Player Matchup

Gilgamesh
Gilgamesh
DARKCargo18
Gilgamesh
Level 109
God Stats
0W - 1L
1,287 SR
Queue Stats
11W - 20L
1,363 Elo+
Party 2
Achilles
Achilles
Death_to_whales
Achilles
Level 127
God Stats
4W - 2L
1,697 SR
Queue Stats
189W - 199L
1,445 Elo+
Party 4
Baron Samedi
Baron Samedi
L1tty Z4y
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,452 Elo+
Party 2
Chaac
Chaac
PonyoMIyazaki
Chaac
Level 86
God Stats
2W - 2L
1,624 SR
Queue Stats
188W - 205L
1,447 Elo+
Solo
Ymir
Ymir
smokinclown420
Ymir
Level 144
God Stats
4W - 2L
1,515 SR
Queue Stats
117W - 133L
1,394 Elo+
Party 4
Team Averages
Level 106
1,525 SR
1,420 Elo+

VS

Team Averages
Level 120
1,385 SR
1,485 Elo+
Olorun
Olorun
BluntForceFaded
Olorun
Level 154
God Stats
2W - 2L
1,177 SR
Queue Stats
188W - 167L
1,592 Elo+
Party 3
Geb
Geb
Diggadi
Geb
Level 159
God Stats
5W - 6L
1,342 SR
Queue Stats
455W - 447L
1,430 Elo+
Party 3
Freya
Freya
Kylar123
Freya
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,596 Elo+
Party 1
Chiron
Chiron
MzPurple1978
Chiron
Level 82
God Stats
3W - 0L
1,407 SR
Queue Stats
65W - 88L
1,325 Elo+
Party 3
Xbalanque
Xbalanque
xGENERICxGAMING
Xbalanque
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DARKCargo18
Gilgamesh
18
3 / 6 / 7
11,363
598
18,733
35,326
40,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
19
4 / 9 / 5
11,911
627
20,374
29,563
20,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
L1tty Z4y
Baron Samedi
17
2 / 7 / 8
10,996
579
20,545
21,774
13,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 8
11,894
626
20,231
32,648
48,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 6 / 7
11,524
607
12,266
43,337
47,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 16
14,560
766
31,955
27,668
18,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Geb
18
1 / 3 / 24
11,331
596
17,197
26,640
34,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Kylar123
Freya
20
6 / 4 / 19
13,072
688
31,634
30,864
20,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
20
1 / 0 / 22
11,796
621
16,550
12,671
7,886
Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
xGENERICxGAMING
Xbalanque
20
12 / 5 / 15
13,874
730
39,267
19,260
12,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
128
14
Kills
32
32
Deaths
15
35
Assists
96
Player
Kills
Deaths
Assists
KDA
W
12
3
16
6.67
L
Gilgamesh
DARKCargo18
Gilgamesh
3
6
7
1.08
L
Achilles
4
9
5
0.72
W
Geb
1
3
24
4.33
W
Freya
Kylar123
Freya
6
4
19
3.88
L
Baron Samedi
L1tty Z4y
Baron Samedi
2
7
8
0.86
W
Chiron
1
0
22
12
L
2
4
8
1.5
L
3
6
7
1.08
W
Xbalanque
xGENERICxGAMING
Xbalanque
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,149
Damage
136,603
162,648
Taken
117,103
170,359
Mitigated
93,447
56,700
Healing
57,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,955
14,714
8,058
13,211
27,668
18,832
3,585
8,757
18,911
58,029
0
L
Gilgamesh
DARKCargo18
Gilgamesh
18,733
3,322
2,848
8,259
35,326
40,658
354
16,351
18,975
854
32,381
L
Achilles
20,374
5,474
752
5,927
29,563
20,337
970
15,629
13,934
0
35,540
W
Geb
17,197
1,449
2,717
6,662
26,640
34,054
244
6,893
19,747
25,109
0
W
Freya
Kylar123
Freya
31,634
11,408
2,758
13,450
30,864
20,049
825
8,361
22,503
52,565
4,643
L
Baron Samedi
L1tty Z4y
Baron Samedi
20,545
1,794
5,435
3,530
21,774
13,610
1,612
11,602
10,172
32,976
0
W
Chiron
16,550
4,131
2,754
3,991
12,671
7,886
308
1,837
10,834
0
27,165
L
20,231
2,153
2,739
10,226
32,648
48,709
86
17,173
15,475
0
50,618
L
12,266
1,640
3,611
13,373
43,337
47,045
1,053
16,979
26,358
25,128
0
W
Xbalanque
xGENERICxGAMING
Xbalanque
39,267
13,297
1,655
2,346
19,260
12,626
3,255
7,623
11,637
0
64,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,688
Gold Earned
64,633
181
Minions Killed
177
0
Camps Cleared
0
1,597,111
Distance Traveled
1,650,563
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,560
766
47
2
0
286,731
0
L
Gilgamesh
11,363
598
34
2
0
349,128
0
L
Achilles
11,911
627
47
2
0
302,726
0
W
Geb
11,331
596
6
0
0
343,683
0
W
Freya
13,072
688
49
3
0
330,790
0
L
Baron Samedi
10,996
579
34
2
0
285,315
0
W
Chiron
11,796
621
28
1
0
353,207
1
L
Chaac
11,894
626
40
2
0
373,792
1
L
Ymir
11,524
607
26
1
0
286,150
0
W
Xbalanque
13,874
730
47
2
0
336,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role