Player Matchup

Mulan
Mulan
Gold III
The_Mad_Troller_
Mulan
Gold III
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,796 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond IV
p3hLi
Baron Samedi
Diamond IV
Level 119
God Stats
49W - 27L
1,550 SR
Queue Stats
196W - 165L
2,161 MMR
Solo
Achilles
Achilles
Gold V
xx_viper_isback
Achilles
Gold V
Level 128
God Stats
6W - 7L
1,457 SR
Queue Stats
27W - 32L
1,572 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,502 SR
1,843 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,656 SR
1,677 MMR
Scylla
Scylla
Gold V
Indhi_
Scylla
Gold V
Level 103
God Stats
1W - 3L
1,761 SR
Queue Stats
16W - 20L
1,720 MMR
Party 1
Poseidon
Poseidon
Gold V
S0uth9arkCartman
Poseidon
Gold V
Level 129
God Stats
1W - 1L
1,566 SR
Queue Stats
16W - 20L
1,720 MMR
Party 1
Izanami
Izanami
Gold I
g2_lar
Izanami
Gold I
Level 123
God Stats
2W - 1L
1,640 SR
Queue Stats
57W - 75L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 11
12,568
786
24,109
32,303
28,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
p3hLi
Baron Samedi
16
6 / 3 / 13
12,056
754
19,066
16,839
9,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
16
6 / 1 / 12
12,046
753
9,952
18,961
19,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Bans
FenrirGebAh Muzen CabAphroditeAres

VS

Bans
ThothChaacZeusGilgameshNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Indhi_
Scylla
14
2 / 8 / 3
10,879
680
10,122
16,247
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 1
12,402
775
21,275
20,565
8,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
g2_lar
Izanami
14
2 / 7 / 5
10,731
671
15,144
20,067
10,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
8
8
Deaths
22
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Indhi_
Scylla
2
8
3
0.44
L
4
7
1
0.64
W
9
4
11
3.63
L
Izanami
g2_lar
Izanami
2
7
5
0.64
W
Baron Samedi
p3hLi
Baron Samedi
6
3
13
4.17
W
Achilles
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,127
Damage
46,541
68,103
Taken
56,879
58,298
Mitigated
25,713
34,271
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Indhi_
Scylla
10,122
1,464
0
500
16,247
6,598
0
3,758
12,489
24,709
0
L
21,275
3,068
0
5,337
20,565
8,606
0
6,259
14,306
65,807
0
W
24,109
3,631
0
16,397
32,303
28,668
860
12,773
19,063
0
56,958
L
Izanami
g2_lar
Izanami
15,144
7,876
0
1,367
20,067
10,509
0
9,182
10,885
0
27,437
W
Baron Samedi
p3hLi
Baron Samedi
19,066
412
5,032
7,739
16,839
9,729
647
9,514
7,149
61,464
0
W
Achilles
9,952
1,079
0
5,103
18,961
19,901
692
9,024
9,769
0
25,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
34,012
152
Minions Killed
166
5
Camps Cleared
9
896,198
Distance Traveled
808,068
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,879
680
44
3
3
248,487
5
L
Poseidon
12,402
775
85
5
5
308,817
3
W
Mulan
12,568
786
72
5
0
299,402
2
L
Izanami
10,731
671
37
2
1
250,764
2
W
Baron Samedi
12,056
754
64
4
3
284,397
4
W
Achilles
12,046
753
16
1
2
312,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role