Player Matchup

Neith
Neith
Alec187
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
BAPEFIEND
Guan Yu
Level 18
God Stats
2W - 3L
1,549 SR
Queue Stats
20W - 21L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Diln
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1
Vulcan
Vulcan
RobtheKing7
Vulcan
Level 48
God Stats
3W - 1L
1,738 SR
Queue Stats
53W - 45L
1,488 Elo+
Party 1
Fenrir
Fenrir
WarmasterHoris
Fenrir
Level 13
God Stats
5W - 6L
1,549 SR
Queue Stats
9W - 12L
1,432 Elo+
Party 1
Team Averages
Level 17
1,567 SR
1,419 Elo+

VS

Team Averages
Level 80
1,582 SR
1,479 Elo+
Kali
Kali
 
Kali
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ainxious
Vamana
Level 49
God Stats
5W - 3L
1,808 SR
Queue Stats
103W - 81L
1,537 Elo+
Solo
Xbalanque
Xbalanque
TheJonStargaryen
Xbalanque
Level 118
God Stats
22W - 19L
1,536 SR
Queue Stats
32W - 43L
1,460 Elo+
Solo
Artio
Artio
Thellamaman5508
Artio
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,514 Elo+
Solo
Ra
Ra
goldenvamp27
Ra
Level 103
God Stats
19W - 18L
1,567 SR
Queue Stats
235W - 242L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alec187
Neith
8
1 / 2 / 0
5,109
464
4,320
3,886
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
BAPEFIEND
Guan Yu
9
0 / 2 / 1
5,401
491
4,939
9,259
7,973
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Diln
Cthulhu
8
0 / 1 / 1
5,399
491
2,876
7,381
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
12
1 / 0 / 2
6,650
605
5,954
4,581
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 4 / 1
5,153
468
2,760
9,478
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
3 / 3 / 1
6,435
585
3,031
10,362
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Ainxious
Vamana
11
1 / 0 / 1
6,642
604
7,235
9,023
3,971
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
10
0 / 0 / 4
5,682
517
5,647
3,976
1,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 2
6,084
553
2,173
9,504
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 1
6,972
634
4,579
4,881
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
9
9
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
3
1
1.17
W
Vamana
Ainxious
Vamana
1
0
1
1.5
L
Neith
Alec187
Neith
1
2
0
0.5
L
Guan Yu
BAPEFIEND
Guan Yu
0
2
1
0.25
L
Cthulhu
Diln
Cthulhu
0
1
1
0.5
L
Vulcan
1
0
2
2
W
Xbalanque
0
0
4
2
W
1
1
2
2
L
2
4
1
0.63
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
22,665
34,585
Taken
37,746
19,128
Mitigated
17,479
7,277
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,031
1,537
0
4,278
10,362
4,797
0
2,149
8,045
0
40,313
W
Vamana
Ainxious
Vamana
7,235
3,265
0
4,149
9,023
3,971
0
1,379
7,562
0
45,479
L
Neith
Alec187
Neith
4,320
2,228
0
692
3,886
1,509
0
1,509
2,377
0
31,312
L
Guan Yu
BAPEFIEND
Guan Yu
4,939
866
89
2,056
9,259
7,973
0
80
9,179
0
32,087
L
Cthulhu
Diln
Cthulhu
2,876
598
0
1,138
7,381
4,374
0
1,720
5,661
13,953
0
L
Vulcan
5,954
1,772
0
1,200
4,581
1,951
54
2,259
2,322
52,813
0
W
Xbalanque
5,647
2,708
0
1,516
3,976
1,368
880
698
3,278
0
45,281
W
2,173
316
360
4,005
9,504
5,433
351
2,077
7,427
15,365
0
L
2,760
1,230
0
2,102
9,478
3,321
0
1,184
8,294
0
18,009
W
4,579
322
311
1,415
4,881
1,910
0
2,213
2,604
52,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
31,815
295
Minions Killed
370
0
Camps Cleared
0
1,121,248
Distance Traveled
1,098,194
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,435
585
78
7
0
223,473
2
W
Vamana
6,642
604
85
8
0
232,425
6
L
Neith
5,109
464
56
5
0
192,698
0
L
Guan Yu
5,401
491
60
5
0
241,799
0
L
Cthulhu
5,399
491
29
3
0
222,691
0
L
Vulcan
6,650
605
117
11
0
245,417
1
W
Xbalanque
5,682
517
92
8
0
188,302
1
W
Artio
6,084
553
16
1
0
226,354
2
L
Fenrir
5,153
468
33
3
0
218,643
3
W
Ra
6,972
634
99
9
0
227,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role