Player Matchup

Ganesha
Ganesha
BlindFuryPR
Ganesha
Level 125
God Stats
1W - 3L
1,336 SR
Queue Stats
16W - 33L
1,343 Elo+
Party 2
Osiris
Osiris
BusterMcnuttyyy
Osiris
Level 65
God Stats
1W - 2L
1,308 SR
Queue Stats
44W - 59L
1,330 Elo+
Solo
Ne Zha
Ne Zha
Dreamy_Vibez_
Ne Zha
Level 107
God Stats
0W - 1L
1,234 SR
Queue Stats
128W - 131L
1,412 Elo+
Solo
Freya
Freya
M_A_N_U_E_L__pR
Freya
Level 148
God Stats
1W - 1L
1,706 SR
Queue Stats
157W - 199L
1,393 Elo+
Party 2
Ah Puch
Ah Puch
rcsii
Ah Puch
Level 106
God Stats
1W - 1L
1,542 SR
Queue Stats
11W - 13L
1,517 Elo+
Solo
Team Averages
Level 110
1,425 SR
1,399 Elo+

VS

Team Averages
Level 96
1,534 SR
1,487 Elo+
Thanatos
Thanatos
Gcentinal
Thanatos
Level 106
God Stats
31W - 50L
1,386 SR
Queue Stats
265W - 310L
1,343 Elo+
Solo
Bastet
Bastet
JackTheDwarf
Bastet
Level 121
God Stats
54W - 36L
1,700 SR
Queue Stats
149W - 125L
1,541 Elo+
Party 1
Poseidon
Poseidon
PikachuUniverse
Poseidon
Level 106
God Stats
5W - 5L
1,518 SR
Queue Stats
148W - 114L
1,565 Elo+
Party 1
King Arthur
King Arthur
TheRoyals3
King Arthur
Level 33
God Stats
3W - 1L
1,261 SR
Queue Stats
6W - 3L
1,370 Elo+
Party 1
Eset
Eset
typhoonzephyr
Eset
Level 112
God Stats
19W - 12L
1,805 SR
Queue Stats
104W - 89L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlindFuryPR
Ganesha
16
0 / 4 / 4
9,803
654
5,669
19,915
24,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 8 / 4
10,343
690
8,821
22,993
18,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 11 / 2
9,321
621
7,287
17,897
7,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 4
9,054
604
5,827
17,927
7,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
rcsii
Ah Puch
18
6 / 7 / 2
11,045
736
19,672
17,764
8,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gcentinal
Thanatos
17
3 / 3 / 17
10,828
722
4,885
9,859
4,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
19
10 / 4 / 16
12,183
812
27,940
20,662
10,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
20
11 / 1 / 17
12,656
844
19,796
16,323
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TheRoyals3
King Arthur
18
4 / 0 / 14
11,466
764
11,978
16,116
17,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 3 / 18
12,000
800
22,520
13,046
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
116
10
Kills
34
34
Deaths
11
16
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BlindFuryPR
Ganesha
0
4
4
0.5
L
3
8
4
0.63
L
1
11
2
0.18
W
Thanatos
Gcentinal
Thanatos
3
3
17
3.83
W
Bastet
10
4
16
4.5
L
0
4
4
0.5
W
Poseidon
11
1
17
19.5
W
King Arthur
TheRoyals3
King Arthur
4
0
14
11
L
Ah Puch
rcsii
Ah Puch
6
7
2
1
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,276
Damage
87,119
96,496
Taken
76,006
66,603
Mitigated
47,243
9,701
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BlindFuryPR
Ganesha
5,669
563
766
2,130
19,915
24,722
0
9,154
10,412
25,091
0
L
8,821
2,044
0
2,317
22,993
18,199
0
11,828
10,790
0
28,023
L
7,287
2,172
0
589
17,897
7,806
198
6,770
10,843
0
22,716
W
Thanatos
Gcentinal
Thanatos
4,885
257
0
5,307
9,859
4,689
2,879
4,678
5,181
0
11,287
W
Bastet
27,940
7,217
0
5,823
20,662
10,444
306
7,676
12,986
0
44,217
L
5,827
1,779
0
1,822
17,927
7,510
0
6,655
10,834
22,274
0
W
Poseidon
19,796
3,969
0
2,883
16,323
7,900
4,699
6,309
10,014
61,142
0
W
King Arthur
TheRoyals3
King Arthur
11,978
1,522
0
221
16,116
17,886
923
6,989
9,127
36
37,869
L
Ah Puch
rcsii
Ah Puch
19,672
1,841
0
2,077
17,764
8,366
0
6,317
11,265
56,282
0
W
22,520
1,187
1,141
2,484
13,046
6,324
689
5,516
7,530
45,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
59,133
224
Minions Killed
252
0
Camps Cleared
0
1,181,935
Distance Traveled
1,673,375
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,803
654
15
1
0
265,501
0
L
Osiris
10,343
690
57
4
0
231,065
0
L
Ne Zha
9,321
621
41
3
0
175,524
1
W
Thanatos
10,828
722
12
1
0
324,129
1
W
Bastet
12,183
812
51
3
0
339,195
3
L
Freya
9,054
604
44
3
0
271,032
0
W
Poseidon
12,656
844
86
6
0
331,700
1
W
King Arthur
11,466
764
45
3
0
359,371
2
L
Ah Puch
11,045
736
67
4
0
238,813
0
W
Eset
12,000
800
58
4
0
318,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role