Player Matchup

Izanami
Izanami
KaMiKaZe_962
Izanami
Level 40
God Stats
4W - 2L
1,745 SR
Queue Stats
27W - 35L
1,288 Elo+
Solo
Atlas
Atlas
Sabishii-Kishi
Atlas
Level 99
God Stats
8W - 6L
1,545 SR
Queue Stats
61W - 53L
1,496 Elo+
Solo
Chaac
Chaac
YlSeCtOrNrV
Chaac
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,530 Elo+
Solo
Nu Wa
Nu Wa
gohankid123
Nu Wa
Level 109
God Stats
7W - 3L
1,538 SR
Queue Stats
218W - 241L
1,441 Elo+
Solo
Thor
Thor
joseea_21
Thor
Level 55
God Stats
10W - 12L
1,410 SR
Queue Stats
160W - 220L
1,301 Elo+
Solo
Team Averages
Level 77
1,548 SR
1,411 Elo+

VS

Team Averages
Level 95
1,514 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Br0therbeans
Achilles
Level 88
God Stats
3W - 2L
1,536 SR
Queue Stats
83W - 100L
1,378 Elo+
Solo
Bacchus
Bacchus
Chemyname
Bacchus
Level 79
God Stats
4W - 1L
1,579 SR
Queue Stats
58W - 69L
1,372 Elo+
Solo
Bellona
Bellona
Richardsonson
Bellona
Level 116
God Stats
11W - 12L
1,454 SR
Queue Stats
366W - 399L
1,432 Elo+
Solo
Ah Puch
Ah Puch
dyl919
Ah Puch
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 66L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KaMiKaZe_962
Izanami
18
1 / 6 / 2
10,658
463
5,676
14,836
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 3
10,344
450
13,621
22,732
23,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 1
10,083
438
20,828
26,415
27,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 4
9,664
420
24,011
15,069
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
16
1 / 6 / 4
10,287
447
9,245
22,961
10,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
11 / 3 / 1
13,873
603
24,978
18,521
9,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
Br0therbeans
Achilles
18
4 / 0 / 3
11,078
482
9,794
22,788
13,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Chemyname
Bacchus
16
1 / 0 / 5
8,928
388
8,844
18,968
22,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
16
1 / 1 / 5
10,104
439
11,359
21,159
15,300
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
dyl919
Ah Puch
16
1 / 3 / 3
10,091
439
21,321
20,403
10,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
7
Kills
18
18
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
11
3
1
3.83
W
Achilles
Br0therbeans
Achilles
4
0
3
5.5
W
Bacchus
Chemyname
Bacchus
1
0
5
3.5
L
Izanami
KaMiKaZe_962
Izanami
1
6
2
0.33
W
Bellona
1
1
5
3.5
L
2
1
3
3.5
L
2
2
1
1.25
W
Ah Puch
dyl919
Ah Puch
1
3
3
0.83
L
1
3
4
1
L
Thor
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,381
Damage
76,296
102,013
Taken
101,839
75,056
Mitigated
71,997
37,444
Healing
29,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
24,978
10,892
0
6,883
18,521
9,629
0
5,003
13,518
0
175,114
W
Achilles
Br0therbeans
Achilles
9,794
3,617
0
3,267
22,788
13,717
0
7,208
15,580
0
106,609
W
Bacchus
Chemyname
Bacchus
8,844
746
738
2,760
18,968
22,770
0
8,629
10,339
29,657
0
L
Izanami
KaMiKaZe_962
Izanami
5,676
3,461
0
3,984
14,836
6,280
1,256
1,784
13,052
0
90,782
W
Bellona
11,359
3,651
306
5,738
21,159
15,300
614
7,082
14,077
0
78,992
L
13,621
3,297
1,276
6,255
22,732
23,639
135
6,573
16,159
38,856
0
L
20,828
3,834
785
14,141
26,415
27,540
636
8,697
17,718
205
88,264
W
Ah Puch
dyl919
Ah Puch
21,321
410
229
9,881
20,403
10,581
0
9,900
10,503
97,854
0
L
24,011
3,903
89
3,314
15,069
7,104
509
8,830
6,239
91,739
0
L
Thor
9,245
2,583
0
7,600
22,961
10,493
0
4,281
18,680
0
89,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,036
Gold Earned
54,074
638
Minions Killed
722
0
Camps Cleared
0
2,206,358
Distance Traveled
2,304,485
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,873
603
259
11
0
437,506
2
W
Achilles
11,078
482
164
7
0
511,717
0
W
Bacchus
8,928
388
31
1
0
483,937
3
L
Izanami
10,658
463
184
8
0
393,091
4
W
Bellona
10,104
439
131
6
0
455,120
4
L
Atlas
10,344
450
42
2
0
481,114
5
L
Chaac
10,083
438
136
6
0
472,131
1
W
Ah Puch
10,091
439
137
6
0
416,205
3
L
Nu Wa
9,664
420
130
6
0
442,284
4
L
Thor
10,287
447
146
6
0
417,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role