Player Matchup

Hera
Hera
BudSp3ncer
Hera
Level 155
God Stats
1W - 1L
1,572 SR
Queue Stats
5W - 9L
1,444 Elo+
Party 2
Nike
Nike
JustMinerva
Nike
Level 141
God Stats
1W - 0L
1,326 SR
Queue Stats
7W - 11L
1,465 Elo+
Party 2
Fenrir
Fenrir
Tchyu
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,572 Elo+
Solo
Team Averages
Level 135
1,466 SR
1,493 Elo+

VS

Team Averages
Level 81
1,504 SR
1,392 Elo+
Ravana
Ravana
CrazyValca08
Ravana
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,434 Elo+
Party 1
Sobek
Sobek
Fadeed
Sobek
Level 48
God Stats
0W - 1L
1,513 SR
Queue Stats
4W - 9L
1,436 Elo+
Solo
Persephone
Persephone
RelaxWolf
Persephone
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
8,949
814
11,824
5,202
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 1 / 11
8,020
729
6,237
6,152
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Tchyu
Fenrir
13
5 / 2 / 8
8,664
788
7,186
9,049
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 5 / 2
6,954
632
3,631
11,478
7,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
Fadeed
Sobek
8
0 / 4 / 1
6,578
598
1,975
10,777
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
RelaxWolf
Persephone
12
2 / 5 / 1
8,055
732
6,769
8,331
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
3
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Ravana
1
5
2
0.4
L
Sobek
Fadeed
Sobek
0
4
1
0.13
W
2
1
11
7.5
L
Persephone
RelaxWolf
Persephone
2
5
1
0.5
W
Fenrir
Tchyu
Fenrir
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,247
Damage
12,375
20,403
Taken
30,586
10,072
Mitigated
18,141
3,210
Healing
3,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,824
3,704
0
920
5,202
2,042
866
1,733
3,469
28,553
1,581
L
Ravana
3,631
968
0
684
11,478
7,963
0
5,191
6,111
0
9,802
L
Sobek
Fadeed
Sobek
1,975
301
0
1,946
10,777
7,408
0
2,919
7,637
8,067
0
W
6,237
889
0
714
6,152
3,646
190
4,032
2,120
0
18,194
L
Persephone
RelaxWolf
Persephone
6,769
828
0
779
8,331
2,770
0
2,965
5,325
28,557
0
W
Fenrir
Tchyu
Fenrir
7,186
3,306
0
1,576
9,049
4,384
1,256
3,177
5,872
0
26,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
21,587
101
Minions Killed
80
6
Camps Cleared
1
580,244
Distance Traveled
521,351
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,949
814
45
4
1
197,413
3
L
Ravana
6,954
632
10
1
1
191,969
0
L
Sobek
6,578
598
13
1
0
166,968
1
W
Nike
8,020
729
24
2
0
202,917
4
L
Persephone
8,055
732
57
5
0
162,414
0
W
Fenrir
8,664
788
32
3
5
179,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role