Player Matchup

Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DEADLYSIN35
Ymir
Level 48
God Stats
103W - 123L
1,383 SR
Queue Stats
197W - 258L
1,353 Elo+
Solo
Neith
Neith
ElVirus7
Neith
Level 61
God Stats
23W - 13L
1,604 SR
Queue Stats
146W - 163L
1,470 Elo+
Party 1
Erlang Shen
Erlang Shen
I PacificRock I
Erlang Shen
Level 79
God Stats
13W - 7L
1,592 SR
Queue Stats
186W - 199L
1,468 Elo+
Party 1
Team Averages
Level 100
1,516 SR
1,458 Elo+

VS

Team Averages
Level 97
1,503 SR
1,488 Elo+
Zeus
Zeus
LookOutForTAE
Zeus
Level 126
God Stats
26W - 19L
1,533 SR
Queue Stats
265W - 286L
1,445 Elo+
Solo
Terra
Terra
Mason189
Terra
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 107L
1,637 Elo+
Party 2
Cupid
Cupid
SockMonkei
Cupid
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 55L
1,471 Elo+
Party 2
Odin
Odin
xTITAN WARLORDx
Odin
Level 109
God Stats
1W - 1L
1,481 SR
Queue Stats
15W - 24L
1,357 Elo+
Solo
Olorun
Olorun
咸鱼锅巴
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
7 / 2 / 8
12,087
1,209
19,848
11,459
5,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
 
Yu Huang
16
3 / 0 / 11
11,168
1,117
13,168
5,717
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 9
10,417
1,042
7,092
15,401
8,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
ElVirus7
Neith
16
0 / 2 / 12
10,224
1,022
8,373
8,586
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
I PacificRock I
Erlang Shen
18
7 / 0 / 10
11,697
1,170
8,171
14,079
8,781
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

228

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
10,657
1,066
9,763
9,419
2,665
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Mason189
Terra
16
1 / 0 / 8
10,952
1,095
7,055
10,673
11,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
16
2 / 4 / 6
10,323
1,032
13,075
10,140
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 5
10,007
1,001
9,163
14,122
8,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
16
2 / 5 / 4
10,374
1,037
11,393
15,092
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
19
Kills
9
9
Deaths
19
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
2
8
5.5
W
Yu Huang
 
Yu Huang
3
0
11
8.5
W
2
5
9
1.3
W
Neith
ElVirus7
Neith
0
2
12
3
W
Erlang Shen
I PacificRock I
Erlang Shen
7
0
10
12
L
3
4
3
1.13
L
Terra
Mason189
Terra
1
0
8
5
L
Cupid
2
4
6
1.25
L
1
6
5
0.58
L
Olorun
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,652
Damage
50,449
55,242
Taken
59,446
28,915
Mitigated
33,267
7,621
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
19,848
3,889
0
0
11,459
5,121
0
5,742
5,717
0
28,295
W
Yu Huang
 
Yu Huang
13,168
541
0
723
5,717
2,579
0
3,090
2,627
40,814
0
W
7,092
1,962
0
0
15,401
8,771
0
7,530
7,871
23,374
0
W
Neith
ElVirus7
Neith
8,373
4,012
0
3,248
8,586
3,663
0
3,609
4,977
0
31,082
W
Erlang Shen
I PacificRock I
Erlang Shen
8,171
3,504
0
3,650
14,079
8,781
0
8,240
5,839
0
20,112
L
9,763
808
119
344
9,419
2,665
0
3,268
6,151
35,986
0
L
Terra
Mason189
Terra
7,055
162
2,456
1,478
10,673
11,578
0
3,959
6,714
12,830
0
L
Cupid
13,075
5,892
59
113
10,140
4,540
0
2,622
7,518
0
32,465
L
9,163
1,741
280
705
14,122
8,052
0
5,894
8,228
0
26,459
L
Olorun
11,393
4,785
648
1,594
15,092
6,432
0
4,517
10,575
33,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,593
Gold Earned
52,313
214
Minions Killed
214
12
Camps Cleared
6
1,024,636
Distance Traveled
966,579
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,087
1,209
12
1
5
244,188
1
W
Yu Huang
11,168
1,117
76
8
5
213,546
1
W
Ymir
10,417
1,042
51
5
1
177,409
0
W
Neith
10,224
1,022
48
5
0
169,327
0
W
Erlang Shen
11,697
1,170
27
3
1
220,166
0
L
Zeus
10,657
1,066
65
7
1
144,128
1
L
Terra
10,952
1,095
15
2
0
251,541
0
L
Cupid
10,323
1,032
38
4
1
177,195
0
L
Odin
10,007
1,001
37
4
2
214,925
3
L
Olorun
10,374
1,037
59
6
2
178,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role