Player Matchup

Chaac
Chaac
DarkGreyRu
Chaac
Level 32
God Stats
0W - 2L
1,300 SR
Queue Stats
18W - 27L
1,190 Elo+
Solo
Danzaburou
Danzaburou
Tl00staKl00ska
Danzaburou
Level 65
God Stats
28W - 44L
1,289 SR
Queue Stats
174W - 196L
1,459 Elo+
Solo
Janus
Janus
guizmo-41
Janus
Level 61
God Stats
6W - 7L
1,549 SR
Queue Stats
161W - 180L
1,416 Elo+
Solo
Camazotz
Camazotz
monsterBUU7
Camazotz
Level 89
God Stats
0W - 2L
1,227 SR
Queue Stats
149W - 143L
1,490 Elo+
Solo
Lancelot
Lancelot
santacruzjavier4
Lancelot
Level 127
God Stats
3W - 4L
1,555 SR
Queue Stats
75W - 74L
1,530 Elo+
Solo
Team Averages
Level 75
1,384 SR
1,417 Elo+

VS

Team Averages
Level 86
1,481 SR
1,412 Elo+
Khepri
Khepri
AHMADREZA_13
Khepri
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,519 Elo+
Solo
Chaac
Chaac
Lunaatic7T
Chaac
Level 61
God Stats
2W - 2L
1,386 SR
Queue Stats
80W - 108L
1,460 Elo+
Solo
Chang'e
Chang'e
Starburst305
Chang'e
Level 65
God Stats
5W - 3L
1,474 SR
Queue Stats
12W - 11L
1,379 Elo+
Solo
Thoth
Thoth
eternityflawed
Thoth
Level 58
God Stats
3W - 1L
1,526 SR
Queue Stats
3W - 4L
1,151 Elo+
Solo
Hun Batz
Hun Batz
veikka_kort
Hun Batz
Level 143
God Stats
3W - 2L
1,519 SR
Queue Stats
148W - 163L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 5 / 6
11,827
910
14,173
22,747
19,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Tl00staKl00ska
Danzaburou
17
2 / 2 / 2
11,984
922
9,774
11,798
4,523
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
guizmo-41
Janus
17
0 / 5 / 4
11,204
862
11,229
11,558
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
monsterBUU7
Camazotz
17
1 / 4 / 4
11,624
894
12,062
23,848
9,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 3 / 2
12,703
977
11,401
20,798
13,424
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

112

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
0 / 0 / 10
12,572
967
7,639
8,625
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
18
2 / 2 / 10
12,260
943
10,625
16,662
19,459
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Starburst305
Chang'e
18
3 / 1 / 8
12,608
970
11,495
12,615
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 9
13,965
1,074
23,505
7,916
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
veikka_kort
Hun Batz
19
11 / 3 / 3
14,355
1,104
31,809
15,486
9,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
6
Kills
19
19
Deaths
6
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
10
5
L
Chaac
0
5
6
0.6
W
Chaac
2
2
10
3.5
W
Chang'e
Starburst305
Chang'e
3
1
8
7
L
Danzaburou
Tl00staKl00ska
Danzaburou
2
2
2
1.5
W
3
0
9
7.5
L
Janus
guizmo-41
Janus
0
5
4
0.4
L
Camazotz
monsterBUU7
Camazotz
1
4
4
0.75
L
3
3
2
1.33
W
Hun Batz
veikka_kort
Hun Batz
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,639
Damage
85,073
90,749
Taken
61,304
50,558
Mitigated
55,063
15,132
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,639
362
0
560
8,625
14,059
0
2,448
6,030
20,152
0
L
Chaac
14,173
2,917
0
4,494
22,747
19,737
0
11,059
11,484
0
37,101
W
Chaac
10,625
1,771
0
2,214
16,662
19,459
0
3,452
13,022
0
21,674
W
Chang'e
Starburst305
Chang'e
11,495
830
3,968
5,280
12,615
7,019
0
2,239
10,105
25,120
0
L
Danzaburou
Tl00staKl00ska
Danzaburou
9,774
4,543
0
3,114
11,798
4,523
0
6,831
4,783
0
24,739
W
23,505
624
0
767
7,916
4,847
0
950
6,849
71,816
0
L
Janus
guizmo-41
Janus
11,229
57
247
770
11,558
3,652
0
2,858
8,646
31,851
0
L
Camazotz
monsterBUU7
Camazotz
12,062
3,849
292
6,215
23,848
9,222
0
12,813
10,795
0
24,809
L
11,401
2,617
0
0
20,798
13,424
0
8,092
12,402
0
35,177
W
Hun Batz
veikka_kort
Hun Batz
31,809
9,566
0
1,710
15,486
9,679
0
2,140
13,144
0
47,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,342
Gold Earned
65,760
228
Minions Killed
264
6
Camps Cleared
15
1,300,235
Distance Traveled
1,315,617
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,572
967
11
1
0
273,888
2
L
Chaac
11,827
910
62
5
0
259,462
0
W
Chaac
12,260
943
27
2
1
258,830
0
W
Chang'e
12,608
970
31
2
6
258,571
0
L
Danzaburou
11,984
922
28
2
2
253,428
0
W
Thoth
13,965
1,074
164
13
5
262,845
0
L
Janus
11,204
862
48
4
1
250,863
0
L
Camazotz
11,624
894
29
2
0
278,407
0
L
Lancelot
12,703
977
61
5
3
258,075
0
W
Hun Batz
14,355
1,104
31
2
3
261,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role