Player Matchup

Hera
Hera
 
Hera
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CuterGirl
Ne Zha
Level 126
God Stats
1W - 0L
1,763 SR
Queue Stats
53W - 59L
1,367 Elo+
Party 1
Ra
Ra
SirBlackCr
Ra
Level 45
God Stats
1W - 0L
1,371 SR
Queue Stats
9W - 21L
1,226 Elo+
Party 1
Fafnir
Fafnir
cdx-llo
Fafnir
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 94L
1,404 Elo+
Solo
Anubis
Anubis
tartuf
Anubis
Level 81
God Stats
4W - 3L
1,469 SR
Queue Stats
73W - 103L
1,255 Elo+
Solo
Team Averages
Level 86
1,521 SR
1,351 Elo+

VS

Team Averages
Level 79
1,453 SR
1,364 Elo+
Sol
Sol
Freudlaven
Sol
Level 125
God Stats
3W - 3L
1,489 SR
Queue Stats
209W - 205L
1,336 Elo+
Solo
Nu Wa
Nu Wa
Jaderuss1021
Nu Wa
Level 108
God Stats
10W - 9L
1,524 SR
Queue Stats
921W - 1,226L
1,273 Elo+
Solo
Ra
Ra
LordApples123
Ra
Level 65
God Stats
1W - 4L
1,252 SR
Queue Stats
304W - 274L
1,403 Elo+
Solo
Thoth
Thoth
kerber96
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,291 Elo+
Solo
Susano
Susano
tau43
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 2 / 17
10,223
786
10,617
8,821
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
CuterGirl
Ne Zha
19
14 / 1 / 14
11,538
888
19,751
14,975
8,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 1 / 24
10,530
810
10,985
7,141
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
cdx-llo
Fafnir
16
3 / 5 / 18
10,153
781
5,315
16,658
20,884
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
tartuf
Anubis
18
10 / 5 / 12
11,209
862
17,263
16,569
9,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
9,282
714
5,755
12,551
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 8 / 7
8,403
646
8,303
13,894
4,051
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 6
8,169
628
11,289
11,351
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
kerber96
Thoth
15
3 / 5 / 1
8,808
678
7,116
11,445
3,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
tau43
Susano
17
3 / 9 / 6
9,290
715
9,727
16,856
7,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
37
33
Kills
12
14
Deaths
33
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
17
6.25
W
Ne Zha
CuterGirl
Ne Zha
14
1
14
21
L
5
5
5
1.5
L
0
8
7
0.44
L
1
6
6
0.67
W
2
1
24
14
W
Fafnir
cdx-llo
Fafnir
3
5
18
2.4
L
Thoth
kerber96
Thoth
3
5
1
0.7
W
Anubis
tartuf
Anubis
10
5
12
3.2
L
Susano
tau43
Susano
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,931
Damage
42,190
64,164
Taken
66,097
47,213
Mitigated
24,260
33,369
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,617
2,276
1,381
2,456
8,821
4,486
1,033
5,061
3,760
24,722
0
W
Ne Zha
CuterGirl
Ne Zha
19,751
2,370
2,301
6,722
14,975
8,698
718
7,370
7,605
0
37,563
L
5,755
249
1,017
2,443
12,551
4,920
0
8,192
4,359
18,474
0
L
8,303
1,019
253
955
13,894
4,051
0
9,200
4,694
21,502
0
L
11,289
1,044
5,220
2,612
11,351
4,238
0
7,977
3,374
26,650
0
W
10,985
248
6,572
2,058
7,141
3,741
1,065
4,217
2,924
34,763
0
W
Fafnir
cdx-llo
Fafnir
5,315
1,539
926
3,280
16,658
20,884
840
6,200
10,458
8,753
0
L
Thoth
kerber96
Thoth
7,116
273
591
1,226
11,445
3,993
0
7,558
3,887
19,375
0
W
Anubis
tartuf
Anubis
17,263
73
877
6,796
16,569
9,404
3,352
9,615
6,954
32,723
0
L
Susano
tau43
Susano
9,727
2,290
0
504
16,856
7,058
0
11,253
5,603
0
14,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,653
Gold Earned
43,952
154
Minions Killed
102
0
Camps Cleared
0
1,256,487
Distance Traveled
1,068,993
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,223
786
25
2
0
251,875
0
W
Ne Zha
11,538
888
23
2
0
288,935
3
L
Sol
9,282
714
22
2
0
232,130
0
L
Nu Wa
8,403
646
20
2
0
177,599
0
L
Ra
8,169
628
21
2
0
240,412
0
W
Ra
10,530
810
64
5
0
276,611
0
W
Fafnir
10,153
781
6
0
0
234,543
0
L
Thoth
8,808
678
28
2
0
211,890
0
W
Anubis
11,209
862
36
3
0
204,523
0
L
Susano
9,290
715
11
1
0
206,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role