Player Matchup

Ao Kuang
Ao Kuang
CrZyOmnioya
Ao Kuang
Level 10
God Stats
0W - 4L
1,193 SR
Queue Stats
1W - 7L
1,056 Elo+
Party 2
Hel
Hel
DocterRad
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,195 Elo+
Party 2
Tiamat
Tiamat
Furisumoku
Tiamat
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,359 Elo+
Party 2
Scylla
Scylla
Gavin Pepper
Scylla
Level 68
God Stats
0W - 2L
1,243 SR
Queue Stats
2W - 5L
1,195 Elo+
Party 2
Ra
Ra
NitoStayFly
Ra
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,359 Elo+
Party 2
Team Averages
Level 70
1,387 SR
1,233 Elo+

VS

Team Averages
Level 78
1,534 SR
1,441 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
El SauceGod
Amaterasu
Level 125
God Stats
11W - 15L
1,371 SR
Queue Stats
270W - 323L
1,414 Elo+
Party 3
Agni
Agni
MajinMalibu
Agni
Level 113
God Stats
2W - 0L
1,823 SR
Queue Stats
207W - 207L
1,423 Elo+
Party 1
Artio
Artio
PercNowitzki500
Artio
Level 84
God Stats
9W - 10L
1,449 SR
Queue Stats
192W - 238L
1,416 Elo+
Party 3
Danzaburou
Danzaburou
TATTEDtortoise
Danzaburou
Level 38
God Stats
8W - 7L
1,529 SR
Queue Stats
209W - 254L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrZyOmnioya
Ao Kuang
10
2 / 9 / 4
8,106
386
5,076
19,334
6,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 5
7,371
351
6,101
12,520
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Furisumoku
Tiamat
9
0 / 9 / 6
7,108
338
8,860
18,306
7,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
11
3 / 6 / 2
8,445
402
9,211
12,926
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 5
7,915
377
8,467
19,212
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 2 / 6
9,653
460
8,476
19,967
11,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
El SauceGod
Amaterasu
17
7 / 0 / 13
11,290
538
13,293
22,749
19,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 3 / 16
10,174
484
22,202
11,976
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 1 / 13
10,054
479
7,475
17,906
20,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TATTEDtortoise
Danzaburou
18
11 / 1 / 6
11,959
569
14,601
15,190
7,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
7
Kills
32
32
Deaths
7
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
6
3
L
Ao Kuang
CrZyOmnioya
Ao Kuang
2
9
4
0.44
L
0
3
5
0.83
W
Amaterasu
El SauceGod
Amaterasu
7
0
13
13.5
L
Tiamat
Furisumoku
Tiamat
0
9
6
0.33
L
Scylla
3
6
2
0.67
W
6
3
16
4.67
L
2
5
5
0.9
W
5
1
13
11.5
W
Danzaburou
TATTEDtortoise
Danzaburou
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
66,047
82,298
Taken
87,788
30,489
Mitigated
63,545
30,612
Healing
39,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,476
1,346
447
9,857
19,967
11,121
0
4,364
15,331
0
77,762
L
Ao Kuang
CrZyOmnioya
Ao Kuang
5,076
1,332
0
3,202
19,334
6,492
368
6,876
12,107
21,051
0
L
6,101
378
7,669
6,111
12,520
4,719
938
3,625
8,649
35,559
0
W
Amaterasu
El SauceGod
Amaterasu
13,293
4,379
0
12,178
22,749
19,455
4,101
7,831
14,204
0
86,226
L
Tiamat
Furisumoku
Tiamat
8,860
1,590
0
4,417
18,306
7,970
1,074
5,930
11,898
25,735
0
L
Scylla
9,211
838
0
500
12,926
4,183
1,404
5,277
7,131
24,284
0
W
22,202
617
0
1,264
11,976
5,180
845
6,935
4,600
69,099
0
L
8,467
736
1,562
7,151
19,212
7,125
516
5,942
12,836
43,158
0
W
7,475
708
1,961
8,162
17,906
20,532
403
8,641
8,451
32,338
0
W
Danzaburou
TATTEDtortoise
Danzaburou
14,601
6,406
0
5,330
15,190
7,257
9,756
7,282
7,487
0
115,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
53,130
216
Minions Killed
559
0
Camps Cleared
0
1,915,997
Distance Traveled
1,988,051
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,653
460
104
5
0
341,122
1
L
Ao Kuang
8,106
386
21
1
0
370,169
2
L
Hel
7,371
351
64
3
0
396,501
3
W
Amaterasu
11,290
538
142
7
0
419,173
5
L
Tiamat
7,108
338
44
2
0
368,289
1
L
Scylla
8,445
402
39
2
0
379,655
0
W
Agni
10,174
484
98
5
0
406,926
2
L
Ra
7,915
377
48
2
0
401,383
1
W
Artio
10,054
479
41
2
0
431,925
0
W
Danzaburou
11,959
569
174
8
0
388,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role