Player Matchup

Thor
Thor
DABL0M
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Osiris
Osiris
GateWaye
Osiris
Level 36
God Stats
0W - 3L
1,222 SR
Queue Stats
16W - 23L
1,416 Elo+
Solo
Athena
Athena
Klaus_Z18
Athena
Level 41
God Stats
5W - 3L
1,755 SR
Queue Stats
96W - 114L
1,414 Elo+
Party 2
Charybdis
Charybdis
Makar-R161ND
Charybdis
Level 95
God Stats
6W - 17L
1,560 SR
Queue Stats
433W - 464L
1,411 Elo+
Party 2
Chang'e
Chang'e
steinsoop
Chang'e
Level 37
God Stats
3W - 6L
1,412 SR
Queue Stats
76W - 87L
1,309 Elo+
Solo
Team Averages
Level 51
1,490 SR
1,368 Elo+

VS

Team Averages
Level 56
1,473 SR
1,408 Elo+
Bacchus
Bacchus
 
Bacchus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
FallenDemon1
Ah Puch
Level 31
God Stats
4W - 6L
1,311 SR
Queue Stats
65W - 68L
1,309 Elo+
Party 1
Sol
Sol
FalseSmiIe
Sol
Level 85
God Stats
13W - 10L
1,552 SR
Queue Stats
173W - 163L
1,440 Elo+
Solo
Medusa
Medusa
TOOby嘎鸡窝
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,416 Elo+
Solo
Bastet
Bastet
joker7474
Bastet
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 42L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DABL0M
Thor
15
3 / 8 / 4
9,720
463
4,318
19,430
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
GateWaye
Osiris
16
3 / 3 / 1
10,302
491
11,563
20,243
22,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Klaus_Z18
Athena
14
0 / 1 / 6
9,017
429
3,901
18,845
22,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Makar-R161ND
Charybdis
15
2 / 1 / 5
9,032
430
13,299
14,729
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
steinsoop
Chang'e
15
5 / 7 / 1
10,192
485
16,284
19,721
9,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 2 / 6
9,654
460
7,000
15,900
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
FallenDemon1
Ah Puch
17
5 / 1 / 7
11,168
532
13,775
9,895
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 9
11,193
533
15,598
15,643
7,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 5 / 1
8,761
417
9,533
15,493
5,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
joker7474
Bastet
18
11 / 2 / 4
11,778
561
15,381
20,923
8,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
13
Kills
19
20
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
6
1.5
L
Thor
DABL0M
Thor
3
8
4
0.63
W
Ah Puch
FallenDemon1
Ah Puch
5
1
7
8.5
W
2
3
9
2.17
L
Osiris
GateWaye
Osiris
3
3
1
1.17
L
Athena
Klaus_Z18
Athena
0
1
6
3
L
Charybdis
Makar-R161ND
Charybdis
2
1
5
4.5
W
1
5
1
0.3
W
Bastet
joker7474
Bastet
11
2
4
6.5
L
Chang'e
steinsoop
Chang'e
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,365
Damage
61,287
92,968
Taken
77,854
70,820
Mitigated
43,606
26,054
Healing
24,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,000
938
0
3,124
15,900
16,503
0
4,264
11,636
27,456
0
L
Thor
DABL0M
Thor
4,318
484
0
3,724
19,430
8,589
0
4,084
15,346
0
67,187
W
Ah Puch
FallenDemon1
Ah Puch
13,775
1,104
0
1,913
9,895
5,340
2,357
6,830
3,065
78,786
0
W
15,598
5,884
0
7,271
15,643
7,585
3,667
1,118
14,525
66,594
10,004
L
Osiris
GateWaye
Osiris
11,563
2,798
0
7,212
20,243
22,767
78
8,902
11,341
0
67,596
L
Athena
Klaus_Z18
Athena
3,901
767
0
1,602
18,845
22,654
386
4,742
14,103
21,794
0
L
Charybdis
Makar-R161ND
Charybdis
13,299
4,953
0
6,102
14,729
7,222
2,944
5,425
9,304
0
76,668
W
9,533
5,982
0
1,956
15,493
5,454
1,100
3,654
11,839
0
64,650
W
Bastet
joker7474
Bastet
15,381
6,787
0
10,302
20,923
8,724
1,827
4,319
16,604
0
72,194
L
Chang'e
steinsoop
Chang'e
16,284
1,084
967
6,447
19,721
9,588
676
11,850
7,871
71,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
52,554
525
Minions Killed
496
0
Camps Cleared
0
1,850,454
Distance Traveled
1,970,642
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,654
460
32
2
0
377,464
2
L
Thor
9,720
463
110
5
0
342,913
2
W
Ah Puch
11,168
532
122
6
0
390,305
1
W
Sol
11,193
533
139
7
0
375,690
7
L
Osiris
10,302
491
126
6
0
358,897
2
L
Athena
9,017
429
34
2
0
408,707
0
L
Charybdis
9,032
430
118
6
0
365,637
0
W
Medusa
8,761
417
102
5
0
365,485
2
W
Bastet
11,778
561
101
5
0
461,698
3
L
Chang'e
10,192
485
137
7
0
374,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role