Player Matchup

Fenrir
Fenrir
Biryn
Fenrir
Level 15
God Stats
1W - 1L
1,282 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 1
Kumbhakarna
Kumbhakarna
St1nkyP3te
Kumbhakarna
Level 22
God Stats
2W - 0L
1,263 SR
Queue Stats
6W - 3L
1,498 Elo+
Party 3
Cupid
Cupid
Tino17s
Cupid
Level 65
God Stats
3W - 0L
1,767 SR
Queue Stats
92W - 91L
1,485 Elo+
Party 1
Raijin
Raijin
YoungScuds
Raijin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,495 Elo+
Solo
Neith
Neith
killaturd
Neith
Level 64
God Stats
3W - 0L
1,691 SR
Queue Stats
19W - 17L
1,475 Elo+
Party 3
Team Averages
Level 41
1,501 SR
1,467 Elo+

VS

Team Averages
Level 110
1,584 SR
1,550 Elo+
Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
NoobieAtSmite
Lancelot
Level 48
God Stats
29W - 30L
1,512 SR
Queue Stats
145W - 156L
1,531 Elo+
Solo
Heimdallr
Heimdallr
sappy1973
Heimdallr
Level 156
God Stats
5W - 1L
1,969 SR
Queue Stats
67W - 43L
1,672 Elo+
Party 2
Terra
Terra
yuzutaka34
Terra
Level 44
God Stats
6W - 9L
1,439 SR
Queue Stats
396W - 378L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Biryn
Fenrir
14
3 / 6 / 5
9,449
497
8,332
15,118
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
St1nkyP3te
Kumbhakarna
14
2 / 3 / 6
9,773
514
4,084
13,071
13,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Tino17s
Cupid
16
3 / 3 / 2
10,105
532
11,253
15,658
9,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
YoungScuds
Raijin
15
4 / 7 / 5
9,695
510
8,115
15,792
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
killaturd
Neith
15
3 / 4 / 6
9,406
495
8,508
11,973
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
13 / 4 / 2
10,435
549
10,455
11,689
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
 
Janus
14
3 / 3 / 7
9,542
502
11,171
11,592
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
NoobieAtSmite
Lancelot
17
6 / 2 / 4
10,928
575
17,269
23,152
12,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
sappy1973
Heimdallr
16
1 / 2 / 6
9,657
508
10,051
12,660
6,033
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
12
0 / 5 / 9
7,912
416
4,426
17,536
13,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
15
Kills
23
23
Deaths
16
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
13
4
2
3.5
L
Janus
 
Janus
3
3
7
2.17
W
Fenrir
Biryn
Fenrir
3
6
5
0.92
L
Lancelot
NoobieAtSmite
Lancelot
6
2
4
4
W
Kumbhakarna
St1nkyP3te
Kumbhakarna
2
3
6
1.67
W
Cupid
Tino17s
Cupid
3
3
2
1.33
W
Raijin
YoungScuds
Raijin
4
7
5
0.93
W
Neith
killaturd
Neith
3
4
6
1.5
L
Heimdallr
sappy1973
Heimdallr
1
2
6
2
L
Terra
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,292
Damage
53,372
71,612
Taken
76,629
40,656
Mitigated
42,936
15,380
Healing
27,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,455
3,533
0
4,372
11,689
6,716
0
1,159
10,452
0
70,471
L
Janus
 
Janus
11,171
1,052
0
510
11,592
4,347
336
3,833
7,447
66,230
0
W
Fenrir
Biryn
Fenrir
8,332
2,548
0
3,788
15,118
6,204
0
3,123
11,845
0
43,666
L
Lancelot
NoobieAtSmite
Lancelot
17,269
2,404
0
12,244
23,152
12,648
3,601
1,352
21,686
0
89,864
W
Kumbhakarna
St1nkyP3te
Kumbhakarna
4,084
1,342
0
2,218
13,071
13,950
0
2,687
10,334
26,196
0
W
Cupid
Tino17s
Cupid
11,253
6,816
0
4,851
15,658
9,003
1,398
1,509
14,117
0
73,577
W
Raijin
YoungScuds
Raijin
8,115
876
0
1,370
15,792
5,971
657
5,798
9,618
55,044
0
W
Neith
killaturd
Neith
8,508
3,427
0
3,153
11,973
5,528
903
2,741
9,174
0
63,981
L
Heimdallr
sappy1973
Heimdallr
10,051
5,639
0
3,661
12,660
6,033
234
3,524
9,092
0
91,861
L
Terra
4,426
649
2,102
4,360
17,536
13,192
59
5,523
11,824
27,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
48,474
444
Minions Killed
512
0
Camps Cleared
0
1,754,006
Distance Traveled
1,853,727
7
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,435
549
98
5
0
408,501
6
L
Janus
9,542
502
108
6
0
377,136
6
W
Fenrir
9,449
497
65
3
0
339,154
0
L
Lancelot
10,928
575
136
7
0
370,009
7
W
Kumbhakarna
9,773
514
38
2
0
424,064
4
W
Cupid
10,105
532
126
7
0
350,322
0
W
Raijin
9,695
510
99
5
0
283,302
2
W
Neith
9,406
495
116
6
0
357,164
1
L
Heimdallr
9,657
508
143
8
0
333,353
3
L
Terra
7,912
416
27
1
0
364,728
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role