Player Matchup

Hera
Hera
Aboogie2015
Hera
Level 68
God Stats
2W - 0L
1,750 SR
Queue Stats
121W - 106L
1,457 Elo+
Party 2
Anubis
Anubis
CaptainBruh15
Anubis
Level 76
God Stats
4W - 2L
1,605 SR
Queue Stats
123W - 104L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
Legit No Smoke
Heimdallr
Level 84
God Stats
3W - 3L
1,341 SR
Queue Stats
117W - 132L
1,473 Elo+
Solo
Bakasura
Bakasura
NairbNotsew
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,274 Elo+
Solo
Hachiman
Hachiman
Youdeadhoney
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 133L
1,406 Elo+
Solo
Team Averages
Level 75
1,539 SR
1,416 Elo+

VS

Team Averages
Level 109
1,455 SR
1,471 Elo+
Fenrir
Fenrir
AGUACHILESs
Fenrir
Level 120
God Stats
0W - 4L
1,215 SR
Queue Stats
113W - 166L
1,384 Elo+
Party 1
Lancelot
Lancelot
Heavy02
Lancelot
Level 101
God Stats
1W - 1L
1,701 SR
Queue Stats
108W - 127L
1,445 Elo+
Solo
Athena
Athena
Rastafario
Athena
Level 119
God Stats
0W - 1L
1,492 SR
Queue Stats
211W - 212L
1,553 Elo+
Solo
Ares
Ares
Xcel Morgue
Ares
Level 121
God Stats
3W - 1L
1,301 SR
Queue Stats
120W - 136L
1,512 Elo+
Party 1
Charybdis
Charybdis
xDaddyLongD
Charybdis
Level 83
God Stats
4W - 9L
1,564 SR
Queue Stats
164W - 193L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 13
9,583
799
9,532
11,025
4,468
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 7
10,533
878
16,792
8,296
5,489
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Legit No Smoke
Heimdallr
19
8 / 4 / 13
11,925
994
17,589
12,456
6,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
NairbNotsew
Bakasura
16
4 / 7 / 11
10,021
835
6,588
13,011
7,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Youdeadhoney
Hachiman
14
1 / 2 / 11
8,856
738
10,725
6,195
2,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 4 / 11
10,221
852
7,604
12,974
8,004
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
Heavy02
Lancelot
16
4 / 4 / 15
9,581
798
9,970
14,395
8,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Rastafario
Athena
15
4 / 5 / 14
9,919
827
8,127
18,170
20,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 4 / 17
8,624
719
8,035
17,156
26,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
xDaddyLongD
Charybdis
15
5 / 5 / 9
9,376
781
9,299
11,682
7,004
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
86
20
Kills
20
21
Deaths
22
55
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
4
11
2.88
W
1
6
13
1.25
W
6
2
7
4.75
L
Lancelot
Heavy02
Lancelot
4
4
15
2.88
W
Heimdallr
Legit No Smoke
Heimdallr
8
4
13
3.63
W
Bakasura
NairbNotsew
Bakasura
4
7
11
1.36
L
Athena
Rastafario
Athena
4
5
14
2.2
L
1
4
17
2.38
W
Hachiman
Youdeadhoney
Hachiman
1
2
11
3.25
L
Charybdis
xDaddyLongD
Charybdis
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,226
Damage
43,035
50,983
Taken
74,377
27,021
Mitigated
70,694
15,121
Healing
22,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,604
1,934
1,235
2,501
12,974
8,004
544
6,329
6,455
0
12,215
W
9,532
2,715
399
2,582
11,025
4,468
1,421
3,205
7,820
27,607
0
W
16,792
774
661
2,796
8,296
5,489
1,279
3,845
4,451
33,073
0
L
Lancelot
Heavy02
Lancelot
9,970
1,369
2,762
4,420
14,395
8,782
613
4,133
10,094
0
32,236
W
Heimdallr
Legit No Smoke
Heimdallr
17,589
11,500
1,512
3,862
12,456
6,659
1,928
3,443
9,013
0
41,783
W
Bakasura
NairbNotsew
Bakasura
6,588
3,971
342
828
13,011
7,658
1,164
3,271
9,740
0
9,254
L
Athena
Rastafario
Athena
8,127
1,067
2,280
2,564
18,170
20,633
0
4,836
13,091
16,012
0
L
8,035
346
1,332
1,643
17,156
26,271
314
6,440
10,666
12,214
0
W
Hachiman
Youdeadhoney
Hachiman
10,725
5,615
432
1,707
6,195
2,747
1,908
2,398
3,797
0
18,033
L
Charybdis
xDaddyLongD
Charybdis
9,299
4,151
1,994
1,407
11,682
7,004
1,225
4,586
7,096
0
25,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,918
Gold Earned
47,721
142
Minions Killed
115
0
Camps Cleared
0
1,153,257
Distance Traveled
1,211,340
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,221
852
7
1
0
245,201
0
W
Hera
9,583
799
25
2
0
222,257
4
W
Anubis
10,533
878
42
4
0
232,592
1
L
Lancelot
9,581
798
53
4
0
275,482
4
W
Heimdallr
11,925
994
46
4
0
234,269
0
W
Bakasura
10,021
835
15
1
0
237,959
1
L
Athena
9,919
827
8
1
0
260,474
0
L
Ares
8,624
719
9
1
0
229,576
3
W
Hachiman
8,856
738
14
1
0
226,180
1
L
Charybdis
9,376
781
38
3
0
200,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role