Player Matchup

Skadi
Skadi
Gimmeface
Skadi
Level 121
God Stats
32W - 18L
1,587 SR
Queue Stats
253W - 164L
1,487 Elo+
Party 1
He Bo
He Bo
MagicBronson347
He Bo
Level 21
God Stats
2W - 1L
1,701 SR
Queue Stats
176W - 82L
1,642 Elo+
Party 1
Artemis
Artemis
shikixsharu
Artemis
Level 121
God Stats
8W - 4L
1,780 SR
Queue Stats
247W - 156L
1,506 Elo+
Party 1
Team Averages
Level 88
1,689 SR
1,545 Elo+

VS

Team Averages
Level 98
1,418 SR
1,520 Elo+
Tyr
Tyr
OG003
Tyr
Level 145
God Stats
10W - 8L
1,529 SR
Queue Stats
260W - 175L
1,601 Elo+
Party 2
Ganesha
Ganesha
StylesAE
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 64L
1,606 Elo+
Party 2
Zeus
Zeus
The Law JR
Zeus
Level 24
God Stats
0W - 3L
1,225 SR
Queue Stats
1W - 4L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gimmeface
Skadi
18
11 / 4 / 8
13,477
793
17,637
16,308
5,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 13
12,246
720
18,233
15,183
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
shikixsharu
Artemis
17
4 / 3 / 15
12,145
714
17,849
13,600
5,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
OG003
Tyr
16
7 / 7 / 1
12,439
732
16,008
22,164
22,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
StylesAE
Ganesha
13
0 / 8 / 6
10,502
618
6,741
23,300
34,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 6 / 5
10,207
600
9,701
11,784
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
21
Kills
8
8
Deaths
21
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
Gimmeface
Skadi
11
4
8
3.75
W
6
1
13
12.5
L
Tyr
OG003
Tyr
7
7
1
1.07
L
Ganesha
StylesAE
Ganesha
0
8
6
0.38
L
1
6
5
0.58
W
Artemis
shikixsharu
Artemis
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,719
Damage
32,450
45,091
Taken
57,248
16,744
Mitigated
62,843
8,894
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Gimmeface
Skadi
17,637
9,651
0
1,382
16,308
5,795
548
5,016
11,292
0
57,850
W
18,233
1,212
0
5,056
15,183
5,710
207
7,587
7,596
47,502
0
L
Tyr
OG003
Tyr
16,008
2,244
0
3,564
22,164
22,534
0
6,340
15,358
0
38,710
L
Ganesha
StylesAE
Ganesha
6,741
883
0
1,583
23,300
34,168
0
6,390
16,545
17,751
0
L
9,701
1,313
0
335
11,784
6,141
0
4,488
6,956
25,088
0
W
Artemis
shikixsharu
Artemis
17,849
9,380
0
2,456
13,600
5,239
2,007
4,787
8,813
0
50,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
33,148
194
Minions Killed
110
11
Camps Cleared
1
881,149
Distance Traveled
866,131
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,477
793
78
5
3
287,755
1
W
He Bo
12,246
720
62
4
3
303,599
0
L
Tyr
12,439
732
60
4
1
323,367
3
L
Ganesha
10,502
618
1
0
0
274,681
6
L
Zeus
10,207
600
49
3
0
268,083
0
W
Artemis
12,145
714
54
3
5
289,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role