Player Matchup

Awilix
Awilix
ChubbyStar0192
Awilix
Level 155
God Stats
1W - 3L
1,489 SR
Queue Stats
185W - 246L
1,379 Elo+
Party 1
Da Ji
Da Ji
Loyalty51
Da Ji
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 45L
1,608 Elo+
Solo
Shiva
Shiva
McDeeBruhh92
Shiva
Level 156
God Stats
1W - 5L
1,268 SR
Queue Stats
394W - 471L
1,401 Elo+
Party 1
Chernobog
Chernobog
Reddemonboy
Chernobog
Level 102
God Stats
2W - 3L
1,485 SR
Queue Stats
152W - 186L
1,415 Elo+
Party 1
Hera
Hera
kingofbattle585
Hera
Level 99
God Stats
5W - 8L
1,503 SR
Queue Stats
426W - 437L
1,534 Elo+
Solo
Team Averages
Level 133
1,449 SR
1,467 Elo+

VS

Team Averages
Level 103
1,537 SR
1,500 Elo+
Gilgamesh
Gilgamesh
Ibuprofren
Gilgamesh
Level 125
God Stats
4W - 2L
1,734 SR
Queue Stats
141W - 132L
1,545 Elo+
Party 2
Thoth
Thoth
Solmagus24
Thoth
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sobek
Sobek
WrigleyBear
Sobek
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 170L
1,549 Elo+
Party 2
Freya
Freya
aatgy
Freya
Level 125
God Stats
1W - 1L
1,707 SR
Queue Stats
86W - 80L
1,533 Elo+
Party 3
Olorun
Olorun
coachklein
Olorun
Level 57
God Stats
2W - 3L
1,246 SR
Queue Stats
554W - 652L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
10,800
720
17,000
16,978
11,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
Loyalty51
Da Ji
16
5 / 4 / 4
9,933
662
11,734
14,885
17,720
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 5 / 14
9,488
633
16,275
29,885
25,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Reddemonboy
Chernobog
16
1 / 5 / 8
9,462
631
13,453
12,027
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
5 / 2 / 7
10,187
679
20,728
7,219
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ibuprofren
Gilgamesh
17
4 / 5 / 11
11,843
790
15,558
25,043
25,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thoth
19
6 / 3 / 9
11,665
778
16,670
14,985
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 3 / 10
11,396
760
9,759
24,597
37,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
aatgy
Freya
19
6 / 4 / 9
11,273
752
14,544
15,939
9,860
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
coachklein
Olorun
17
1 / 3 / 14
10,359
691
6,571
14,614
7,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
72
18
Kills
19
19
Deaths
18
43
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
3
10
3.67
W
Gilgamesh
Ibuprofren
Gilgamesh
4
5
11
1.9
L
Da Ji
Loyalty51
Da Ji
5
4
4
1.75
L
1
5
14
1.6
L
Chernobog
Reddemonboy
Chernobog
1
5
8
1
W
Thoth
6
3
9
3.5
W
2
3
10
2.33
W
Freya
aatgy
Freya
6
4
9
2.63
W
Olorun
coachklein
Olorun
1
3
14
2.67
L
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,190
Damage
63,102
80,994
Taken
95,178
65,429
Mitigated
88,379
26,501
Healing
36,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,000
5,849
457
1,947
16,978
11,723
0
10,267
6,711
0
25,019
W
Gilgamesh
Ibuprofren
Gilgamesh
15,558
4,753
1,570
8,348
25,043
25,255
1,139
4,403
20,640
0
27,312
L
Da Ji
Loyalty51
Da Ji
11,734
1,941
2,693
1,775
14,885
17,720
0
6,875
8,010
0
17,366
L
16,275
2,846
2,664
11,270
29,885
25,673
0
15,745
14,140
0
27,839
L
Chernobog
Reddemonboy
Chernobog
13,453
4,892
1,443
1,114
12,027
6,198
401
10,139
1,888
0
30,168
W
Thoth
16,670
1,426
1,203
3,201
14,985
7,659
2,046
2,978
12,007
46,338
0
W
9,759
1,138
3,017
5,952
24,597
37,936
517
6,549
18,048
23,721
0
W
Freya
aatgy
Freya
14,544
5,698
1,582
4,856
15,939
9,860
1,843
2,382
13,557
26,722
0
W
Olorun
coachklein
Olorun
6,571
3,289
2,016
5,086
14,614
7,669
2,267
4,416
10,198
21,945
0
L
20,728
5,317
1,937
1,201
7,219
4,115
41
4,518
2,701
38,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,870
Gold Earned
56,536
140
Minions Killed
144
0
Camps Cleared
0
1,298,593
Distance Traveled
1,401,111
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,800
720
14
1
0
269,589
0
W
Gilgamesh
11,843
790
15
1
0
280,709
0
L
Da Ji
9,933
662
7
0
0
259,318
0
L
Shiva
9,488
633
17
1
0
263,033
0
L
Chernobog
9,462
631
37
2
0
225,926
0
W
Thoth
11,665
778
57
4
0
290,375
0
W
Sobek
11,396
760
19
1
0
302,406
0
W
Freya
11,273
752
24
2
0
280,129
0
W
Olorun
10,359
691
29
2
0
247,492
0
L
Hera
10,187
679
65
4
0
280,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role