Player Matchup

King Arthur
King Arthur
Ivansito OK
King Arthur
Level 155
God Stats
5W - 2L
1,610 SR
Queue Stats
292W - 220L
1,653 Elo+
Party 2
Scylla
Scylla
bIdenloveskidz
Scylla
Level 118
God Stats
4W - 1L
1,735 SR
Queue Stats
163W - 102L
1,641 Elo+
Party 2
Danzaburou
Danzaburou
iMAGOi
Danzaburou
Level 134
God Stats
4W - 2L
1,730 SR
Queue Stats
31W - 24L
1,620 Elo+
Party 2
Team Averages
Level 136
1,692 SR
1,638 Elo+

VS

Team Averages
Level 113
1,674 SR
1,602 Elo+
Danzaburou
Danzaburou
NoelFluffy
Danzaburou
Level 126
God Stats
1W - 1L
1,876 SR
Queue Stats
57W - 34L
1,613 Elo+
Party 1
Scylla
Scylla
TwIn_655
Scylla
Level 67
God Stats
11W - 14L
1,586 SR
Queue Stats
49W - 45L
1,536 Elo+
Party 1
Bacchus
Bacchus
kitXjt_Clarrkk
Bacchus
Level 146
God Stats
4W - 4L
1,559 SR
Queue Stats
60W - 35L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ivansito OK
King Arthur
16
2 / 5 / 3
10,937
643
12,738
22,233
18,657
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 4
12,609
742
11,765
11,446
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
iMAGOi
Danzaburou
17
5 / 4 / 5
13,213
777
11,803
13,965
6,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NoelFluffy
Danzaburou
16
3 / 3 / 7
11,408
671
15,034
17,059
8,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
TwIn_655
Scylla
16
6 / 4 / 4
11,648
685
11,900
12,393
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 4 / 8
13,256
780
11,628
22,815
39,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
11
Kills
14
14
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ivansito OK
King Arthur
2
5
3
0.7
L
Danzaburou
NoelFluffy
Danzaburou
3
3
7
2.17
L
Scylla
TwIn_655
Scylla
6
4
4
2
W
4
5
4
1.2
W
Danzaburou
iMAGOi
Danzaburou
5
4
5
1.88
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,306
Damage
38,562
47,644
Taken
52,267
30,485
Mitigated
53,559
8,168
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ivansito OK
King Arthur
12,738
743
221
4,267
22,233
18,657
116
10,483
11,370
0
30,542
L
Danzaburou
NoelFluffy
Danzaburou
15,034
5,841
0
3,774
17,059
8,574
1,677
4,316
12,743
0
48,953
L
Scylla
TwIn_655
Scylla
11,900
1,261
0
1,988
12,393
5,183
541
3,430
8,963
43,649
0
W
11,765
163
0
1,107
11,446
5,000
1,490
6,404
4,828
54,290
0
W
Danzaburou
iMAGOi
Danzaburou
11,803
3,093
0
2,573
13,965
6,828
1,122
6,069
7,734
0
56,124
L
11,628
1,849
0
1,956
22,815
39,802
214
4,440
18,375
22,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
36,312
189
Minions Killed
178
5
Camps Cleared
6
925,394
Distance Traveled
895,274
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,937
643
38
2
2
324,314
2
L
Danzaburou
11,408
671
69
4
2
281,529
0
L
Scylla
11,648
685
93
5
3
302,271
3
W
Scylla
12,609
742
68
4
2
314,369
1
W
Danzaburou
13,213
777
83
5
1
286,711
4
L
Bacchus
13,256
780
16
1
1
311,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role