Player Matchup

Hachiman
Hachiman
DeElectricJudas
Hachiman
Level 21
God Stats
10W - 7L
1,682 SR
Queue Stats
57W - 71L
1,433 Elo+
Party 2
Arachne
Arachne
Primortal_Rage
Arachne
Level 23
God Stats
2W - 3L
1,842 SR
Queue Stats
43W - 63L
1,438 Elo+
Party 2
Atlas
Atlas
omoHakai
Atlas
Level 128
God Stats
0W - 3L
1,136 SR
Queue Stats
51W - 57L
1,442 Elo+
Party 2
Team Averages
Level 57
1,553 SR
1,438 Elo+

VS

Team Averages
Level 91
1,542 SR
1,490 Elo+
Fenrir
Fenrir
Larvishit_MDA
Fenrir
Level 127
God Stats
1W - 4L
1,194 SR
Queue Stats
267W - 302L
1,422 Elo+
Solo
Kukulkan
Kukulkan
Stonewall9246
Kukulkan
Level 24
God Stats
104W - 71L
1,588 SR
Queue Stats
133W - 118L
1,443 Elo+
Party 1
Atlas
Atlas
iTzGuDTiMeZ
Atlas
Level 123
God Stats
48W - 35L
1,845 SR
Queue Stats
473W - 344L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 3 / 0
6,726
673
4,780
9,176
3,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 2
6,166
617
4,268
10,409
4,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
omoHakai
Atlas
11
0 / 2 / 1
6,933
693
6,195
11,042
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,525
753
9,304
7,943
4,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Stonewall9246
Kukulkan
12
4 / 1 / 4
7,608
761
8,249
3,972
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 8
7,016
702
7,153
9,536
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
3
0
0.67
W
4
0
5
6.5
L
0
4
2
0.25
W
Kukulkan
Stonewall9246
Kukulkan
4
1
4
6
W
1
1
8
5
L
Atlas
omoHakai
Atlas
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,243
Damage
24,706
30,627
Taken
21,451
17,067
Mitigated
15,657
3,505
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,780
2,669
0
0
9,176
3,371
0
4,789
4,106
0
15,704
W
9,304
3,561
0
2,068
7,943
4,796
275
2,166
5,777
0
16,124
L
4,268
2,784
0
1,405
10,409
4,777
0
4,462
5,588
0
13,018
W
Kukulkan
Stonewall9246
Kukulkan
8,249
1,500
0
0
3,972
1,650
536
1,392
2,580
30,112
0
W
7,153
2,155
0
766
9,536
9,211
298
3,114
6,422
21,113
0
L
Atlas
omoHakai
Atlas
6,195
1,851
296
1,804
11,042
8,919
0
5,962
4,661
20,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,825
Gold Earned
22,149
68
Minions Killed
130
4
Camps Cleared
4
550,297
Distance Traveled
571,084
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,726
673
34
3
0
165,892
0
W
Fenrir
7,525
753
21
2
1
202,303
2
L
Arachne
6,166
617
21
2
4
191,692
0
W
Kukulkan
7,608
761
76
8
3
178,408
0
W
Atlas
7,016
702
33
3
0
190,373
2
L
Atlas
6,933
693
13
1
0
192,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role