
2,249
14,696
0
95,133
L
Osiris
3,597
1,211
0
1,945
18,211
11,901
0
10,036
8,175
0
29,472
L
Poseidon
Malfite
Poseidon
10,413
814
0
2,968
14,391
4,809
0
4,524
9,867
41,207
0
L
Cthulhu
Mistylteinn
Cthulhu
5,690
501
682
3,323
18,845
9,062
0
4,662
14,183
18,968
0
W
Ah Muzen Cab
Pelicaness
Ah Muzen Cab
10,898
5,376
0
3,786
13,236
6,082
972
7,031
6,205
0
75,918
W
Chernobog
Sir Harlemnite
Chernobog
13,332
8,014
0
4,088
13,447
5,117
1,010
2,649
10,798
0
68,677
W
10,923
4,610
0
6,068
15,676
7,907
0
1,740
13,936
0
58,267
L
Ne Zha
6,952
2,565
0
5,562
15,926
9,336
1,278
2,220
13,706
0
77,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
51,230
423
Minions Killed
524
0
Camps Cleared
0
1,550,093
Distance Traveled
1,592,984
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,325
518
35
2
0
302,579
3
W
Cabrakan
11,869
659
171
10
0
275,222
0
L
Rama
9,528
529
145
8
0
291,321
1
L
Osiris
6,505
361
52
3
0
306,209
0
L
Poseidon
7,971
443
61
3
0
306,574
1
L
Cthulhu
6,604
367
30
2
0
310,081
3
W
Ah Muzen Cab
9,933
552
140
8
0
315,450
1
W
Chernobog
9,891
550
94
5
0
327,343
1
W
Fenrir
10,212
567
84
5
0
372,390
3
L
Ne Zha
9,958
553
135
8
0
335,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role