Player Matchup

Arachne
Arachne
A-alfa-M
Arachne
Level 106
God Stats
4W - 1L
1,425 SR
Queue Stats
56W - 79L
1,338 Elo+
Solo
Ra
Ra
elbarrachas
Ra
Level 69
God Stats
4W - 1L
1,385 SR
Queue Stats
459W - 439L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
elptorobertoxddd
Sun Wukong
Level 141
God Stats
18W - 4L
1,303 SR
Queue Stats
334W - 286L
1,514 Elo+
Party 1
Team Averages
Level 105
1,371 SR
1,450 Elo+

VS

Team Averages
Level 83
1,725 SR
1,360 Elo+
Kukulkan
Kukulkan
darkyoshie85
Kukulkan
Level 63
God Stats
0W - 2L
1,740 SR
Queue Stats
3W - 11L
1,159 Elo+
Solo
Bacchus
Bacchus
nazzar1
Bacchus
Level 40
God Stats
1W - 3L
1,464 SR
Queue Stats
23W - 29L
1,391 Elo+
Solo
Bastet
Bastet
swat3
Bastet
Level 147
God Stats
13W - 8L
1,970 SR
Queue Stats
210W - 239L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A-alfa-M
Arachne
16
3 / 5 / 6
11,726
651
11,880
19,580
15,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 1 / 7
13,566
754
21,274
17,275
9,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
elptorobertoxddd
Sun Wukong
19
5 / 2 / 9
12,577
699
19,698
22,437
28,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
darkyoshie85
Kukulkan
18
3 / 5 / 4
12,538
697
20,220
15,983
9,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
nazzar1
Bacchus
15
2 / 5 / 5
11,769
654
9,199
23,208
35,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
swat3
Bastet
16
3 / 6 / 3
11,733
652
16,434
21,942
11,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
8
8
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
A-alfa-M
Arachne
3
5
6
1.2
L
Kukulkan
darkyoshie85
Kukulkan
3
5
4
1
W
8
1
7
11.5
W
Sun Wukong
elptorobertoxddd
Sun Wukong
5
2
9
4.75
L
Bacchus
nazzar1
Bacchus
2
5
5
0.9
L
Bastet
swat3
Bastet
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,852
Damage
45,853
59,292
Taken
61,133
52,881
Mitigated
56,070
25,480
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A-alfa-M
Arachne
11,880
7,641
1,129
4,599
19,580
15,138
975
9,590
9,990
0
41,299
L
Kukulkan
darkyoshie85
Kukulkan
20,220
1,903
518
818
15,983
9,197
152
6,067
9,544
70,926
0
W
21,274
3,234
6,353
8,160
17,275
9,312
1,315
9,617
7,658
85,396
0
W
Sun Wukong
elptorobertoxddd
Sun Wukong
19,698
3,707
0
5,239
22,437
28,431
663
10,982
10,193
0
39,701
L
Bacchus
nazzar1
Bacchus
9,199
1,428
0
1,105
23,208
35,807
0
8,215
14,693
25,596
0
L
Bastet
swat3
Bastet
16,434
2,399
448
6,235
21,942
11,066
0
7,723
13,723
0
50,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
36,040
257
Minions Killed
204
10
Camps Cleared
4
993,189
Distance Traveled
962,111
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,726
651
62
3
3
294,825
6
L
Kukulkan
12,538
697
131
7
0
280,293
0
W
Ra
13,566
754
164
9
6
350,445
2
W
Sun Wukong
12,577
699
31
2
1
347,919
1
L
Bacchus
11,769
654
21
1
1
310,621
4
L
Bastet
11,733
652
52
3
3
371,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role