Player Matchup

Discordia
Discordia
AisuYamii
Discordia
Level 36
God Stats
9W - 10L
1,478 SR
Queue Stats
23W - 37L
1,452 Elo+
Party 1
Pele
Pele
CHiCk3NxCHAs3R
Pele
Level 58
God Stats
1W - 1L
1,723 SR
Queue Stats
33W - 50L
1,390 Elo+
Solo
Izanami
Izanami
DemonicPanda07
Izanami
Level 67
God Stats
13W - 9L
1,585 SR
Queue Stats
23W - 36L
1,464 Elo+
Party 1
Team Averages
Level 54
1,595 SR
1,435 Elo+

VS

Team Averages
Level 85
1,515 SR
1,436 Elo+
Danzaburou
Danzaburou
NullandVoid33
Danzaburou
Level 79
God Stats
110W - 132L
1,494 SR
Queue Stats
314W - 446L
1,455 Elo+
Solo
Freya
Freya
TwinCity18
Freya
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 129L
1,346 Elo+
Solo
Odin
Odin
WakefulBarrel8
Odin
Level 117
God Stats
13W - 11L
1,551 SR
Queue Stats
219W - 248L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AisuYamii
Discordia
11
3 / 7 / 2
7,079
708
9,240
8,339
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 0
6,398
640
3,802
9,659
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 3
6,090
609
5,896
8,434
3,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NullandVoid33
Danzaburou
13
9 / 0 / 8
8,606
861
10,485
8,339
3,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
12
4 / 3 / 8
7,675
768
5,294
9,414
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 2 / 11
8,173
817
7,790
10,877
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
AisuYamii
Discordia
3
7
2
0.57
L
1
6
0
0.17
L
0
4
3
0.38
W
Danzaburou
NullandVoid33
Danzaburou
9
0
8
13
W
Freya
4
3
8
2.67
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,938
Damage
23,569
26,432
Taken
28,630
10,246
Mitigated
16,457
2,300
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AisuYamii
Discordia
9,240
433
0
40
8,339
2,893
0
1,906
6,257
22,870
0
L
3,802
716
0
1,601
9,659
4,302
0
1,244
8,239
0
19,812
L
5,896
4,039
0
659
8,434
3,051
26
1,914
6,412
0
16,562
W
Danzaburou
NullandVoid33
Danzaburou
10,485
3,857
0
1,916
8,339
3,572
627
2,698
5,641
0
25,868
W
Freya
5,294
1,708
279
3,330
9,414
3,982
74
4,062
5,352
17,927
0
W
7,790
1,219
0
2,646
10,877
8,903
269
3,109
7,768
0
16,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,567
Gold Earned
24,454
105
Minions Killed
98
4
Camps Cleared
5
485,359
Distance Traveled
533,813
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,079
708
25
3
2
148,820
1
L
Pele
6,398
640
39
4
1
177,429
0
L
Izanami
6,090
609
41
4
1
159,110
3
W
Danzaburou
8,606
861
28
3
0
185,663
1
W
Freya
7,675
768
45
5
2
152,854
0
W
Odin
8,173
817
25
3
3
195,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role