Player Matchup

Odin
Odin
AOnyx13
Odin
Level 6
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2
Kali
Kali
DarthRevan10
Kali
Level 36
God Stats
1W - 3L
1,399 SR
Queue Stats
29W - 40L
1,297 Elo+
Solo
Atlas
Atlas
GoogenHeim
Atlas
Level 20
God Stats
5W - 1L
1,581 SR
Queue Stats
6W - 5L
1,632 Elo+
Party 3
Nu Wa
Nu Wa
HarryFenix159
Nu Wa
Level 105
God Stats
0W - 1L
1,873 SR
Queue Stats
6W - 18L
1,300 Elo+
Party 2
Skadi
Skadi
notkoby
Skadi
Level 48
God Stats
1W - 1L
1,970 SR
Queue Stats
6W - 5L
1,632 Elo+
Party 3
Team Averages
Level 43
1,700 SR
1,422 Elo+

VS

Team Averages
Level 91
1,636 SR
1,551 Elo+
Gilgamesh
Gilgamesh
DeductedClub31
Gilgamesh
Level 125
God Stats
19W - 11L
1,780 SR
Queue Stats
391W - 303L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
DivideByZerp
Erlang Shen
Level 153
God Stats
9W - 6L
1,756 SR
Queue Stats
410W - 502L
1,527 Elo+
Party 4
Artemis
Artemis
Miralax
Artemis
Level 157
God Stats
1W - 4L
1,266 SR
Queue Stats
640W - 1,055L
1,312 Elo+
Party 4
Khepri
Khepri
SkullManZero
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,527 Elo+
Party 4
Merlin
Merlin
WholesomeMidTTV
Merlin
Level 3
God Stats
5W - 3L
1,876 SR
Queue Stats
15W - 10L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AOnyx13
Odin
14
1 / 10 / 1
9,228
385
4,114
19,443
20,946
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 8 / 2
10,325
430
8,558
22,257
12,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
13
1 / 4 / 7
9,549
398
7,124
19,175
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 8 / 4
12,152
506
19,711
19,803
9,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
notkoby
Skadi
17
8 / 4 / 2
11,670
486
26,109
14,689
6,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeductedClub31
Gilgamesh
19
9 / 4 / 7
12,671
528
16,026
26,845
14,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
DivideByZerp
Erlang Shen
18
11 / 4 / 4
13,187
549
17,502
29,276
29,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artemis
Miralax
Artemis
15
0 / 5 / 4
9,805
409
7,027
17,493
7,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
14
0 / 2 / 5
9,814
409
2,980
15,214
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 1 / 6
14,468
603
24,027
12,113
5,904
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
16
Kills
34
34
Deaths
16
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
AOnyx13
Odin
1
10
1
0.15
L
1
8
2
0.25
W
Gilgamesh
DeductedClub31
Gilgamesh
9
4
7
3.13
W
Erlang Shen
DivideByZerp
Erlang Shen
11
4
4
3.25
L
Atlas
1
4
7
1.13
L
5
8
4
0.88
W
Artemis
Miralax
Artemis
0
5
4
0.4
W
Khepri
0
2
5
1.25
W
14
1
6
17
L
Skadi
notkoby
Skadi
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,616
Damage
67,562
95,367
Taken
100,941
68,013
Mitigated
72,059
11,616
Healing
28,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
AOnyx13
Odin
4,114
2,069
0
0
19,443
20,946
618
909
18,534
0
41,654
L
8,558
3,069
0
6,834
22,257
12,044
0
5,324
16,709
0
75,577
W
Gilgamesh
DeductedClub31
Gilgamesh
16,026
6,288
0
12,665
26,845
14,674
0
6,570
20,275
0
99,286
W
Erlang Shen
DivideByZerp
Erlang Shen
17,502
10,522
0
8,707
29,276
29,129
1,394
6,343
22,933
326
98,239
L
Atlas
7,124
2,953
0
1,467
19,175
18,988
545
7,615
11,398
22,216
0
L
19,711
4,142
0
2,629
19,803
9,129
580
9,298
10,015
92,784
0
W
Artemis
Miralax
Artemis
7,027
1,711
0
1,677
17,493
7,818
2,650
3,799
13,694
0
69,778
W
Khepri
2,980
601
0
3,800
15,214
14,534
400
4,011
11,203
38,228
0
W
24,027
1,338
0
1,728
12,113
5,904
0
6,922
5,191
126,459
0
L
Skadi
notkoby
Skadi
26,109
12,281
0
686
14,689
6,906
727
4,117
10,447
0
112,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,924
Gold Earned
59,945
490
Minions Killed
634
0
Camps Cleared
0
2,111,319
Distance Traveled
2,133,901
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,228
385
60
3
0
363,943
2
L
Kali
10,325
430
94
4
0
434,727
5
W
Gilgamesh
12,671
528
135
6
0
467,814
0
W
Erlang Shen
13,187
549
145
6
0
422,880
1
L
Atlas
9,549
398
26
1
0
471,437
9
L
Nu Wa
12,152
506
150
6
0
397,395
5
W
Artemis
9,805
409
99
4
0
381,332
1
W
Khepri
9,814
409
45
2
0
403,568
5
W
Merlin
14,468
603
210
9
0
458,307
8
L
Skadi
11,670
486
160
7
0
443,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role