Player Matchup

Xbalanque
Xbalanque
Esk1mo303
Xbalanque
Level 106
God Stats
0W - 3L
1,423 SR
Queue Stats
523W - 537L
1,458 Elo+
Party 1
Janus
Janus
STORMZ DNF
Janus
Level 8
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 4L
1,296 Elo+
Party 1
King Arthur
King Arthur
SgtFireHawk98
King Arthur
Level 45
God Stats
0W - 5L
1,480 SR
Queue Stats
4W - 11L
1,344 Elo+
Party 1
Pele
Pele
ft Yakuza
Pele
Level 88
God Stats
0W - 1L
1,688 SR
Queue Stats
5W - 14L
1,330 Elo+
Party 1
Sylvanus
Sylvanus
portalmaster455
Sylvanus
Level 160
God Stats
5W - 3L
1,769 SR
Queue Stats
297W - 197L
1,590 Elo+
Party 1
Team Averages
Level 81
1,538 SR
1,404 Elo+

VS

Team Averages
Level 41
1,668 SR
1,634 Elo+
Persephone
Persephone
GrimDenizen
Persephone
Level 25
God Stats
1W - 1L
1,532 SR
Queue Stats
83W - 33L
1,776 Elo+
Party 2
Cerberus
Cerberus
N33SK
Cerberus
Level 35
God Stats
8W - 0L
1,855 SR
Queue Stats
162W - 96L
1,633 Elo+
Party 2
Tyr
Tyr
NEXXUS8478
Tyr
Level 37
God Stats
3W - 0L
1,785 SR
Queue Stats
41W - 17L
1,710 Elo+
Party 2
Skadi
Skadi
Wyd StepBro1147
Skadi
Level 42
God Stats
4W - 1L
1,562 SR
Queue Stats
97W - 39L
1,678 Elo+
Party 2
Arachne
Arachne
ihavea3rdleg662
Arachne
Level 68
God Stats
23W - 14L
1,607 SR
Queue Stats
125W - 124L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Esk1mo303
Xbalanque
15
1 / 8 / 2
9,523
433
7,001
15,838
6,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
14
1 / 15 / 2
8,828
401
6,845
21,791
8,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SgtFireHawk98
King Arthur
13
1 / 4 / 3
7,692
350
4,278
18,458
14,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
15
2 / 12 / 2
9,216
419
12,938
28,244
11,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
14
4 / 6 / 4
9,637
438
10,171
30,332
28,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GrimDenizen
Persephone
19
13 / 2 / 14
13,863
630
32,000
15,982
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
N33SK
Cerberus
16
10 / 2 / 15
11,945
543
23,041
25,259
19,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
10 / 1 / 11
13,676
622
15,756
18,259
16,357
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 0 / 7
13,182
599
17,194
9,804
3,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 6
12,197
554
6,106
17,203
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
9
Kills
45
45
Deaths
9
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Esk1mo303
Xbalanque
1
8
2
0.25
W
Persephone
GrimDenizen
Persephone
13
2
14
10
W
Cerberus
N33SK
Cerberus
10
2
15
8.75
W
10
1
11
15.5
L
Janus
1
15
2
0.13
L
King Arthur
SgtFireHawk98
King Arthur
1
4
3
0.63
W
8
0
7
11.5
L
Pele
2
12
2
0.25
W
4
4
6
1.75
L
Sylvanus
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,233
Damage
94,097
114,663
Taken
86,507
68,229
Mitigated
53,494
14,968
Healing
29,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Esk1mo303
Xbalanque
7,001
3,262
0
1,585
15,838
6,012
0
8,718
7,120
0
61,236
W
Persephone
GrimDenizen
Persephone
32,000
1,403
192
3,169
15,982
6,532
1,031
3,993
11,927
106,905
0
W
Cerberus
N33SK
Cerberus
23,041
1,817
314
13,061
25,259
19,567
885
5,206
19,929
70,996
0
W
15,756
2,777
0
8,618
18,259
16,357
1,351
4,173
13,916
0
91,453
L
Janus
6,845
522
0
510
21,791
8,135
96
9,864
11,927
44,552
0
L
King Arthur
SgtFireHawk98
King Arthur
4,278
408
0
0
18,458
14,030
0
8,094
10,364
0
21,610
W
17,194
7,343
0
1,244
9,804
3,695
9,657
1,103
8,701
0
113,520
L
Pele
12,938
3,654
257
4,833
28,244
11,393
0
12,586
15,658
0
71,850
W
6,106
4,294
0
2,865
17,203
7,343
180
1,903
15,254
0
95,377
L
Sylvanus
10,171
2,643
2,610
5,173
30,332
28,659
0
15,779
14,553
33,555
11,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
64,863
377
Minions Killed
674
0
Camps Cleared
0
1,897,991
Distance Traveled
2,222,159
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,523
433
105
5
0
384,060
6
W
Persephone
13,863
630
112
5
0
439,321
1
W
Cerberus
11,945
543
112
5
0
425,768
8
W
Tyr
13,676
622
159
7
0
431,539
7
L
Janus
8,828
401
77
4
0
377,341
0
L
King Arthur
7,692
350
30
1
0
377,380
2
W
Skadi
13,182
599
155
7
0
444,594
6
L
Pele
9,216
419
106
5
0
411,303
0
W
Arachne
12,197
554
136
6
0
480,937
2
L
Sylvanus
9,637
438
59
3
0
347,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role