Player Matchup

Janus
Janus
ASexyOrange
Janus
Level 143
God Stats
7W - 10L
1,462 SR
Queue Stats
266W - 194L
1,640 Elo+
Party 1
Ratatoskr
Ratatoskr
Chainman98
Ratatoskr
Level 100
God Stats
1W - 1L
1,469 SR
Queue Stats
46W - 37L
1,473 Elo+
Party 3
Hun Batz
Hun Batz
GamerUncKage
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,491 Elo+
Party 3
Ah Puch
Ah Puch
KingZarus
Ah Puch
Level 118
God Stats
31W - 16L
1,734 SR
Queue Stats
216W - 161L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
omarssito
Gilgamesh
Level 78
God Stats
20W - 9L
1,746 SR
Queue Stats
259W - 220L
1,635 Elo+
Solo
Team Averages
Level 112
1,582 SR
1,579 Elo+

VS

Team Averages
Level 79
1,420 SR
1,457 Elo+
Geb
Geb
Easybak39063
Geb
Level 76
God Stats
0W - 2L
1,395 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Cupid
Cupid
Esk1mo303
Cupid
Level 106
God Stats
1W - 2L
1,505 SR
Queue Stats
26W - 47L
1,357 Elo+
Party 2
Janus
Janus
STORMZ DNF
Janus
Level 8
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
SgtFireHawk98
Odin
Level 45
God Stats
0W - 1L
1,129 SR
Queue Stats
6W - 5L
1,602 Elo+
Party 2
Bakasura
Bakasura
portalmaster455
Bakasura
Level 160
God Stats
0W - 1L
1,682 SR
Queue Stats
28W - 20L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
9,411
856
10,898
8,472
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Chainman98
Ratatoskr
16
2 / 1 / 6
8,794
799
6,266
9,695
6,141
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
GamerUncKage
Hun Batz
16
4 / 0 / 10
9,566
870
8,589
7,430
3,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
KingZarus
Ah Puch
17
1 / 1 / 8
9,158
833
9,350
4,243
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
omarssito
Gilgamesh
17
9 / 0 / 7
9,743
886
10,050
13,723
11,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,160
651
4,967
10,768
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Esk1mo303
Cupid
14
0 / 4 / 1
7,466
679
5,377
9,349
4,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
15
1 / 6 / 2
8,112
737
5,320
10,518
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 1
6,887
626
2,851
7,786
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
15
3 / 5 / 1
8,472
770
11,851
14,828
10,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
4
4
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Ratatoskr
Chainman98
Ratatoskr
2
1
6
5
L
0
3
0
0
L
Cupid
Esk1mo303
Cupid
0
4
1
0.13
W
Hun Batz
GamerUncKage
Hun Batz
4
0
10
9
W
Ah Puch
KingZarus
Ah Puch
1
1
8
5
L
Janus
1
6
2
0.33
L
0
3
1
0.17
W
Gilgamesh
omarssito
Gilgamesh
9
0
7
12.5
L
Bakasura
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,153
Damage
30,366
43,563
Taken
53,249
26,277
Mitigated
33,097
8,544
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,898
320
58
1,665
8,472
3,201
513
1,211
6,371
30,010
0
W
Ratatoskr
Chainman98
Ratatoskr
6,266
1,004
0
2,178
9,695
6,141
0
2,452
6,309
0
28,033
L
4,967
468
0
1,516
10,768
7,364
0
4,254
6,334
12,600
0
L
Cupid
Esk1mo303
Cupid
5,377
2,364
144
1,596
9,349
4,119
248
3,265
5,892
0
22,576
W
Hun Batz
GamerUncKage
Hun Batz
8,589
1,997
0
712
7,430
3,113
1,005
1,169
5,707
0
28,819
W
Ah Puch
KingZarus
Ah Puch
9,350
825
0
839
4,243
2,014
2,530
792
2,925
39,399
0
L
Janus
5,320
79
0
326
10,518
4,517
0
5,415
4,935
26,122
0
L
2,851
645
159
462
7,786
6,950
0
2,900
4,788
0
4,975
W
Gilgamesh
omarssito
Gilgamesh
10,050
3,165
0
3,092
13,723
11,808
146
4,663
8,747
0
33,196
L
Bakasura
11,851
6,617
0
2,235
14,828
10,147
0
3,686
11,052
0
20,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,672
Gold Earned
38,097
260
Minions Killed
154
0
Camps Cleared
0
1,291,476
Distance Traveled
1,063,222
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,411
856
56
5
0
249,469
0
W
Ratatoskr
8,794
799
52
5
0
264,314
4
L
Geb
7,160
651
12
1
0
170,998
1
L
Cupid
7,466
679
42
4
0
229,431
2
W
Hun Batz
9,566
870
46
4
0
271,331
1
W
Ah Puch
9,158
833
75
7
0
245,765
2
L
Janus
8,112
737
51
5
0
234,555
0
L
Odin
6,887
626
7
1
0
199,165
0
W
Gilgamesh
9,743
886
31
3
0
260,597
3
L
Bakasura
8,472
770
42
4
0
229,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role