Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Peachez1221
Hercules
Level 102
God Stats
13W - 3L
1,641 SR
Queue Stats
54W - 31L
1,736 Elo+
Party 1
Agni
Agni
S1L3NTxRage
Agni
Level 154
God Stats
1W - 0L
1,269 SR
Queue Stats
132W - 78L
1,704 Elo+
Party 1
Team Averages
Level 139
1,470 SR
1,647 Elo+

VS

Team Averages
Level 104
1,599 SR
1,453 Elo+
Anhur
Anhur
KillAsegurator
Anhur
Level 160
God Stats
4W - 5L
1,550 SR
Queue Stats
62W - 67L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
SIF Meisy
Kukulkan
Level 148
God Stats
12W - 9L
1,747 SR
Queue Stats
137W - 133L
1,506 Elo+
Party 2
Ymir
Ymir
TonaShax
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
8 / 0 / 4
9,638
876
13,227
14,115
10,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Peachez1221
Hercules
13
2 / 0 / 10
8,340
758
6,240
11,814
10,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 10
8,285
753
5,929
4,661
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,674
607
4,514
10,576
3,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SIF Meisy
Kukulkan
10
0 / 5 / 0
6,598
600
4,997
8,188
3,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
9
0 / 3 / 0
6,337
576
2,620
8,611
4,823
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
0
4
10
L
0
4
0
0
W
Hercules
Peachez1221
Hercules
2
0
10
7
W
2
0
10
7
L
Kukulkan
SIF Meisy
Kukulkan
0
5
0
0
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
12,131
30,590
Taken
27,375
23,769
Mitigated
11,702
10,823
Healing
1,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,227
3,604
826
3,856
14,115
10,835
527
3,261
10,854
0
32,655
L
4,514
3,453
0
747
10,576
3,696
0
1,837
8,739
0
17,410
W
Hercules
Peachez1221
Hercules
6,240
1,589
375
4,830
11,814
10,934
90
3,377
8,437
0
19,261
W
5,929
158
0
936
4,661
2,000
716
1,502
3,159
35,549
0
L
Kukulkan
SIF Meisy
Kukulkan
4,997
537
0
605
8,188
3,183
0
1,270
6,918
29,205
0
L
Ymir
2,620
635
0
59
8,611
4,823
0
2,876
5,735
3,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
19,609
142
Minions Killed
95
9
Camps Cleared
1
747,486
Distance Traveled
565,144
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,638
876
44
4
4
260,236
3
L
Anhur
6,674
607
32
3
0
200,156
2
W
Hercules
8,340
758
34
3
1
262,572
5
W
Agni
8,285
753
64
6
4
224,678
3
L
Kukulkan
6,598
600
55
5
1
192,679
4
L
Ymir
6,337
576
8
1
0
172,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role