Player Matchup

Xbalanque
Xbalanque
Gavdanans
Xbalanque
Level 87
God Stats
1W - 3L
1,526 SR
Queue Stats
123W - 165L
1,464 Elo+
Solo
Vulcan
Vulcan
Miquelxq05
Vulcan
Level 107
God Stats
18W - 12L
1,648 SR
Queue Stats
231W - 247L
1,561 Elo+
Solo
Horus
Horus
SupremeDoug
Horus
Level 135
God Stats
5W - 4L
1,643 SR
Queue Stats
108W - 93L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Xerpa9
Nu Wa
Level 160
God Stats
97W - 77L
1,598 SR
Queue Stats
872W - 975L
1,448 Elo+
Solo
Atlas
Atlas
notoriousparsa1
Atlas
Level 123
God Stats
0W - 2L
1,460 SR
Queue Stats
19W - 28L
1,428 Elo+
Solo
Team Averages
Level 122
1,575 SR
1,499 Elo+

VS

Team Averages
Level 76
1,527 SR
1,471 Elo+
Mercury
Mercury
 
Mercury
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CDR Goblcoque
Mulan
Level 67
God Stats
5W - 6L
1,554 SR
Queue Stats
18W - 27L
1,308 Elo+
Party 2
Chronos
Chronos
GHOSTBUSTER 956
Chronos
Level 126
God Stats
4W - 2L
1,699 SR
Queue Stats
103W - 89L
1,586 Elo+
Party 1
Ao Kuang
Ao Kuang
Tachanka Prime
Ao Kuang
Level 75
God Stats
1W - 0L
1,291 SR
Queue Stats
23W - 32L
1,375 Elo+
Party 2
Izanami
Izanami
ÐEAÐP00L
Izanami
Level 16
God Stats
3W - 1L
1,590 SR
Queue Stats
23W - 17L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gavdanans
Xbalanque
14
0 / 5 / 5
8,612
662
9,331
14,244
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Miquelxq05
Vulcan
18
4 / 1 / 6
10,331
795
15,461
8,963
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 7
8,080
622
5,501
5,607
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Xerpa9
Nu Wa
18
6 / 1 / 3
10,299
792
18,470
8,725
4,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
3 / 1 / 6
9,140
703
10,365
13,184
13,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 4 / 1
8,027
617
2,289
12,460
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 3
8,585
660
3,186
13,181
10,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 2 / 0
9,503
731
8,359
11,300
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
15
2 / 4 / 2
9,270
713
7,895
15,590
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ÐEAÐP00L
Izanami
18
2 / 1 / 3
10,231
787
16,127
16,794
6,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
13
Kills
8
8
Deaths
13
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
4
1
0.13
W
1
2
3
1.25
W
3
2
0
1.5
L
Xbalanque
Gavdanans
Xbalanque
0
5
5
0.5
L
Vulcan
Miquelxq05
Vulcan
4
1
6
7
L
0
0
7
3.5
W
Ao Kuang
2
4
2
0.75
L
Nu Wa
Xerpa9
Nu Wa
6
1
3
7.5
L
3
1
6
6
W
Izanami
ÐEAÐP00L
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,128
Damage
37,856
50,723
Taken
69,325
34,026
Mitigated
31,478
8,557
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,289
467
0
254
12,460
4,272
757
6,856
5,310
0
22,987
W
3,186
232
212
1,680
13,181
10,389
0
8,574
4,202
0
14,600
W
8,359
3,556
0
2,522
11,300
4,074
1,284
7,807
3,127
44,618
0
L
Xbalanque
Gavdanans
Xbalanque
9,331
5,051
0
1,882
14,244
6,537
0
5,175
9,069
0
26,640
L
Vulcan
Miquelxq05
Vulcan
15,461
5,677
0
712
8,963
4,530
1,212
3,596
5,367
61,274
0
L
5,501
1,878
692
1,351
5,607
4,840
176
958
4,649
0
8,510
W
Ao Kuang
7,895
2,041
156
2,713
15,590
6,300
0
10,935
4,419
18,949
0
L
Nu Wa
Xerpa9
Nu Wa
18,470
7,484
0
359
8,725
4,162
973
3,991
4,664
53,446
0
L
10,365
2,208
254
3,307
13,184
13,957
0
2,464
10,720
21,585
0
W
Izanami
ÐEAÐP00L
Izanami
16,127
12,483
0
6,819
16,794
6,443
0
9,063
7,493
0
86,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
45,616
260
Minions Killed
301
0
Camps Cleared
0
1,219,292
Distance Traveled
1,273,518
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,027
617
38
3
0
279,131
0
W
Mulan
8,585
660
23
2
0
245,568
1
W
Chronos
9,503
731
78
6
0
241,534
3
L
Xbalanque
8,612
662
53
4
0
204,653
1
L
Vulcan
10,331
795
100
8
0
308,108
1
L
Horus
8,080
622
9
1
0
178,166
0
W
Ao Kuang
9,270
713
21
2
0
258,258
2
L
Nu Wa
10,299
792
79
6
0
246,832
4
L
Atlas
9,140
703
19
1
0
281,533
0
W
Izanami
10,231
787
141
11
0
249,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role