Player Matchup

Ra
Ra
Bigshotak
Ra
Level 108
God Stats
5W - 1L
1,832 SR
Queue Stats
67W - 60L
1,583 Elo+
Party 2
Bakasura
Bakasura
TheFoxThatDies
Bakasura
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 70L
1,575 Elo+
Party 2
Cerberus
Cerberus
âkari
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,452 Elo+
Party 2
Team Averages
Level 88
1,611 SR
1,537 Elo+

VS

Team Averages
Level 69
1,582 SR
1,434 Elo+
Bellona
Bellona
AlexInChat
Bellona
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 132L
1,388 Elo+
Party 1
Anubis
Anubis
WizardJT
Anubis
Level 25
God Stats
33W - 30L
1,411 SR
Queue Stats
105W - 112L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
WoulCramann
Hou Yi
Level 151
God Stats
10W - 4L
1,836 SR
Queue Stats
19W - 16L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
9,339
623
8,195
11,408
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
15
7 / 6 / 1
11,100
740
13,163
16,041
11,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
âkari
Cerberus
14
0 / 4 / 6
10,136
676
6,710
15,935
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexInChat
Bellona
15
2 / 4 / 12
11,228
749
8,779
14,968
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
WizardJT
Anubis
16
3 / 2 / 12
10,918
728
9,144
10,398
5,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
18
10 / 2 / 4
12,364
824
21,820
16,672
6,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
15
15
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlexInChat
Bellona
2
4
12
2
L
0
5
6
0.6
L
Bakasura
7
6
1
1.25
W
Anubis
WizardJT
Anubis
3
2
12
4.5
W
Hou Yi
10
2
4
6
L
Cerberus
âkari
Cerberus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
39,743
43,384
Taken
42,038
33,678
Mitigated
27,961
8,861
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlexInChat
Bellona
8,779
1,718
177
2,068
14,968
15,190
411
4,672
9,163
0
26,541
L
8,195
420
1,493
1,845
11,408
5,126
355
983
10,425
38,590
0
L
Bakasura
13,163
7,639
0
2,719
16,041
11,290
640
4,608
11,433
0
19,330
W
Anubis
WizardJT
Anubis
9,144
324
0
3,964
10,398
5,826
566
3,962
5,689
42,099
0
W
Hou Yi
21,820
11,948
0
2,813
16,672
6,945
2,298
6,211
9,902
0
70,470
L
Cerberus
âkari
Cerberus
6,710
532
0
2,804
15,935
17,262
112
3,969
11,966
11,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
34,510
139
Minions Killed
187
2
Camps Cleared
11
823,756
Distance Traveled
802,169
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,228
749
36
2
3
288,497
4
L
Ra
9,339
623
90
6
0
256,254
4
L
Bakasura
11,100
740
31
2
2
288,469
1
W
Anubis
10,918
728
73
5
2
250,147
3
W
Hou Yi
12,364
824
78
5
6
263,525
1
L
Cerberus
10,136
676
18
1
0
279,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role