Player Matchup

Anubis
Anubis
Datti_Der_Erste
Anubis
Level 85
God Stats
6W - 16L
1,032 SR
Queue Stats
209W - 380L
1,305 Elo+
Solo
Susano
Susano
PulseJ4deX75
Susano
Level 66
God Stats
1W - 2L
1,388 SR
Queue Stats
77W - 106L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
jmlc014
Sun Wukong
Level 27
God Stats
0W - 1L
1,694 SR
Queue Stats
13W - 31L
1,303 Elo+
Party 2
Team Averages
Level 59
1,371 SR
1,335 Elo+

VS

Team Averages
Level 94
1,370 SR
1,414 Elo+
Ah Puch
Ah Puch
Culturedbasil66
Ah Puch
Level 96
God Stats
2W - 5L
1,500 SR
Queue Stats
48W - 42L
1,499 Elo+
Party 1
Kali
Kali
massey420-
Kali
Level 68
God Stats
9W - 13L
1,292 SR
Queue Stats
155W - 235L
1,277 Elo+
Solo
Achilles
Achilles
ollyhomer
Achilles
Level 119
God Stats
3W - 4L
1,318 SR
Queue Stats
97W - 99L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
9,573
563
5,951
14,864
7,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
16
3 / 3 / 3
10,934
643
11,485
13,484
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
jmlc014
Sun Wukong
15
2 / 2 / 2
10,205
600
8,135
15,262
12,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,894
641
12,947
8,534
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 3 / 3
12,333
725
13,226
15,532
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
ollyhomer
Achilles
18
3 / 0 / 8
11,579
681
12,739
13,242
21,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
12
12
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
1
7
1
0.21
L
Susano
3
3
3
1.5
L
Sun Wukong
jmlc014
Sun Wukong
2
2
2
1.5
W
7
3
3
2.83
W
Achilles
ollyhomer
Achilles
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
38,912
43,610
Taken
37,308
27,204
Mitigated
33,545
5,115
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,947
467
0
1,285
8,534
3,689
901
1,311
7,223
51,645
0
L
5,951
185
278
2,453
14,864
7,595
0
6,028
8,516
26,984
0
L
Susano
11,485
1,648
0
912
13,484
6,936
0
3,793
9,110
0
33,351
L
Sun Wukong
jmlc014
Sun Wukong
8,135
1,028
0
1,472
15,262
12,673
0
3,802
11,149
0
26,943
W
13,226
6,111
211
7,186
15,532
8,608
1,142
2,716
12,260
0
62,150
W
Achilles
ollyhomer
Achilles
12,739
2,629
0
4,268
13,242
21,248
483
2,708
10,534
0
37,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
34,806
145
Minions Killed
209
4
Camps Cleared
11
898,281
Distance Traveled
870,970
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,894
641
88
5
0
253,800
3
L
Anubis
9,573
563
49
3
0
259,817
4
L
Susano
10,934
643
59
3
3
319,237
3
L
Sun Wukong
10,205
600
37
2
1
319,227
1
W
Kali
12,333
725
78
5
9
325,233
3
W
Achilles
11,579
681
43
3
2
291,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role