Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Balzaq4834
Neith
Level 23
God Stats
4W - 13L
1,156 SR
Queue Stats
12W - 25L
1,294 Elo+
Party 1
Aphrodite
Aphrodite
Brothers_72
Aphrodite
Level 82
God Stats
14W - 4L
1,659 SR
Queue Stats
91W - 69L
1,435 Elo+
Solo
Eset
Eset
EntropiaAlfa
Eset
Level 117
God Stats
1W - 2L
1,374 SR
Queue Stats
196W - 218L
1,308 Elo+
Solo
Gilgamesh
Gilgamesh
TK Elite7156
Gilgamesh
Level 84
God Stats
6W - 2L
1,451 SR
Queue Stats
134W - 159L
1,361 Elo+
Party 1
Team Averages
Level 85
1,428 SR
1,380 Elo+

VS

Team Averages
Level 98
1,385 SR
1,281 Elo+
Khepri
Khepri
BadBidWills
Khepri
Level 137
God Stats
10W - 15L
1,300 SR
Queue Stats
255W - 252L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Ex Akiraa
Kukulkan
Level 69
God Stats
7W - 6L
1,446 SR
Queue Stats
49W - 38L
1,332 Elo+
Solo
Neith
Neith
Nightmary875118
Neith
Level 17
God Stats
5W - 7L
1,391 SR
Queue Stats
5W - 10L
1,093 Elo+
Party 2
Bakasura
Bakasura
tappin21
Bakasura
Level 110
God Stats
0W - 1L
1,337 SR
Queue Stats
12W - 22L
1,093 Elo+
Party 2
Kuzenbo
Kuzenbo
trent_wrighteous
Kuzenbo
Level 155
God Stats
20W - 27L
1,450 SR
Queue Stats
767W - 770L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 1 / 0
8,321
594
11,164
14,498
8,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
12
0 / 0 / 0
6,687
478
5,871
6,784
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Brothers_72
Aphrodite
10
0 / 1 / 3
6,837
488
6,640
9,570
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 2
7,450
532
3,459
6,108
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
TK Elite7156
Gilgamesh
11
2 / 0 / 2
6,656
475
3,017
9,214
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 0 / 0
6,152
439
2,492
8,148
6,021
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ex Akiraa
Kukulkan
12
0 / 3 / 0
6,909
494
7,114
6,746
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 1 / 0
5,685
406
4,165
5,706
2,073
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
tappin21
Bakasura
8
0 / 4 / 0
5,583
399
2,218
13,155
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 1
7,748
553
7,582
12,765
11,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
0
4
L
Khepri
0
0
0
0
W
Neith
0
0
0
0
W
Aphrodite
Brothers_72
Aphrodite
0
1
3
1.5
W
3
0
2
4
L
Kukulkan
Ex Akiraa
Kukulkan
0
3
0
0
L
1
1
0
1
W
Gilgamesh
TK Elite7156
Gilgamesh
2
0
2
3
L
Bakasura
tappin21
Bakasura
0
4
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,151
Damage
23,571
46,174
Taken
46,520
25,361
Mitigated
27,345
25,914
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,164
4,349
0
7,373
14,498
8,970
12
6,450
7,577
0
69,037
L
Khepri
2,492
28
0
1,307
8,148
6,021
0
1,700
6,448
21,918
0
W
Neith
5,871
2,988
0
2,999
6,784
3,083
779
1,725
5,049
0
57,609
W
Aphrodite
Brothers_72
Aphrodite
6,640
1,077
2,351
6,566
9,570
6,277
329
2,467
6,935
39,973
0
W
3,459
83
44
2,275
6,108
2,811
351
3,542
2,566
51,988
0
L
Kukulkan
Ex Akiraa
Kukulkan
7,114
690
0
616
6,746
2,979
0
4,128
2,618
55,920
0
L
4,165
1,456
0
1,501
5,706
2,073
0
1,520
4,186
0
32,471
W
Gilgamesh
TK Elite7156
Gilgamesh
3,017
766
0
4,306
9,214
4,220
0
2,489
6,719
0
38,160
L
Bakasura
tappin21
Bakasura
2,218
1,762
0
1,953
13,155
4,905
0
2,336
10,819
0
30,137
L
7,582
2,989
0
3,920
12,765
11,367
204
415
12,350
51,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
32,077
441
Minions Killed
351
0
Camps Cleared
0
1,279,755
Distance Traveled
1,212,628
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,321
594
130
9
0
276,930
2
L
Khepri
6,152
439
29
2
0
231,052
2
W
Neith
6,687
478
95
7
0
211,849
0
W
Aphrodite
6,837
488
64
5
0
238,695
5
W
Eset
7,450
532
95
7
0
282,276
0
L
Kukulkan
6,909
494
93
7
0
245,328
1
L
Neith
5,685
406
55
4
0
252,702
3
W
Gilgamesh
6,656
475
57
4
0
270,005
3
L
Bakasura
5,583
399
62
4
0
232,642
0
L
Kuzenbo
7,748
553
112
8
0
250,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role