Player Matchup

Cthulhu
Cthulhu
Camcooch4
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,311 Elo+
Party 1
Sobek
Sobek
mad1scientist2
Sobek
Level 101
God Stats
9W - 6L
1,413 SR
Queue Stats
120W - 125L
1,350 Elo+
Party 1
Cabrakan
Cabrakan
ninjacatcher
Cabrakan
Level 145
God Stats
10W - 7L
1,614 SR
Queue Stats
285W - 260L
1,465 Elo+
Party 1
Team Averages
Level 85
1,509 SR
1,375 Elo+

VS

Team Averages
Level 44
1,545 SR
1,321 Elo+
Gilgamesh
Gilgamesh
Ajl19987216
Gilgamesh
Level 59
God Stats
11W - 9L
1,644 SR
Queue Stats
388W - 538L
1,348 Elo+
Party 2
Nox
Nox
BellaFay99
Nox
Level 43
God Stats
49W - 82L
1,401 SR
Queue Stats
147W - 270L
1,287 Elo+
Solo
Cernunnos
Cernunnos
Ice Cold Ziggy
Cernunnos
Level 29
God Stats
45W - 30L
1,591 SR
Queue Stats
360W - 497L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Camcooch4
Cthulhu
12
0 / 4 / 3
9,090
606
5,138
16,341
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 3
9,221
615
2,638
18,528
24,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
ninjacatcher
Cabrakan
14
4 / 5 / 0
10,179
679
17,757
20,078
13,216
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ajl19987216
Gilgamesh
16
3 / 1 / 7
10,529
702
13,436
13,773
12,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 4
9,983
666
12,314
10,212
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Ice Cold Ziggy
Cernunnos
16
7 / 2 / 5
11,590
773
21,214
11,895
5,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
13
13
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ajl19987216
Gilgamesh
3
1
7
6.5
W
3
1
4
5
L
Cthulhu
Camcooch4
Cthulhu
0
4
3
0.38
W
Cernunnos
Ice Cold Ziggy
Cernunnos
7
2
5
4.75
L
0
4
3
0.38
L
Cabrakan
ninjacatcher
Cabrakan
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
46,964
54,947
Taken
35,880
55,540
Mitigated
23,803
9,182
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ajl19987216
Gilgamesh
13,436
4,172
0
2,225
13,773
12,793
0
8,922
4,851
0
35,467
W
12,314
715
0
3,166
10,212
5,054
291
7,664
2,548
32,451
0
L
Cthulhu
Camcooch4
Cthulhu
5,138
657
0
2,652
16,341
18,024
0
2,588
13,753
20,429
0
W
Cernunnos
Ice Cold Ziggy
Cernunnos
21,214
13,323
0
4,863
11,895
5,956
1,731
10,026
1,869
0
70,780
L
2,638
313
0
2,893
18,528
24,300
0
5,579
12,949
6,959
0
L
Cabrakan
ninjacatcher
Cabrakan
17,757
2,251
397
3,240
20,078
13,216
0
4,407
15,671
53,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
32,102
133
Minions Killed
173
5
Camps Cleared
9
765,363
Distance Traveled
868,840
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,529
702
36
2
1
310,102
0
W
Nox
9,983
666
50
3
3
299,403
0
L
Cthulhu
9,090
606
27
2
1
265,686
1
W
Cernunnos
11,590
773
87
6
5
259,335
3
L
Sobek
9,221
615
14
1
0
266,138
5
L
Cabrakan
10,179
679
92
6
4
233,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role