Player Matchup

Ares
Ares
Gold V
Dw-rtchf
Ares
Gold V
Level 125
God Stats
9W - 9L
1,707 SR
Queue Stats
160W - 160L
1,440 MMR
Solo
Ne Zha
Ne Zha
Gold II
I-Am-IVIclovin
Ne Zha
Gold II
Level 125
God Stats
29W - 33L
1,564 SR
Queue Stats
427W - 423L
1,507 MMR
Solo
Anhur
Anhur
Platinum IV
IX_TakeNotes_Xl
Anhur
Platinum IV
Level 148
God Stats
8W - 11L
1,568 SR
Queue Stats
136W - 135L
1,598 MMR
Solo
Hel
Hel
Gold V
ThizzyJake907
Hel
Gold V
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,466 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Wild_Tang_Gaming
Sun Wukong
Gold V
Level 160
God Stats
1W - 3L
1,383 SR
Queue Stats
36W - 38L
1,443 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,544 SR
1,491 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,703 SR
1,492 MMR
Apollo
Apollo
Gold II
BrADIpo-DiUrNo69
Apollo
Gold II
Level 153
God Stats
16W - 5L
1,788 SR
Queue Stats
465W - 477L
1,607 MMR
Solo
Nemesis
Nemesis
Gold V
TheYoungClam
Nemesis
Gold V
Level 108
God Stats
6W - 4L
1,814 SR
Queue Stats
96W - 105L
1,484 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
TruboTacoMan
Ah Muzen Cab
Gold III
Level 109
God Stats
1W - 2L
1,704 SR
Queue Stats
41W - 44L
1,550 MMR
Solo
Geb
Geb
Gold IV
bbbeatsss
Geb
Gold IV
Level 159
God Stats
4W - 4L
1,671 SR
Queue Stats
59W - 57L
1,579 MMR
Solo
Anubis
Anubis
Silver II
mjsnapdragoon
Anubis
Silver II
Level 85
God Stats
7W - 8L
1,538 SR
Queue Stats
34W - 38L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
1 / 6 / 21
15,911
455
13,540
42,897
60,494
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 6 / 14
18,616
532
21,405
35,682
22,466
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 6 / 7
19,752
564
32,784
37,477
18,301
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 6 / 13
18,161
519
25,029
27,949
20,061
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Wild_Tang_Gaming
Sun Wukong
20
11 / 5 / 16
20,279
579
40,286
45,237
59,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bans
LancelotFreyaNoxCu ChulainnKali

VS

Bans
Ao KuangSkadiChang'eKing ArthurRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 9
17,134
490
18,196
36,218
17,706
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
TheYoungClam
Nemesis
20
9 / 7 / 9
17,249
493
19,676
35,765
19,578
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
TruboTacoMan
Ah Muzen Cab
20
10 / 10 / 6
17,090
488
36,732
34,738
18,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 5 / 18
16,437
470
17,988
34,310
47,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 11 / 9
17,497
500
35,220
35,094
23,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
79
41
Kills
28
29
Deaths
42
71
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
9
9
0.72
W
Ares
1
6
21
1.92
W
8
6
14
2.5
W
11
6
7
2.42
L
Nemesis
TheYoungClam
Nemesis
9
7
9
1.93
W
10
6
13
2.75
L
Ah Muzen Cab
TruboTacoMan
Ah Muzen Cab
10
10
6
1.3
W
Sun Wukong
Wild_Tang_Gaming
Sun Wukong
11
5
16
3.8
L
1
5
18
2
L
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,044
Damage
127,812
189,242
Taken
176,125
180,348
Mitigated
126,953
66,928
Healing
50,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,196
10,779
0
10,995
36,218
17,706
3,513
5,533
30,685
0
180,093
W
Ares
13,540
466
0
7,118
42,897
60,494
362
7,381
35,516
41,903
0
W
21,405
5,189
0
5,415
35,682
22,466
4,567
9,315
26,367
0
183,072
W
32,784
19,151
0
16,241
37,477
18,301
7,409
8,755
28,722
0
204,876
L
Nemesis
TheYoungClam
Nemesis
19,676
5,708
0
5,250
35,765
19,578
573
8,164
27,601
0
170,092
W
25,029
2,321
14,860
15,143
27,949
20,061
719
10,552
17,397
111,260
0
L
Ah Muzen Cab
TruboTacoMan
Ah Muzen Cab
36,732
15,009
0
6,991
34,738
18,206
3,654
9,740
24,998
0
146,570
W
Sun Wukong
Wild_Tang_Gaming
Sun Wukong
40,286
4,217
0
8,151
45,237
59,026
369
20,398
24,839
22,940
119,691
L
17,988
2,814
4,312
6,400
34,310
47,955
168
13,902
20,408
56,927
0
L
35,220
1,438
0
16,640
35,094
23,508
1,395
7,956
27,138
160,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,719
Gold Earned
85,407
794
Minions Killed
862
0
Camps Cleared
0
3,204,700
Distance Traveled
2,988,237
43
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
17,134
490
233
7
0
570,571
2
W
Ares
15,911
455
47
1
0
651,492
12
W
Ne Zha
18,616
532
187
5
0
693,254
13
W
Anhur
19,752
564
215
6
0
569,490
8
L
Nemesis
17,249
493
185
5
0
701,452
7
W
Hel
18,161
519
152
4
0
659,768
8
L
Ah Muzen Cab
17,090
488
201
6
0
579,873
9
W
Sun Wukong
20,279
579
193
6
0
630,696
2
L
Geb
16,437
470
57
2
0
658,796
9
L
Anubis
17,497
500
186
5
0
477,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role