Player Matchup

Xing Tian
Xing Tian
JessJoker
Xing Tian
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 272L
1,377 Elo+
Party 1
Izanami
Izanami
LMNY_YvngCB
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,334 Elo+
Solo
Shiva
Shiva
Mzansiboy07
Shiva
Level 52
God Stats
3W - 4L
1,295 SR
Queue Stats
171W - 194L
1,269 Elo+
Solo
Kali
Kali
QTipx69x
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
dieelif
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Solo
Team Averages
Level 47
1,459 SR
1,344 Elo+

VS

Team Averages
Level 53
1,505 SR
1,541 Elo+
Ganesha
Ganesha
KittenLovesMe
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,393 Elo+
Party 2
Nemesis
Nemesis
Meenanoona
Nemesis
Level 67
God Stats
12W - 12L
1,330 SR
Queue Stats
881W - 927L
1,377 Elo+
Solo
Chernobog
Chernobog
Miggle02
Chernobog
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,544 Elo+
Party 2
Anhur
Anhur
PepperNotSalt
Anhur
Level 121
God Stats
2W - 0L
1,697 SR
Queue Stats
14W - 7L
1,578 Elo+
Party 2
Olorun
Olorun
ShizaKun
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JessJoker
Xing Tian
16
5 / 6 / 11
11,296
664
8,700
28,083
35,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
LMNY_YvngCB
Izanami
20
13 / 7 / 13
14,848
873
35,521
28,336
15,616
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 8 / 13
12,552
738
14,448
28,857
46,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
19
2 / 10 / 18
12,545
738
9,147
24,365
13,977
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
dieelif
Ne Zha
19
5 / 10 / 12
12,325
725
9,539
22,299
10,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 9 / 36
13,077
769
13,754
26,806
30,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Meenanoona
Nemesis
17
6 / 7 / 15
12,230
719
10,565
22,807
10,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
Miggle02
Chernobog
20
7 / 5 / 26
12,851
756
19,150
17,064
8,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
21 / 5 / 15
15,655
921
37,815
16,553
7,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
ShizaKun
Olorun
20
7 / 6 / 16
13,639
802
22,852
19,316
9,175
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
149
31
Kills
41
41
Deaths
32
67
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
JessJoker
Xing Tian
5
6
11
1.75
W
Ganesha
0
9
36
2
L
Izanami
LMNY_YvngCB
Izanami
13
7
13
2.79
W
Nemesis
Meenanoona
Nemesis
6
7
15
1.93
W
Chernobog
Miggle02
Chernobog
7
5
26
4
L
6
8
13
1.56
W
21
5
15
5.7
L
Kali
2
10
18
1.1
W
Olorun
ShizaKun
Olorun
7
6
16
2.5
L
Ne Zha
dieelif
Ne Zha
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,355
Damage
104,136
131,940
Taken
102,546
121,206
Mitigated
65,907
28,776
Healing
31,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
JessJoker
Xing Tian
8,700
940
1,366
3,057
28,083
35,432
912
5,926
22,157
11,865
0
W
Ganesha
13,754
1,528
1,224
2,107
26,806
30,608
544
1,860
24,946
26,827
0
L
Izanami
LMNY_YvngCB
Izanami
35,521
25,728
0
7,853
28,336
15,616
1,026
11,017
17,319
0
57,252
W
Nemesis
Meenanoona
Nemesis
10,565
1,292
3,084
5,582
22,807
10,850
1,369
1,181
21,626
0
20,743
W
Chernobog
Miggle02
Chernobog
19,150
11,617
362
3,202
17,064
8,270
3,685
2,190
14,874
0
40,336
L
14,448
1,509
2,344
3,138
28,857
46,016
547
8,398
20,459
0
37,429
W
37,815
20,465
1,567
3,362
16,553
7,004
1,428
1,421
15,132
0
58,822
L
Kali
9,147
4,569
2,778
5,521
24,365
13,977
2,050
3,802
20,563
148
27,014
W
Olorun
ShizaKun
Olorun
22,852
11,696
4,102
6,713
19,316
9,175
2,891
2,196
17,120
41,151
0
L
Ne Zha
dieelif
Ne Zha
9,539
2,287
447
2,272
22,299
10,165
739
7,463
14,836
0
21,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,566
Gold Earned
67,452
158
Minions Killed
150
0
Camps Cleared
0
1,366,318
Distance Traveled
1,462,130
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,296
664
11
1
0
277,061
0
W
Ganesha
13,077
769
2
0
0
287,349
0
L
Izanami
14,848
873
48
3
0
256,793
0
W
Nemesis
12,230
719
16
1
0
313,701
0
W
Chernobog
12,851
756
38
2
0
300,727
2
L
Shiva
12,552
738
44
3
0
285,174
1
W
Anhur
15,655
921
48
3
0
291,755
0
L
Kali
12,545
738
30
2
0
276,683
2
W
Olorun
13,639
802
46
3
0
268,598
0
L
Ne Zha
12,325
725
25
1
0
270,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role