Player Matchup

Ymir
Ymir
BabyBluez
Ymir
Level 8
God Stats
13W - 6L
1,542 SR
Queue Stats
17W - 12L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
Men Fluid
Baron Samedi
Level 128
God Stats
1W - 3L
1,304 SR
Queue Stats
164W - 149L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
MrPoppin
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,591 Elo+
Party 1
Anubis
Anubis
QT Josh
Anubis
Level 91
God Stats
4W - 1L
1,818 SR
Queue Stats
21W - 23L
1,509 Elo+
Party 1
Bakasura
Bakasura
chiccytendi
Bakasura
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,425 Elo+
Party 1
Team Averages
Level 58
1,533 SR
1,496 Elo+

VS

Team Averages
Level 55
1,500 SR
1,440 Elo+
Bacchus
Bacchus
Lao
Bacchus
Level 83
God Stats
1W - 2L
1,378 SR
Queue Stats
378W - 456L
1,420 Elo+
Solo
Olorun
Olorun
SwayyyDev
Olorun
Level 18
God Stats
8W - 10L
1,627 SR
Queue Stats
245W - 263L
1,421 Elo+
Party 2
Bellona
Bellona
baycub
Bellona
Level 65
God Stats
1W - 1L
1,728 SR
Queue Stats
119W - 143L
1,465 Elo+
Party 2
Pele
Pele
q1kay
Pele
Level 66
God Stats
5W - 8L
1,255 SR
Queue Stats
126W - 143L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
wourld
Heimdallr
Level 44
God Stats
23W - 26L
1,511 SR
Queue Stats
153W - 190L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 3 / 14
10,065
503
5,127
18,522
22,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Men Fluid
Baron Samedi
18
5 / 2 / 8
11,894
595
18,398
16,235
14,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
MrPoppin
Danzaburou
14
2 / 5 / 3
9,859
493
11,116
13,957
5,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
QT Josh
Anubis
18
13 / 3 / 4
12,658
633
21,798
22,815
14,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
chiccytendi
Bakasura
16
3 / 5 / 11
10,466
523
13,406
20,501
10,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lao
Bacchus
12
2 / 2 / 4
8,646
432
5,894
16,366
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
SwayyyDev
Olorun
14
0 / 6 / 5
8,932
447
9,700
15,307
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
baycub
Bellona
17
5 / 5 / 5
10,691
535
16,130
25,933
24,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
q1kay
Pele
17
8 / 6 / 3
10,970
549
20,720
23,791
10,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
wourld
Heimdallr
15
3 / 4 / 2
8,911
446
11,412
15,254
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
23
Kills
18
18
Deaths
23
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
3
14
2.33
L
Bacchus
Lao
Bacchus
2
2
4
2
W
Baron Samedi
Men Fluid
Baron Samedi
5
2
8
4.5
W
Danzaburou
MrPoppin
Danzaburou
2
5
3
0.7
W
Anubis
QT Josh
Anubis
13
3
4
5
L
Olorun
SwayyyDev
Olorun
0
6
5
0.42
L
Bellona
baycub
Bellona
5
5
5
1.5
W
Bakasura
chiccytendi
Bakasura
3
5
11
1.7
L
Pele
q1kay
Pele
8
6
3
1.58
L
Heimdallr
wourld
Heimdallr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,845
Damage
63,856
92,030
Taken
96,651
66,456
Mitigated
63,205
29,259
Healing
25,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,127
1,298
458
2,740
18,522
22,184
192
5,007
13,515
30,323
0
L
Bacchus
Lao
Bacchus
5,894
1,110
0
4,080
16,366
15,542
290
4,457
10,987
26,358
0
W
Baron Samedi
Men Fluid
Baron Samedi
18,398
2,591
2,027
6,860
16,235
14,319
765
1,140
15,095
89,080
0
W
Danzaburou
MrPoppin
Danzaburou
11,116
5,797
0
2,389
13,957
5,372
4,738
2,501
11,456
0
59,427
W
Anubis
QT Josh
Anubis
21,798
2,298
0
13,000
22,815
14,534
1,310
5,651
17,164
76,634
0
L
Olorun
SwayyyDev
Olorun
9,700
4,523
258
3,643
15,307
5,744
660
8,650
6,167
66,145
0
L
Bellona
baycub
Bellona
16,130
3,281
0
8,682
25,933
24,773
0
15,470
9,978
0
73,213
W
Bakasura
chiccytendi
Bakasura
13,406
8,526
0
1,785
20,501
10,047
1,053
1,295
19,200
0
72,165
L
Pele
q1kay
Pele
20,720
5,285
0
6,609
23,791
10,058
0
9,772
12,749
0
89,542
L
Heimdallr
wourld
Heimdallr
11,412
3,935
0
2,090
15,254
7,088
617
6,974
8,210
0
76,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
48,150
471
Minions Killed
488
0
Camps Cleared
0
1,885,881
Distance Traveled
1,849,756
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,065
503
41
2
0
410,305
0
L
Bacchus
8,646
432
31
2
0
317,841
2
W
Baron Samedi
11,894
595
137
7
0
318,702
1
W
Danzaburou
9,859
493
86
4
0
395,502
1
W
Anubis
12,658
633
103
5
0
335,106
2
L
Olorun
8,932
447
104
5
0
354,417
0
L
Bellona
10,691
535
121
6
0
376,562
1
W
Bakasura
10,466
523
104
5
0
426,266
0
L
Pele
10,970
549
114
6
0
437,217
2
L
Heimdallr
8,911
446
118
6
0
363,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role