Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Saperlipoppet
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,345 Elo+
Solo
Ares
Ares
TavoTėvas
Ares
Level 113
God Stats
8W - 5L
1,648 SR
Queue Stats
264W - 246L
1,429 Elo+
Solo
Heimdallr
Heimdallr
elgordowar
Heimdallr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,386 Elo+
Solo
Team Averages
Level 67
1,530 SR
1,432 Elo+

VS

Team Averages
Level 95
1,627 SR
1,471 Elo+
Chang'e
Chang'e
Craig-Fod2
Chang'e
Level 66
God Stats
1W - 1L
1,714 SR
Queue Stats
73W - 86L
1,346 Elo+
Solo
Medusa
Medusa
PurplePim
Medusa
Level 51
God Stats
2W - 3L
1,870 SR
Queue Stats
211W - 212L
1,477 Elo+
Solo
Thor
Thor
SylarNM
Thor
Level 68
God Stats
2W - 8L
1,736 SR
Queue Stats
306W - 293L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
V压脉带V
Zhong Kui
Level 144
God Stats
1W - 4L
1,315 SR
Queue Stats
91W - 100L
1,524 Elo+
Solo
Xing Tian
Xing Tian
gohansonos245
Xing Tian
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
11 / 3 / 19
14,298
753
25,267
26,079
18,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
 
Medusa
19
3 / 8 / 17
12,323
649
23,974
20,908
12,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 4 / 22
12,067
635
15,527
33,944
43,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 22
15,516
817
25,363
30,877
57,365
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
elgordowar
Heimdallr
20
9 / 5 / 20
13,990
736
21,087
25,695
16,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Craig-Fod2
Chang'e
19
2 / 6 / 10
11,903
626
14,664
26,588
16,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
PurplePim
Medusa
18
4 / 9 / 8
11,876
625
23,492
27,424
13,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
SylarNM
Thor
18
3 / 10 / 12
11,934
628
13,870
21,796
11,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
V压脉带V
Zhong Kui
20
10 / 7 / 7
13,751
724
38,705
24,453
23,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
gohansonos245
Xing Tian
20
5 / 3 / 13
13,795
726
20,658
26,983
40,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
74
34
Kills
24
24
Deaths
35
100
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
3
19
6.83
W
Medusa
 
Medusa
3
8
17
1.44
L
Chang'e
Craig-Fod2
Chang'e
2
6
10
1.17
L
Medusa
PurplePim
Medusa
4
9
8
0.89
W
2
4
22
3.25
L
Thor
SylarNM
Thor
3
10
12
0.9
W
9
4
22
5
L
Zhong Kui
V压脉带V
Zhong Kui
10
7
7
1.93
W
Heimdallr
elgordowar
Heimdallr
9
5
20
3.8
L
Xing Tian
gohansonos245
Xing Tian
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,218
Damage
111,389
137,503
Taken
127,244
148,439
Mitigated
105,028
52,805
Healing
50,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
25,267
782
17,189
12,858
26,079
18,403
2,688
15,287
10,792
57,570
0
W
Medusa
 
Medusa
23,974
11,252
337
229
20,908
12,352
642
13,009
7,899
0
52,248
L
Chang'e
Craig-Fod2
Chang'e
14,664
1,766
13,379
9,772
26,588
16,103
835
13,399
13,185
30,606
0
L
Medusa
PurplePim
Medusa
23,492
10,409
3,978
2,846
27,424
13,616
1,569
13,949
13,475
0
43,328
W
15,527
2,571
2,284
7,040
33,944
43,923
977
14,585
19,359
0
26,843
L
Thor
SylarNM
Thor
13,870
1,533
1,830
732
21,796
11,651
1,398
7,095
14,695
0
33,972
W
25,363
687
1,360
4,471
30,877
57,365
1,214
13,340
17,537
31,132
0
L
Zhong Kui
V压脉带V
Zhong Kui
38,705
478
3,439
7,520
24,453
23,039
732
6,219
18,234
56,850
0
W
Heimdallr
elgordowar
Heimdallr
21,087
7,668
767
6,270
25,695
16,396
4,204
17,806
7,889
0
50,950
L
Xing Tian
gohansonos245
Xing Tian
20,658
603
1,921
5,518
26,983
40,619
115
9,968
17,015
32,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,194
Gold Earned
63,259
195
Minions Killed
164
0
Camps Cleared
0
1,589,340
Distance Traveled
1,592,131
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,298
753
69
4
0
342,230
4
W
Medusa
12,323
649
56
3
0
273,673
2
L
Chang'e
11,903
626
37
2
0
285,982
4
L
Medusa
11,876
625
25
1
0
292,369
5
W
Chaac
12,067
635
21
1
0
353,461
0
L
Thor
11,934
628
29
2
0
325,928
0
W
Ares
15,516
817
5
0
0
307,568
3
L
Zhong Kui
13,751
724
59
3
0
317,924
0
W
Heimdallr
13,990
736
44
2
0
312,408
0
L
Xing Tian
13,795
726
14
1
0
369,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role