Player Matchup

Bellona
Bellona
ShadowBtY
Bellona
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 77L
1,600 Elo+
Party 2
Bakasura
Bakasura
Sir Zyced
Bakasura
Level 100
God Stats
2W - 2L
1,490 SR
Queue Stats
7W - 12L
1,585 Elo+
Party 2
Hel
Hel
problematixxx
Hel
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,327 Elo+
Solo
Team Averages
Level 78
1,497 SR
1,504 Elo+

VS

Team Averages
Level 115
1,577 SR
1,483 Elo+
Fenrir
Fenrir
Darlagus
Fenrir
Level 89
God Stats
0W - 1L
1,593 SR
Queue Stats
21W - 27L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
K1ttensausage
Hou Yi
Level 109
God Stats
1W - 2L
1,669 SR
Queue Stats
13W - 16L
1,567 Elo+
Party 1
Zeus
Zeus
blackdeath707
Zeus
Level 146
God Stats
56W - 65L
1,470 SR
Queue Stats
146W - 240L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ShadowBtY
Bellona
16
7 / 1 / 11
12,229
874
21,733
21,941
31,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Sir Zyced
Bakasura
17
10 / 1 / 8
11,619
830
13,835
15,424
9,771
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 7 / 14
10,113
722
8,193
17,586
8,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darlagus
Fenrir
14
5 / 7 / 4
9,986
713
13,818
22,735
22,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 7
9,245
660
15,427
15,483
7,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 7 / 5
9,776
698
12,672
10,298
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
18
Kills
9
9
Deaths
19
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Darlagus
Fenrir
5
7
4
1
L
1
5
7
0.9
W
Bellona
ShadowBtY
Bellona
7
1
11
12.5
W
Bakasura
Sir Zyced
Bakasura
10
1
8
14
L
3
7
5
0.79
W
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
41,917
54,951
Taken
48,516
49,187
Mitigated
34,609
14,574
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Darlagus
Fenrir
13,818
3,970
293
6,469
22,735
22,718
352
5,181
15,378
0
30,079
L
15,427
8,637
0
250
15,483
7,536
412
1,988
13,094
0
37,019
W
Bellona
ShadowBtY
Bellona
21,733
6,527
0
3,137
21,941
31,384
1,152
5,823
15,437
0
44,470
W
Bakasura
Sir Zyced
Bakasura
13,835
9,045
0
2,475
15,424
9,771
916
2,926
12,332
0
40,117
L
12,672
363
0
240
10,298
4,355
0
1,214
8,593
33,450
0
W
8,193
1,382
3,167
5,795
17,586
8,032
0
4,906
12,489
30,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
29,007
154
Minions Killed
142
8
Camps Cleared
4
830,747
Distance Traveled
666,443
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,986
713
30
2
2
216,528
0
L
Hou Yi
9,245
660
62
4
1
232,394
0
W
Bellona
12,229
874
47
3
2
300,908
1
W
Bakasura
11,619
830
53
4
4
294,530
1
L
Zeus
9,776
698
50
4
1
217,521
4
W
Hel
10,113
722
54
4
2
235,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role