Player Matchup

Thor
Thor
Dookie Jorts
Thor
Level 88
God Stats
3W - 7L
1,334 SR
Queue Stats
96W - 108L
1,437 Elo+
Party 2
Bacchus
Bacchus
Griff45
Bacchus
Level 49
God Stats
1W - 2L
1,584 SR
Queue Stats
110W - 119L
1,515 Elo+
Solo
Jing Wei
Jing Wei
Kenny2967
Jing Wei
Level 24
God Stats
4W - 5L
1,554 SR
Queue Stats
6W - 9L
1,375 Elo+
Party 2
Janus
Janus
SpectatuR
Janus
Level 29
God Stats
3W - 4L
1,750 SR
Queue Stats
71W - 75L
1,438 Elo+
Party 2
Pele
Pele
plantand000
Pele
Level 53
God Stats
2W - 2L
1,750 SR
Queue Stats
46W - 47L
1,451 Elo+
Party 2
Team Averages
Level 49
1,594 SR
1,443 Elo+

VS

Team Averages
Level 71
1,604 SR
1,501 Elo+
Ravana
Ravana
ISWIPEBOT
Ravana
Level 39
God Stats
18W - 13L
1,657 SR
Queue Stats
103W - 95L
1,554 Elo+
Solo
Ullr
Ullr
LALO HALO 12
Ullr
Level 89
God Stats
31W - 56L
1,335 SR
Queue Stats
112W - 126L
1,482 Elo+
Party 1
Geb
Geb
RanaTranqui
Geb
Level 44
God Stats
40W - 26L
1,612 SR
Queue Stats
480W - 449L
1,460 Elo+
Party 1
Xbalanque
Xbalanque
SantiB4Glory
Xbalanque
Level 81
God Stats
44W - 26L
1,639 SR
Queue Stats
254W - 240L
1,534 Elo+
Party 1
Bakasura
Bakasura
xXKevinXx7280
Bakasura
Level 100
God Stats
27W - 14L
1,779 SR
Queue Stats
216W - 205L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,517
470
7,436
14,927
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Griff45
Bacchus
10
0 / 4 / 3
7,060
441
5,944
13,159
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Kenny2967
Jing Wei
10
1 / 3 / 1
7,133
446
4,720
10,189
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
SpectatuR
Janus
11
0 / 4 / 3
6,917
432
7,044
9,467
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 3
7,802
488
8,727
15,072
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ISWIPEBOT
Ravana
17
5 / 1 / 3
10,539
659
13,316
9,553
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 3
8,775
548
6,024
7,497
3,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 1 / 10
7,936
496
6,224
12,179
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
SantiB4Glory
Xbalanque
16
5 / 1 / 5
9,779
611
11,807
11,145
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
xXKevinXx7280
Bakasura
15
7 / 1 / 4
9,647
603
10,936
15,586
7,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
4
Kills
21
21
Deaths
4
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Bacchus
Griff45
Bacchus
0
4
3
0.38
W
Ravana
ISWIPEBOT
Ravana
5
1
3
6.5
L
Jing Wei
Kenny2967
Jing Wei
1
3
1
0.5
W
4
0
3
5.5
W
0
1
10
5
W
Xbalanque
SantiB4Glory
Xbalanque
5
1
5
7.5
L
Janus
SpectatuR
Janus
0
4
3
0.38
L
1
4
3
0.63
W
Bakasura
xXKevinXx7280
Bakasura
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,871
Damage
48,307
62,814
Taken
55,960
33,603
Mitigated
31,783
13,400
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,436
2,322
0
2,986
14,927
5,194
0
1,541
12,925
0
27,674
L
Bacchus
Griff45
Bacchus
5,944
1,264
147
1,369
13,159
14,317
144
2,108
10,750
19,580
0
W
Ravana
ISWIPEBOT
Ravana
13,316
3,252
0
4,957
9,553
5,835
0
2,509
6,755
0
98,581
L
Jing Wei
Kenny2967
Jing Wei
4,720
3,542
0
2,491
10,189
3,310
509
1,356
8,833
0
43,736
W
6,024
1,601
0
2,532
7,497
3,447
1,940
2,292
5,165
0
56,921
W
6,224
1,237
0
2,375
12,179
10,596
100
4,746
7,251
21,159
0
W
Xbalanque
SantiB4Glory
Xbalanque
11,807
5,984
0
5,474
11,145
4,484
3,648
826
10,253
0
76,396
L
Janus
SpectatuR
Janus
7,044
531
0
338
9,467
3,044
0
519
8,748
41,558
0
L
8,727
2,403
0
6,069
15,072
7,738
0
700
13,846
0
58,459
W
Bakasura
xXKevinXx7280
Bakasura
10,936
7,815
0
4,296
15,586
7,421
480
1,886
13,548
0
76,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
46,676
353
Minions Killed
520
0
Camps Cleared
0
1,629,523
Distance Traveled
1,751,010
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,517
470
50
3
0
313,885
5
L
Bacchus
7,060
441
35
2
0
314,662
3
W
Ravana
10,539
659
164
10
0
330,757
4
L
Jing Wei
7,133
446
79
5
0
359,542
1
W
Ullr
8,775
548
81
5
0
331,960
1
W
Geb
7,936
496
19
1
0
377,440
0
W
Xbalanque
9,779
611
128
8
0
298,599
4
L
Janus
6,917
432
85
5
0
312,997
4
L
Pele
7,802
488
104
7
0
328,437
4
W
Bakasura
9,647
603
128
8
0
412,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role