Player Matchup

Izanami
Izanami
Silver II
Grim666Lock666
Izanami
Silver II
Level 122
God Stats
4W - 3L
1,528 SR
Queue Stats
85W - 88L
1,097 MMR
Solo
Amaterasu
Amaterasu
Silver I
bigturkeykiller
Amaterasu
Silver I
Level 102
God Stats
45W - 29L
1,578 SR
Queue Stats
90W - 84L
1,334 MMR
Solo
Ares
Ares
Silver I
crazyanimal9141
Ares
Silver I
Level 128
God Stats
7W - 1L
1,500 SR
Queue Stats
63W - 61L
1,266 MMR
Solo
Merlin
Merlin
Gold V
rgaxiola5
Merlin
Gold V
Level 128
God Stats
9W - 7L
1,666 SR
Queue Stats
76W - 82L
1,315 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
yajoeyya
Tsukuyomi
Gold V
Level 122
God Stats
18W - 21L
1,483 SR
Queue Stats
243W - 251L
1,192 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,551 SR
1,241 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,561 SR
1,241 MMR
Apollo
Apollo
Silver II
KEV-ARMY1252
Apollo
Silver II
Level 89
God Stats
3W - 4L
1,555 SR
Queue Stats
168W - 177L
1,065 MMR
Solo
Lancelot
Lancelot
Gold V
LDizzz
Lancelot
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,363 MMR
Party 1
Bacchus
Bacchus
Silver III
Mexiplar
Bacchus
Silver III
Level 99
God Stats
2W - 1L
1,798 SR
Queue Stats
7W - 14L
1,303 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
mattspurplepen
Sun Wukong
Silver III
Level 160
God Stats
2W - 4L
1,518 SR
Queue Stats
67W - 69L
1,347 MMR
Solo
Zeus
Zeus
Silver II
talented_mole
Zeus
Silver II
Level 69
God Stats
6W - 8L
1,435 SR
Queue Stats
155W - 181L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,043
619
4,298
8,972
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
bigturkeykiller
Amaterasu
13
0 / 2 / 0
7,843
603
4,842
14,186
11,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 5
7,428
571
8,119
10,364
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
rgaxiola5
Merlin
12
3 / 2 / 4
7,152
550
5,917
6,472
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
yajoeyya
Tsukuyomi
12
4 / 0 / 2
7,164
551
7,243
10,613
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArachneBakasuraCabrakanAthena

VS

Bans
SkadiZhong KuiBastetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 5 / 0
6,727
517
5,598
10,873
3,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
LDizzz
Lancelot
10
0 / 2 / 0
6,082
468
5,805
9,676
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Mexiplar
Bacchus
7
0 / 4 / 1
5,291
407
4,284
10,171
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
mattspurplepen
Sun Wukong
13
2 / 0 / 0
7,578
583
10,357
10,537
8,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 2
6,190
476
6,952
9,906
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Apollo
2
5
0
0.4
L
Lancelot
LDizzz
Lancelot
0
2
0
0
L
Bacchus
Mexiplar
Bacchus
0
4
1
0.13
W
Amaterasu
bigturkeykiller
Amaterasu
0
2
0
0
W
5
0
5
7.5
L
Sun Wukong
mattspurplepen
Sun Wukong
2
0
0
2
W
Merlin
rgaxiola5
Merlin
3
2
4
2.5
L
1
6
2
0.33
W
Tsukuyomi
yajoeyya
Tsukuyomi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,419
Damage
32,996
50,607
Taken
51,163
31,758
Mitigated
28,424
22,026
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,298
2,535
0
4,965
8,972
3,307
1,506
1,627
7,345
0
64,843
L
Apollo
5,598
3,198
0
1,809
10,873
3,343
0
2,437
8,436
0
46,982
L
Lancelot
LDizzz
Lancelot
5,805
1,289
0
3,500
9,676
3,919
0
2,992
6,684
0
41,573
L
Bacchus
Mexiplar
Bacchus
4,284
256
193
2,291
10,171
9,263
174
2,975
7,196
17,001
0
W
Amaterasu
bigturkeykiller
Amaterasu
4,842
3,599
0
8,561
14,186
11,432
0
0
14,186
0
67,194
W
8,119
662
191
2,626
10,364
10,132
0
4,408
5,956
17,929
0
L
Sun Wukong
mattspurplepen
Sun Wukong
10,357
2,941
0
3,240
10,537
8,270
0
112
10,425
0
62,624
W
Merlin
rgaxiola5
Merlin
5,917
584
0
1,024
6,472
2,401
330
3,080
3,392
47,780
0
L
6,952
1,326
0
1,115
9,906
3,629
0
5,520
4,386
40,156
0
W
Tsukuyomi
yajoeyya
Tsukuyomi
7,243
2,341
0
4,659
10,613
4,486
0
2,121
8,492
0
50,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
31,868
448
Minions Killed
330
0
Camps Cleared
0
1,286,349
Distance Traveled
1,235,294
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,043
619
116
9
0
250,118
5
L
Apollo
6,727
517
75
6
0
248,851
4
L
Lancelot
6,082
468
80
6
0
270,945
1
L
Bacchus
5,291
407
24
2
0
240,494
0
W
Amaterasu
7,843
603
133
10
0
237,253
1
W
Ares
7,428
571
28
2
0
267,031
4
L
Sun Wukong
7,578
583
97
7
0
242,936
5
W
Merlin
7,152
550
79
6
0
235,682
5
L
Zeus
6,190
476
54
4
0
232,068
3
W
Tsukuyomi
7,164
551
92
7
0
296,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role