Player Matchup

Cerberus
Cerberus
Bugathegreat
Cerberus
Level 64
God Stats
2W - 0L
1,430 SR
Queue Stats
364W - 386L
1,377 Elo+
Solo
Nike
Nike
SuperMango85417
Nike
Level 93
God Stats
3W - 3L
1,284 SR
Queue Stats
61W - 71L
1,407 Elo+
Party 1
Fenrir
Fenrir
The M0RRIGAN
Fenrir
Level 113
God Stats
1W - 1L
1,295 SR
Queue Stats
253W - 252L
1,470 Elo+
Solo
Hera
Hera
godlevelnoob
Hera
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,368 Elo+
Solo
Raijin
Raijin
xWGxMcLovins
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,361 Elo+
Party 1
Team Averages
Level 88
1,402 SR
1,396 Elo+

VS

Team Averages
Level 99
1,492 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
HurricaneDaveOG
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,499 Elo+
Solo
Ah Puch
Ah Puch
ISnackParty
Ah Puch
Level 103
God Stats
0W - 1L
1,458 SR
Queue Stats
2W - 3L
1,426 Elo+
Solo
Agni
Agni
McPresley
Agni
Level 128
God Stats
1W - 3L
1,494 SR
Queue Stats
119W - 118L
1,414 Elo+
Solo
Thoth
Thoth
THEoGRIMoREAPER
Thoth
Level 155
God Stats
1W - 1L
1,753 SR
Queue Stats
55W - 60L
1,447 Elo+
Solo
Cthulhu
Cthulhu
xSomeGamerx
Cthulhu
Level 89
God Stats
0W - 3L
1,257 SR
Queue Stats
135W - 141L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bugathegreat
Cerberus
20
5 / 5 / 14
12,478
657
11,785
19,789
43,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 3 / 14
12,431
654
15,569
18,586
27,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
18
8 / 5 / 6
12,049
634
14,710
16,477
15,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 4 / 11
11,597
610
7,995
14,021
9,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
20
6 / 7 / 7
13,622
717
19,322
17,097
12,981
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HurricaneDaveOG
Morgan Le Fay
17
2 / 8 / 7
11,278
594
13,253
16,906
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
ISnackParty
Ah Puch
20
6 / 1 / 12
14,277
751
21,592
10,608
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Agni
20
2 / 8 / 8
12,662
666
15,723
19,519
8,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 7
11,024
580
5,000
10,041
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
xSomeGamerx
Cthulhu
20
10 / 5 / 8
12,864
677
14,962
25,831
35,913
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
65
27
Kills
23
24
Deaths
27
52
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bugathegreat
Cerberus
5
5
14
2.4
L
Morgan Le Fay
HurricaneDaveOG
Morgan Le Fay
2
8
7
0.69
L
Ah Puch
ISnackParty
Ah Puch
6
1
12
12
L
Agni
2
8
8
0.75
W
6
3
14
4.33
L
3
5
7
1.3
W
Fenrir
8
5
6
2.2
W
2
4
11
1.88
L
Cthulhu
xSomeGamerx
Cthulhu
10
5
8
2.8
W
Raijin
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,381
Damage
70,530
85,970
Taken
82,905
109,921
Mitigated
61,742
28,265
Healing
25,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bugathegreat
Cerberus
11,785
855
1,917
3,095
19,789
43,401
360
15,762
3,981
26,744
0
L
Morgan Le Fay
HurricaneDaveOG
Morgan Le Fay
13,253
1,129
455
915
16,906
7,425
567
8,863
7,789
19,904
0
L
Ah Puch
ISnackParty
Ah Puch
21,592
1,125
2,605
4,565
10,608
5,155
38
7,216
3,392
54,481
0
L
Agni
15,723
1,237
1,365
5,051
19,519
8,893
336
8,216
11,047
37,911
0
W
15,569
1,059
3,976
4,936
18,586
27,993
717
13,320
5,189
0
31,690
L
5,000
339
741
612
10,041
4,356
67
4,478
5,525
13,430
0
W
Fenrir
14,710
2,382
747
3,005
16,477
15,961
41
13,044
3,433
19
19,757
W
7,995
1,936
2,228
4,089
14,021
9,585
594
13,721
300
25,655
0
L
Cthulhu
xSomeGamerx
Cthulhu
14,962
551
2,731
6,723
25,831
35,913
0
10,348
15,128
38,617
0
W
Raijin
19,322
2,579
1,694
2,578
17,097
12,981
136
14,560
2,537
51,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,177
Gold Earned
62,105
200
Minions Killed
203
0
Camps Cleared
0
1,710,500
Distance Traveled
1,583,399
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,478
657
27
1
0
329,266
0
L
Morgan Le Fay
11,278
594
14
1
0
310,566
1
L
Ah Puch
14,277
751
78
4
0
379,123
0
L
Agni
12,662
666
60
3
0
326,427
1
W
Nike
12,431
654
31
2
0
376,081
0
L
Thoth
11,024
580
14
1
0
215,242
0
W
Fenrir
12,049
634
11
1
0
380,713
0
W
Hera
11,597
610
47
2
0
340,180
0
L
Cthulhu
12,864
677
37
2
0
352,041
0
W
Raijin
13,622
717
84
4
0
284,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role