Player Matchup

Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
OnePiece3722
Sylvanus
Level 42
God Stats
2W - 3L
1,591 SR
Queue Stats
27W - 48L
1,378 Elo+
Solo
Horus
Horus
Viper-die
Horus
Level 155
God Stats
1W - 1L
1,521 SR
Queue Stats
201W - 213L
1,449 Elo+
Solo
Ullr
Ullr
Xutoq
Ullr
Level 99
God Stats
7W - 10L
1,497 SR
Queue Stats
446W - 444L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
osmani92000
Nu Wa
Level 99
God Stats
9W - 11L
1,502 SR
Queue Stats
770W - 816L
1,371 Elo+
Solo
Team Averages
Level 109
1,522 SR
1,444 Elo+

VS

Team Averages
Level 76
1,377 SR
1,455 Elo+
Jormungandr
Jormungandr
Bambi_321
Jormungandr
Level 49
God Stats
1W - 1L
1,268 SR
Queue Stats
32W - 30L
1,440 Elo+
Solo
Nemesis
Nemesis
GambitSSRE
Nemesis
Level 72
God Stats
30W - 41L
1,456 SR
Queue Stats
262W - 296L
1,498 Elo+
Solo
Artio
Artio
Giorgos201
Artio
Level 107
God Stats
27W - 28L
1,419 SR
Queue Stats
304W - 320L
1,455 Elo+
Solo
Hou Yi
Hou Yi
Roham1992
Hou Yi
Level 48
God Stats
13W - 11L
1,244 SR
Queue Stats
54W - 59L
1,451 Elo+
Solo
Ah Puch
Ah Puch
jimkiller00709
Ah Puch
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 236L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 1 / 1
4,873
487
2,802
7,172
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
OnePiece3722
Sylvanus
11
2 / 0 / 0
6,069
607
6,009
6,637
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
Viper-die
Horus
6
0 / 1 / 0
4,679
468
3,362
8,943
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
Xutoq
Ullr
8
1 / 3 / 0
4,624
462
2,996
6,913
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,409
441
2,605
4,334
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bambi_321
Jormungandr
8
3 / 0 / 0
5,356
536
4,761
4,704
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
GambitSSRE
Nemesis
9
1 / 1 / 1
5,308
531
3,153
5,656
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artio
9
0 / 1 / 0
5,165
517
3,083
8,502
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Roham1992
Hou Yi
9
1 / 1 / 3
5,506
551
4,153
5,133
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 1
5,991
599
6,803
5,446
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
1
0.5
W
Jormungandr
Bambi_321
Jormungandr
3
0
0
3
W
Nemesis
GambitSSRE
Nemesis
1
1
1
1.5
W
Artio
0
1
0
0
L
Sylvanus
OnePiece3722
Sylvanus
2
0
0
2
W
Hou Yi
Roham1992
Hou Yi
1
1
3
2.5
L
Horus
Viper-die
Horus
0
1
0
0
L
Ullr
Xutoq
Ullr
1
3
0
0.33
W
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,774
Damage
21,953
33,999
Taken
29,441
14,515
Mitigated
11,164
13,097
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,802
974
0
3,785
7,172
2,423
0
1,927
5,245
0
26,466
W
Jormungandr
Bambi_321
Jormungandr
4,761
2,919
0
1,000
4,704
2,156
360
172
4,532
27,457
0
W
Nemesis
GambitSSRE
Nemesis
3,153
2,047
0
90
5,656
1,802
0
631
5,025
0
35,436
W
Artio
3,083
31
68
2,346
8,502
3,799
0
4,639
3,863
28,286
0
L
Sylvanus
OnePiece3722
Sylvanus
6,009
2,341
0
3,633
6,637
3,314
246
2,697
3,554
38,108
10,189
W
Hou Yi
Roham1992
Hou Yi
4,153
2,464
0
2,229
5,133
1,384
780
178
4,955
0
26,240
L
Horus
Viper-die
Horus
3,362
1,588
647
4,046
8,943
4,821
0
4,209
4,734
0
14,802
L
Ullr
Xutoq
Ullr
2,996
885
0
530
6,913
2,231
0
2,168
4,745
0
28,073
W
6,803
660
0
3,916
5,446
2,023
0
1,903
3,543
45,938
0
L
2,605
959
0
456
4,334
1,726
264
3,260
1,074
21,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
27,326
242
Minions Killed
320
0
Camps Cleared
0
819,377
Distance Traveled
949,874
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,873
487
63
6
0
191,953
4
W
Jormungandr
5,356
536
45
5
0
178,342
1
W
Nemesis
5,308
531
69
7
0
215,174
2
W
Artio
5,165
517
71
7
0
207,885
2
L
Sylvanus
6,069
607
77
8
0
151,912
0
W
Hou Yi
5,506
551
55
6
0
172,873
0
L
Horus
4,679
468
13
1
0
187,755
1
L
Ullr
4,624
462
51
5
0
158,721
0
W
Ah Puch
5,991
599
80
8
0
175,600
1
L
Nu Wa
4,409
441
38
4
0
129,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role