Player Matchup

Persephone
Persephone
ForceofIra
Persephone
Level 66
God Stats
3W - 3L
1,584 SR
Queue Stats
38W - 59L
1,366 Elo+
Party 1
Nemesis
Nemesis
RedFoxThePoser
Nemesis
Level 20
God Stats
0W - 2L
1,342 SR
Queue Stats
10W - 27L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
charmader1
Gilgamesh
Level 72
God Stats
2W - 7L
1,353 SR
Queue Stats
68W - 104L
1,431 Elo+
Solo
Team Averages
Level 53
1,426 SR
1,369 Elo+

VS

Team Averages
Level 62
1,560 SR
1,481 Elo+
Hou Yi
Hou Yi
SilverDoctor69
Hou Yi
Level 46
God Stats
2W - 2L
1,393 SR
Queue Stats
2W - 3L
1,489 Elo+
Solo
Achilles
Achilles
Swe3ts
Achilles
Level 68
God Stats
1W - 0L
1,536 SR
Queue Stats
6W - 3L
1,464 Elo+
Party 2
Agni
Agni
TheGreatOne1412
Agni
Level 72
God Stats
1W - 1L
1,750 SR
Queue Stats
6W - 4L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ForceofIra
Persephone
13
3 / 6 / 2
9,054
755
10,291
13,264
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 3
7,564
630
3,847
12,021
7,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
charmader1
Gilgamesh
12
4 / 3 / 1
8,508
709
7,602
12,769
8,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
8,126
677
6,125
8,932
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Swe3ts
Achilles
14
10 / 2 / 5
9,971
831
12,452
15,099
16,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 10
8,644
720
12,226
8,705
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
15
15
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
ForceofIra
Persephone
3
6
2
0.67
L
0
6
3
0.25
W
2
3
8
2
W
Achilles
Swe3ts
Achilles
10
2
5
6.25
W
3
2
10
4
L
Gilgamesh
charmader1
Gilgamesh
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,740
Damage
30,803
38,054
Taken
32,736
20,945
Mitigated
23,407
4,311
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ForceofIra
Persephone
10,291
731
438
2,201
13,264
5,429
141
5,255
8,003
34,126
0
L
3,847
1,283
180
772
12,021
7,072
102
2,710
9,311
0
13,534
W
6,125
3,255
0
513
8,932
3,615
1,089
3,868
5,064
0
23,051
W
Achilles
Swe3ts
Achilles
12,452
3,704
0
2,112
15,099
16,323
234
4,247
10,852
0
21,819
W
12,226
1,081
0
1,470
8,705
3,469
737
2,540
6,165
30,090
0
L
Gilgamesh
charmader1
Gilgamesh
7,602
2,542
195
525
12,769
8,444
480
4,845
7,924
0
22,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
26,741
112
Minions Killed
114
5
Camps Cleared
4
681,412
Distance Traveled
609,705
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,054
755
56
5
3
220,031
1
L
Nemesis
7,564
630
27
2
0
232,818
1
W
Hou Yi
8,126
677
46
4
1
187,666
0
W
Achilles
9,971
831
21
2
0
221,738
0
W
Agni
8,644
720
47
4
3
200,301
0
L
Gilgamesh
8,508
709
29
2
2
228,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role