Player Matchup

Zhong Kui
Zhong Kui
AutonomousUbiety
Zhong Kui
Level 65
God Stats
7W - 9L
1,391 SR
Queue Stats
116W - 127L
1,429 Elo+
Solo
Bellona
Bellona
Crihten
Bellona
Level 63
God Stats
1W - 3L
1,382 SR
Queue Stats
23W - 24L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fudifarts
Cu Chulainn
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 134L
1,488 Elo+
Solo
Geb
Geb
Spalka
Geb
Level 100
God Stats
1W - 1L
1,799 SR
Queue Stats
40W - 35L
1,566 Elo+
Solo
Heimdallr
Heimdallr
atoron44444
Heimdallr
Level 69
God Stats
0W - 4L
1,287 SR
Queue Stats
423W - 485L
1,505 Elo+
Solo
Team Averages
Level 68
1,472 SR
1,492 Elo+

VS

Team Averages
Level 83
1,549 SR
1,543 Elo+
Thanatos
Thanatos
 
Thanatos
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Numen0rius
Ah Muzen Cab
Level 109
God Stats
4W - 2L
1,731 SR
Queue Stats
67W - 51L
1,489 Elo+
Party 1
Ymir
Ymir
WhishGamer
Ymir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,727 Elo+
Solo
Shiva
Shiva
blazernator0
Shiva
Level 45
God Stats
6W - 2L
1,515 SR
Queue Stats
67W - 60L
1,505 Elo+
Party 1
Yu Huang
Yu Huang
crispano
Yu Huang
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 92L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
19
3 / 2 / 2
12,191
530
15,730
17,180
13,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Crihten
Bellona
18
2 / 3 / 3
11,284
491
6,528
23,055
21,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Fudifarts
Cu Chulainn
19
3 / 3 / 1
12,422
540
23,197
20,501
23,332
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Geb
Spalka
Geb
15
1 / 5 / 6
9,908
431
6,391
19,797
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
atoron44444
Heimdallr
15
1 / 5 / 3
10,045
437
8,759
17,566
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
2 / 6 / 5
11,169
486
7,577
22,358
13,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Numen0rius
Ah Muzen Cab
19
8 / 3 / 8
12,402
539
15,937
16,159
9,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
3 / 2 / 6
11,317
492
11,145
20,947
15,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 0 / 15
11,890
517
12,050
18,057
21,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
crispano
Yu Huang
20
3 / 1 / 6
12,772
555
18,530
17,528
10,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
10
Kills
18
18
Deaths
12
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
6
5
0.75
L
Zhong Kui
3
2
2
2
L
Bellona
Crihten
Bellona
2
3
3
1.17
L
Cu Chulainn
Fudifarts
Cu Chulainn
3
3
1
1.17
W
Ah Muzen Cab
Numen0rius
Ah Muzen Cab
8
3
8
4
L
Geb
Spalka
Geb
1
5
6
0.8
W
3
2
6
3
L
Heimdallr
atoron44444
Heimdallr
1
5
3
0.5
W
2
0
15
9.5
W
Yu Huang
crispano
Yu Huang
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,605
Damage
65,239
98,099
Taken
95,049
86,161
Mitigated
70,135
23,951
Healing
36,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,577
2,062
0
17,010
22,358
13,328
0
4,146
18,212
0
89,326
L
Zhong Kui
15,730
2,826
0
8,290
17,180
13,334
5,782
5,001
12,171
105,279
0
L
Bellona
Crihten
Bellona
6,528
3,590
1
5,788
23,055
21,016
0
4,710
18,209
0
128,156
L
Cu Chulainn
Fudifarts
Cu Chulainn
23,197
4,430
0
3,887
20,501
23,332
0
8,626
11,491
648
112,298
W
Ah Muzen Cab
Numen0rius
Ah Muzen Cab
15,937
7,183
0
5,720
16,159
9,762
3,731
4,480
11,679
0
116,716
L
Geb
Spalka
Geb
6,391
527
0
1,713
19,797
20,828
0
5,524
14,220
39,230
0
W
11,145
2,692
0
1,598
20,947
15,043
1,123
2,894
18,053
70,099
0
L
Heimdallr
atoron44444
Heimdallr
8,759
3,709
0
4,272
17,566
7,651
0
5,283
12,197
0
77,128
W
12,050
2,492
1,398
6,357
18,057
21,771
631
5,715
12,342
256
36,469
W
Yu Huang
crispano
Yu Huang
18,530
1,675
288
4,361
17,528
10,231
2,071
8,351
9,177
118,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,850
Gold Earned
59,550
724
Minions Killed
631
0
Camps Cleared
0
2,072,019
Distance Traveled
2,294,659
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,169
486
130
6
0
484,969
4
L
Zhong Kui
12,191
530
183
8
0
370,004
0
L
Bellona
11,284
491
184
8
0
429,299
5
L
Cu Chulainn
12,422
540
177
8
0
410,994
0
W
Ah Muzen Cab
12,402
539
148
6
0
473,699
3
L
Geb
9,908
431
47
2
0
447,182
10
W
Ymir
11,317
492
125
5
0
411,895
0
L
Heimdallr
10,045
437
133
6
0
414,540
4
W
Shiva
11,890
517
48
2
0
494,495
5
W
Yu Huang
12,772
555
180
8
0
429,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role