Player Matchup

Cthulhu
Cthulhu
Alec187
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,684 Elo+
Party 3
Hercules
Hercules
BAPEFIEND
Hercules
Level 18
God Stats
0W - 3L
1,200 SR
Queue Stats
20W - 21L
1,471 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Diln
Ah Muzen Cab
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Merlin
Merlin
RobtheKing7
Merlin
Level 48
God Stats
0W - 6L
1,430 SR
Queue Stats
53W - 45L
1,504 Elo+
Party 3
Fenrir
Fenrir
WarmasterHoris
Fenrir
Level 13
God Stats
5W - 6L
1,626 SR
Queue Stats
9W - 12L
1,460 Elo+
Party 3
Team Averages
Level 17
1,451 SR
1,524 Elo+

VS

Team Averages
Level 64
1,646 SR
1,615 Elo+
Izanami
Izanami
Implexo
Izanami
Level 48
God Stats
25W - 20L
1,631 SR
Queue Stats
155W - 179L
1,495 Elo+
Party 1
Artemis
Artemis
MrHammerManX
Artemis
Level 65
God Stats
6W - 3L
1,575 SR
Queue Stats
26W - 31L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
NappatheBoppa
Baron Samedi
Level 26
God Stats
4W - 0L
1,884 SR
Queue Stats
26W - 5L
1,868 Elo+
Party 2
Achilles
Achilles
PCPLAYERIPROMISE
Achilles
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
358W - 194L
1,761 Elo+
Party 2
Kali
Kali
YurMardr
Kali
Level 66
God Stats
19W - 11L
1,640 SR
Queue Stats
236W - 274L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alec187
Cthulhu
8
1 / 3 / 3
5,606
510
4,681
7,302
4,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
BAPEFIEND
Hercules
9
1 / 2 / 0
5,121
466
3,842
9,185
7,292
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Diln
Ah Muzen Cab
8
0 / 5 / 3
4,671
425
5,233
7,274
2,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
2 / 2 / 0
6,123
557
6,006
6,885
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 3 / 3
5,950
541
5,366
9,328
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Implexo
Izanami
11
2 / 0 / 2
6,174
561
2,502
4,703
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
MrHammerManX
Artemis
10
4 / 2 / 4
6,182
562
4,854
7,625
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
NappatheBoppa
Baron Samedi
9
3 / 1 / 7
6,467
588
7,073
10,841
9,135
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
3 / 1 / 1
6,462
587
6,004
9,226
6,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
9
2 / 3 / 2
5,782
526
4,597
10,133
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
14
15
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alec187
Cthulhu
1
3
3
0.83
L
Hercules
BAPEFIEND
Hercules
1
2
0
0.5
L
Ah Muzen Cab
Diln
Ah Muzen Cab
0
5
3
0.3
W
Izanami
Implexo
Izanami
2
0
2
3
W
Artemis
MrHammerManX
Artemis
4
2
4
3
W
Baron Samedi
NappatheBoppa
Baron Samedi
3
1
7
6.5
W
3
1
1
3.5
L
Merlin
2
2
0
1
L
3
3
3
1.5
W
Kali
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
25,030
39,974
Taken
42,528
20,083
Mitigated
23,857
7,700
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alec187
Cthulhu
4,681
700
0
1,068
7,302
4,240
0
2,335
4,967
15,290
0
L
Hercules
BAPEFIEND
Hercules
3,842
1,249
0
1,633
9,185
7,292
70
0
9,185
0
26,403
L
Ah Muzen Cab
Diln
Ah Muzen Cab
5,233
2,544
0
522
7,274
2,516
0
2,556
4,718
0
24,493
W
Izanami
Implexo
Izanami
2,502
1,289
0
2,263
4,703
1,928
1,104
2,921
1,782
0
45,012
W
Artemis
MrHammerManX
Artemis
4,854
2,112
0
3,159
7,625
2,906
0
3,056
4,569
0
34,386
W
Baron Samedi
NappatheBoppa
Baron Samedi
7,073
1,307
623
5,485
10,841
9,135
0
4,240
6,601
22,391
0
W
6,004
1,632
0
3,094
9,226
6,054
0
0
9,226
0
35,061
L
Merlin
6,006
524
0
1,560
6,885
2,472
0
1,847
5,038
44,470
0
L
5,366
2,021
0
2,917
9,328
3,563
0
335
8,993
0
28,539
W
Kali
4,597
2,515
0
1,426
10,133
3,834
0
470
9,663
0
39,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
31,067
227
Minions Killed
291
0
Camps Cleared
0
1,027,688
Distance Traveled
1,063,913
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,606
510
25
2
0
209,371
1
L
Hercules
5,121
466
39
4
0
210,557
1
L
Ah Muzen Cab
4,671
425
34
3
0
190,343
2
W
Izanami
6,174
561
86
8
0
216,037
0
W
Artemis
6,182
562
70
6
0
194,768
2
W
Baron Samedi
6,467
588
16
1
0
201,642
4
W
Achilles
6,462
587
52
5
0
230,866
1
L
Merlin
6,123
557
77
7
0
212,065
0
L
Fenrir
5,950
541
52
5
0
205,352
3
W
Kali
5,782
526
67
6
0
220,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role