Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
InHerDMs
Ne Zha
Level 123
God Stats
3W - 3L
1,504 SR
Queue Stats
182W - 149L
1,504 Elo+
Party 1
Chronos
Chronos
OhSkies
Chronos
Level 146
God Stats
14W - 9L
1,656 SR
Queue Stats
368W - 336L
1,504 Elo+
Party 1
Yu Huang
Yu Huang
RoosterCogburn23
Yu Huang
Level 138
God Stats
23W - 22L
1,462 SR
Queue Stats
438W - 402L
1,508 Elo+
Party 1
Hercules
Hercules
TribaI-Kratos
Hercules
Level 89
God Stats
9W - 4L
1,594 SR
Queue Stats
81W - 66L
1,529 Elo+
Solo
Team Averages
Level 121
1,543 SR
1,509 Elo+

VS

Team Averages
Level 107
1,557 SR
1,554 Elo+
Cerberus
Cerberus
Kxng_Xrio
Cerberus
Level 140
God Stats
13W - 11L
1,580 SR
Queue Stats
504W - 517L
1,465 Elo+
Party 3
Osiris
Osiris
TemariGMR01
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,690 Elo+
Party 2
Cupid
Cupid
XElPapirrukiX
Cupid
Level 128
God Stats
10W - 4L
1,500 SR
Queue Stats
333W - 283L
1,597 Elo+
Party 2
Arachne
Arachne
dripyjo
Arachne
Level 101
God Stats
9W - 4L
1,646 SR
Queue Stats
306W - 291L
1,514 Elo+
Party 3
Hades
Hades
greenforesthero
Hades
Level 160
God Stats
117W - 76L
1,561 SR
Queue Stats
652W - 657L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 2 / 2
8,867
522
10,726
15,441
21,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
InHerDMs
Ne Zha
13
2 / 6 / 2
8,246
485
5,172
17,618
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
OhSkies
Chronos
14
4 / 4 / 2
8,905
524
12,417
15,138
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 5 / 2
8,596
506
13,845
11,968
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TribaI-Kratos
Hercules
10
2 / 4 / 1
7,330
431
4,897
15,533
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kxng_Xrio
Cerberus
13
4 / 2 / 6
8,577
505
12,533
22,525
14,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
16
2 / 1 / 0
10,039
591
10,092
17,159
14,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 1 / 3
9,515
560
6,506
11,010
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
dripyjo
Arachne
15
8 / 4 / 1
9,582
564
10,473
17,271
7,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 6 / 8
9,099
535
15,890
17,837
9,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
14
Kills
20
21
Deaths
14
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
2
1.5
L
Ne Zha
InHerDMs
Ne Zha
2
6
2
0.5
W
Cerberus
Kxng_Xrio
Cerberus
4
2
6
3.5
L
Chronos
OhSkies
Chronos
4
4
2
1.25
L
4
5
2
1
W
Osiris
2
1
0
2
L
Hercules
TribaI-Kratos
Hercules
2
4
1
0.63
W
4
1
3
5.5
W
Arachne
dripyjo
Arachne
8
4
1
2.13
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,057
Damage
55,494
75,698
Taken
85,802
51,040
Mitigated
50,636
25,527
Healing
43,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,726
1,392
0
7,873
15,441
21,024
256
804
14,637
0
61,622
L
Ne Zha
InHerDMs
Ne Zha
5,172
2,480
0
6,392
17,618
7,547
0
6,187
11,431
0
56,326
W
Cerberus
Kxng_Xrio
Cerberus
12,533
1,003
318
9,053
22,525
14,242
25
10,035
12,490
37,652
0
L
Chronos
OhSkies
Chronos
12,417
5,939
0
5,193
15,138
5,244
0
7,686
7,452
56,359
0
L
13,845
2,081
0
1,925
11,968
5,505
0
6,516
5,452
75,201
0
W
Osiris
10,092
5,585
0
10,882
17,159
14,555
2,028
0
17,159
0
84,899
L
Hercules
TribaI-Kratos
Hercules
4,897
1,727
0
4,144
15,533
11,720
0
7,230
8,303
0
22,592
W
6,506
4,533
0
6,758
11,010
4,662
500
2,153
8,857
0
78,980
W
Arachne
dripyjo
Arachne
10,473
7,012
0
7,822
17,271
7,954
506
3,098
14,173
0
58,816
W
15,890
1,923
729
7,442
17,837
9,223
381
10,976
6,861
68,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
46,812
455
Minions Killed
525
0
Camps Cleared
0
1,460,898
Distance Traveled
1,580,692
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,867
522
106
6
0
318,350
9
L
Ne Zha
8,246
485
106
6
0
310,874
2
W
Cerberus
8,577
505
50
3
0
331,736
1
L
Chronos
8,905
524
92
5
0
293,831
4
L
Yu Huang
8,596
506
117
7
0
288,726
3
W
Osiris
10,039
591
149
9
0
332,205
7
L
Hercules
7,330
431
34
2
0
249,117
0
W
Cupid
9,515
560
123
7
0
304,555
2
W
Arachne
9,582
564
90
5
0
348,122
0
W
Hades
9,099
535
113
7
0
264,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role