Player Matchup

Anubis
Anubis
Big Sniz Ben
Anubis
Level 137
God Stats
8W - 1L
1,953 SR
Queue Stats
151W - 114L
1,564 Elo+
Party 1
King Arthur
King Arthur
GO NIGHTY NIGHT
King Arthur
Level 126
God Stats
10W - 10L
1,395 SR
Queue Stats
230W - 192L
1,469 Elo+
Party 1
Rama
Rama
Upnorth22
Rama
Level 87
God Stats
5W - 1L
1,577 SR
Queue Stats
33W - 21L
1,537 Elo+
Party 1
Team Averages
Level 117
1,642 SR
1,523 Elo+

VS

Team Averages
Level 44
1,360 SR
1,349 Elo+
Danzaburou
Danzaburou
CarterWallz1
Danzaburou
Level 36
God Stats
19W - 27L
1,406 SR
Queue Stats
38W - 85L
1,347 Elo+
Party 2
Shiva
Shiva
ThisIsPolak
Shiva
Level 56
God Stats
5W - 9L
1,482 SR
Queue Stats
64W - 112L
1,393 Elo+
Party 2
Vulcan
Vulcan
profesa-f1nessa
Vulcan
Level 40
God Stats
3W - 3L
1,190 SR
Queue Stats
44W - 89L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 2 / 7
11,323
755
20,195
16,616
10,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GO NIGHTY NIGHT
King Arthur
15
3 / 4 / 10
10,485
699
10,065
16,900
16,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
17
7 / 1 / 5
11,129
742
9,101
8,545
4,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarterWallz1
Danzaburou
14
4 / 5 / 2
9,753
650
12,545
17,165
4,768
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 4 / 4
10,032
669
12,003
17,864
14,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 7 / 5
9,062
604
8,034
10,979
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
16
Kills
7
7
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
7
4.75
L
Danzaburou
CarterWallz1
Danzaburou
4
5
2
1
W
King Arthur
GO NIGHTY NIGHT
King Arthur
3
4
10
2
L
3
4
4
1.25
W
Rama
7
1
5
9.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,361
Damage
32,582
42,061
Taken
46,008
30,408
Mitigated
23,235
17,191
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,195
855
0
11,602
16,616
10,299
590
2,747
13,869
66,639
0
L
Danzaburou
CarterWallz1
Danzaburou
12,545
6,534
0
2,713
17,165
4,768
0
8,019
9,146
0
40,246
W
King Arthur
GO NIGHTY NIGHT
King Arthur
10,065
1,458
0
1,961
16,900
16,060
323
4,118
12,054
0
25,643
L
12,003
2,532
766
3,980
17,864
14,408
0
8,125
9,739
0
32,930
W
Rama
9,101
6,697
0
3,628
8,545
4,049
1,703
1,630
6,915
0
38,188
L
8,034
2,784
274
204
10,979
4,059
0
4,266
6,713
25,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
28,847
208
Minions Killed
134
11
Camps Cleared
3
708,883
Distance Traveled
734,418
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,323
755
103
7
7
215,148
0
L
Danzaburou
9,753
650
48
3
0
255,814
3
W
King Arthur
10,485
699
19
1
0
256,678
1
L
Shiva
10,032
669
35
2
1
238,888
3
W
Rama
11,129
742
86
6
4
237,057
3
L
Vulcan
9,062
604
51
3
2
239,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role