Player Matchup

Cthulhu
Cthulhu
Biyombo
Cthulhu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,622 Elo+
Party 2
Baba Yaga
Baba Yaga
DarthMaq
Baba Yaga
Level 159
God Stats
1W - 1L
1,549 SR
Queue Stats
61W - 44L
1,645 Elo+
Party 2
Ares
Ares
Dragonstonez
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,552 Elo+
Party 2
Apollo
Apollo
PeltOfMyEnemies
Apollo
Level 90
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 32L
1,670 Elo+
Party 2
Thor
Thor
thiccgamergirl
Thor
Level 104
God Stats
2W - 6L
1,638 SR
Queue Stats
76W - 68L
1,610 Elo+
Party 2
Team Averages
Level 102
1,538 SR
1,620 Elo+

VS

Team Averages
Level 133
1,456 SR
1,607 Elo+
Yu Huang
Yu Huang
BlackIce 242385
Yu Huang
Level 129
God Stats
6W - 8L
1,348 SR
Queue Stats
75W - 71L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
Charles444
Baron Samedi
Level 83
God Stats
58W - 84L
1,467 SR
Queue Stats
149W - 192L
1,395 Elo+
Solo
Hercules
Hercules
JDP55
Hercules
Level 140
God Stats
0W - 1L
1,561 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Sm0kyreaper420
Arachne
Level 155
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 2L
1,769 Elo+
Party 1
Hachiman
Hachiman
alupp
Hachiman
Level 157
God Stats
0W - 2L
1,339 SR
Queue Stats
5W - 2L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biyombo
Cthulhu
17
1 / 1 / 1
10,007
527
12,190
12,480
14,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
DarthMaq
Baba Yaga
18
7 / 0 / 6
11,192
589
18,940
6,515
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 4
8,599
453
5,942
11,958
15,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 5 / 4
8,774
462
8,952
13,648
6,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 0 / 0
10,570
556
6,421
13,023
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
1 / 5 / 3
7,046
371
4,903
10,844
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Charles444
Baron Samedi
11
0 / 7 / 1
6,660
351
5,924
12,354
6,243
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
JDP55
Hercules
15
1 / 1 / 0
9,175
483
5,929
17,296
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 4 / 1
7,574
399
6,684
16,904
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
alupp
Hachiman
15
3 / 3 / 3
9,093
479
8,950
14,149
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
7
7
Deaths
20
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Biyombo
Cthulhu
1
1
1
1.5
L
Yu Huang
1
5
3
0.5
L
Baron Samedi
Charles444
Baron Samedi
0
7
1
0.07
W
Baba Yaga
DarthMaq
Baba Yaga
7
0
6
10
W
1
1
4
3
L
Hercules
JDP55
Hercules
1
1
0
1
W
2
5
4
0.8
L
2
4
1
0.63
L
Hachiman
alupp
Hachiman
3
3
3
1.5
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,445
Damage
32,390
57,624
Taken
71,547
46,985
Mitigated
37,710
17,313
Healing
23,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Biyombo
Cthulhu
12,190
1,899
0
1,834
12,480
14,678
0
1,033
11,447
77,882
0
L
Yu Huang
4,903
200
0
1,449
10,844
4,981
0
4,767
5,967
33,693
0
L
Baron Samedi
Charles444
Baron Samedi
5,924
491
50
2,985
12,354
6,243
0
7,130
4,879
41,890
0
W
Baba Yaga
DarthMaq
Baba Yaga
18,940
1,647
0
3,087
6,515
3,850
1,701
2,754
3,761
104,052
0
W
5,942
452
0
1,151
11,958
15,090
461
3,784
8,174
17,734
0
L
Hercules
JDP55
Hercules
5,929
1,782
94
8,369
17,296
14,225
0
10,964
5,380
0
64,654
W
8,952
5,808
0
3,660
13,648
6,695
2,525
1,773
11,875
0
74,100
L
6,684
4,334
0
5,286
16,904
6,520
0
7,713
9,019
0
38,464
L
Hachiman
alupp
Hachiman
8,950
5,231
0
5,445
14,149
5,741
0
4,841
9,230
0
71,759
W
6,421
1,005
0
7,581
13,023
6,672
0
1,483
11,540
0
108,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
39,548
619
Minions Killed
406
0
Camps Cleared
0
1,902,557
Distance Traveled
1,784,822
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,007
527
137
7
0
366,371
0
L
Yu Huang
7,046
371
61
3
0
357,367
7
L
Baron Samedi
6,660
351
46
2
0
304,954
0
W
Baba Yaga
11,192
589
200
11
0
371,837
2
W
Ares
8,599
453
19
1
0
389,508
0
L
Hercules
9,175
483
123
6
0
361,649
0
W
Apollo
8,774
462
109
6
0
346,106
2
L
Arachne
7,574
399
66
3
0
425,795
0
L
Hachiman
9,093
479
110
6
0
335,057
1
W
Thor
10,570
556
154
8
0
428,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role