Player Matchup

Sol
Sol
J o K e I2 Zz
Sol
Level 66
God Stats
3W - 2L
1,655 SR
Queue Stats
27W - 14L
1,564 Elo+
Party 2
Atlas
Atlas
Numb3rSix6
Atlas
Level 103
God Stats
841W - 476L
1,673 SR
Queue Stats
1,139W - 673L
1,609 Elo+
Party 2
Bellona
Bellona
PapaTrump2024
Bellona
Level 160
God Stats
4W - 1L
1,771 SR
Queue Stats
62W - 35L
1,833 Elo+
Party 2
Team Averages
Level 110
1,700 SR
1,669 Elo+

VS

Team Averages
Level 91
1,456 SR
1,459 Elo+
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
D3MON_WOLF7
Ymir
Level 40
God Stats
2W - 5L
1,486 SR
Queue Stats
10W - 17L
1,436 Elo+
Party 1
Neith
Neith
Wolfs_demise
Neith
Level 107
God Stats
0W - 1L
1,381 SR
Queue Stats
13W - 21L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,414
902
4,230
1,958
719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
8
0 / 1 / 5
4,753
792
3,255
4,502
2,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
10
2 / 0 / 2
5,285
881
3,411
3,089
2,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 1 / 0
3,928
655
840
2,922
1,279
Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,184
697
599
5,802
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,983
664
2,048
3,826
1,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
1
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
0
0
L
0
3
0
0
W
3
0
2
4
W
Atlas
0
1
5
2.5
W
Bellona
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,896
Damage
3,487
9,549
Taken
12,550
5,598
Mitigated
6,025
3,928
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
840
216
0
202
2,922
1,279
0
1,626
1,296
5,130
0
L
599
251
0
546
5,802
3,307
0
3,444
2,358
1,037
0
W
4,230
1,236
0
1,428
1,958
719
968
640
1,318
14,987
1,903
W
Atlas
3,255
1,230
0
1,112
4,502
2,732
291
710
3,792
10,637
0
W
Bellona
3,411
1,281
0
1,388
3,089
2,147
235
583
2,506
0
14,535
L
2,048
543
263
984
3,826
1,439
0
2,032
1,794
0
7,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,452
Gold Earned
12,095
70
Minions Killed
28
5
Camps Cleared
1
343,543
Distance Traveled
244,397
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,928
655
7
1
1
87,555
1
L
Ymir
4,184
697
5
1
0
66,239
2
W
Sol
5,414
902
31
5
3
105,257
1
W
Atlas
4,753
792
14
2
1
108,676
0
W
Bellona
5,285
881
25
4
1
129,610
1
L
Neith
3,983
664
16
3
0
90,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role