Player Matchup

Hachiman
Hachiman
Flavortown4658
Hachiman
Level 21
God Stats
3W - 10L
1,294 SR
Queue Stats
49W - 77L
1,394 Elo+
Party 2
Jormungandr
Jormungandr
Gob831
Jormungandr
Level 28
God Stats
4W - 9L
1,441 SR
Queue Stats
141W - 181L
1,415 Elo+
Party 2
Ymir
Ymir
LILD14
Ymir
Level 7
God Stats
1W - 3L
1,390 SR
Queue Stats
2W - 9L
1,266 Elo+
Party 2
Scylla
Scylla
LordOni0n
Scylla
Level 16
God Stats
7W - 11L
1,450 SR
Queue Stats
31W - 47L
1,303 Elo+
Party 2
Set
Set
ScornfulHarp690
Set
Level 69
God Stats
16W - 19L
1,591 SR
Queue Stats
85W - 89L
1,414 Elo+
Party 2
Team Averages
Level 28
1,433 SR
1,358 Elo+

VS

Team Averages
Level 42
1,580 SR
1,576 Elo+
Fafnir
Fafnir
Auskeladd
Fafnir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 34L
1,540 Elo+
Party 1
Bakasura
Bakasura
Rattata
Bakasura
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 34L
1,534 Elo+
Party 1
Tiamat
Tiamat
SticksAndStocks
Tiamat
Level 30
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Cupid
Cupid
erichkruger14
Cupid
Level 14
God Stats
4W - 3L
1,589 SR
Queue Stats
17W - 11L
1,507 Elo+
Party 1
Izanami
Izanami
hackerman422
Izanami
Level 36
God Stats
23W - 4L
1,809 SR
Queue Stats
170W - 111L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 6 / 1
9,013
410
7,638
14,061
5,016
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Gob831
Jormungandr
16
0 / 5 / 2
9,543
434
7,589
14,329
12,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
LILD14
Ymir
13
0 / 8 / 2
7,520
342
5,402
18,717
14,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
LordOni0n
Scylla
16
1 / 3 / 1
10,376
472
3,491
10,500
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 4 / 2
10,696
486
17,146
23,114
12,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Auskeladd
Fafnir
16
4 / 1 / 15
12,903
587
13,363
22,752
37,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Rattata
Bakasura
17
5 / 5 / 7
12,005
546
11,373
20,285
10,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 2 / 6
12,802
582
13,597
10,911
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 3 / 8
12,612
573
15,025
12,981
6,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
hackerman422
Izanami
20
6 / 1 / 1
14,772
671
11,044
19,689
9,196
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
26
26
Deaths
12
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Auskeladd
Fafnir
4
1
15
11.5
L
Hachiman
2
6
1
0.42
L
Jormungandr
Gob831
Jormungandr
0
5
2
0.2
L
Ymir
LILD14
Ymir
0
8
2
0.13
L
Scylla
LordOni0n
Scylla
1
3
1
0.5
W
Bakasura
Rattata
Bakasura
5
5
7
1.7
L
7
4
2
2
W
4
2
6
3.5
W
7
3
8
3.67
W
Izanami
hackerman422
Izanami
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,266
Damage
64,402
80,721
Taken
86,618
49,508
Mitigated
72,213
14,033
Healing
29,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Auskeladd
Fafnir
13,363
5,471
0
5,744
22,752
37,915
383
5,188
17,564
35,143
0
L
Hachiman
7,638
4,685
0
3,544
14,061
5,016
0
5,576
8,065
0
48,632
L
Jormungandr
Gob831
Jormungandr
7,589
438
0
990
14,329
12,824
0
3,073
11,256
64,246
0
L
Ymir
LILD14
Ymir
5,402
1,399
0
0
18,717
14,633
0
5,453
13,124
39,546
0
L
Scylla
LordOni0n
Scylla
3,491
229
0
1,586
10,500
4,185
662
6,313
4,022
67,146
0
W
Bakasura
Rattata
Bakasura
11,373
7,112
0
3,584
20,285
10,199
902
2,613
17,672
0
78,872
L
17,146
8,708
0
7,913
23,114
12,850
490
6,545
15,461
0
91,294
W
13,597
831
0
2,797
10,911
8,543
100
3,243
7,668
75,641
0
W
15,025
10,643
273
4,376
12,981
6,360
5,245
2,496
10,485
0
90,533
W
Izanami
hackerman422
Izanami
11,044
7,496
0
12,950
19,689
9,196
6,940
5,586
14,103
0
175,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
65,094
522
Minions Killed
644
0
Camps Cleared
0
1,970,917
Distance Traveled
1,929,084
6
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,903
587
31
1
0
385,901
2
L
Hachiman
9,013
410
83
4
0
385,629
3
L
Jormungandr
9,543
434
125
6
0
411,506
1
L
Ymir
7,520
342
51
2
0
386,394
0
L
Scylla
10,376
472
138
6
0
387,562
0
W
Bakasura
12,005
546
114
5
0
464,104
3
L
Set
10,696
486
125
6
0
399,826
2
W
Tiamat
12,802
582
126
6
0
323,029
16
W
Cupid
12,612
573
131
6
0
371,603
0
W
Izanami
14,772
671
242
11
0
384,447
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role